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[Released] Pokemon Bioterror (Chapter 3 - v1.1)

Have been playing for about an hour and was liking it right up until I ran into Harauxite - way too OP, pretty much can KO everything on the team in 1 or 2 hits, flinches the player at times with headbutt and to try raise the team to a level to beat it the other mons around are pretty low level so would have to grind like no tomorrow. About to change the difficulty down to the easier 1 and give it another go though as I really want to see more of this world you've made.
 
Have been playing for about an hour and was liking it right up until I ran into Harauxite - way too OP, pretty much can KO everything on the team in 1 or 2 hits, flinches the player at times with headbutt and to try raise the team to a level to beat it the other mons around are pretty low level so would have to grind like no tomorrow. About to change the difficulty down to the easier 1 and give it another go though as I really want to see more of this world you've made.
Thanks for giving this game a try! I'm not sure if you already know or not, but you can toggle Exp.All in the Options menu. This will help your team level up faster.
 
I didn't know there was Exp All in the options menu, maybe give a hint to the player that it is there, I think this would have actually solved the problem.
I switched it back to classic mode after I got out of the cave so I will turn it on when I get back into it later.
 
Hello folks. Pokemon BioTerror patch v1.1.1 is now available. The download link has been updated in the original post.

Changelog:
- Player cannot forfeit in first battle (Prologue) now
- Player is explicitly asked to turn on/off Exp.All at the beginning of the new save file
- Default battle style is changed to "Set"
- Adjust Pickup table
- Fix: Plumethias and Terrametheon (Chapter 2 midbosses) are no longer catchable
- Fix: Recalculate fog tile error when teleport from Boundary Forest back to Carbon Town
- Fix: Opposing Pokemon with Copycat always raise error after command phase
- Fix: A black tile is passable in the Basement
- Fix: Grammar and syntax errors in Beryl Hall subchapter
 
When I try to download it from the Mega link you provided it is asking for a decryption key....can you share the key please?
 
I really enjoyed Desolation, Reborn, and Rejuvenation, I enjoyed Rejuvenation the most, so the fact that this game has inspiration from those three has me interested in it and I will totally be getting this and will be keeping my eye on this for the foreseeable future.
 
Still playing through the game so I'll give a full review when I'm done, but in the meantime I've found an annoying glitch: Elemental Wing seems to be supereffective on pokemon it isn't supposed to be, namely my Ice/Water Croconaw. Case 1: the transforming bird (I forgot its name) that goes from Flying -> Flying Electric when hit by an electric move. I send my Croconaw against it in its normal form, pure flying, and Elemental Wing is supereffective against it. Likewise, the Smeargle at the end, who is Normal Flying, also gets supereffective hits on Water Ice Croconaw despite neither of those types being super effective.

Unless the type chart got changed in this game and I didn't notice it?
 
Still playing through the game so I'll give a full review when I'm done, but in the meantime I've found an annoying glitch: Elemental Wing seems to be supereffective on pokemon it isn't supposed to be, namely my Ice/Water Croconaw. Case 1: the transforming bird (I forgot its name) that goes from Flying -> Flying Electric when hit by an electric move. I send my Croconaw against it in its normal form, pure flying, and Elemental Wing is supereffective against it. Likewise, the Smeargle at the end, who is Normal Flying, also gets supereffective hits on Water Ice Croconaw despite neither of those types being super effective.

Unless the type chart got changed in this game and I didn't notice it?
Hi there. Glad that you gave my game a try.
For the Elemental Wing, all of that are intentional:
- Elemental Wing on Amorain has either Flying or Electric effective type, regardless of form
- Elemental Wing on Artist Forme Smeargle has either Flying/Fire/Ice/Electric effective type (reference to a certain Pokemon)
 
I think the regice puzzle might be broken i have all the statues in place but nothing is happening
Spoiler: regice puzzle

NVM looked at image of regice on google. For some reason in the game it looked like the dots on the end were higher to me.
 
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what is the shiny rate so I'll know I'm wanting to try to get the starters as a shiny if they are able to be shiny. Also when will be the quickest way I'll know they are shiny if it's possible so I'd know when I should sr. Also tried the discord link it said it was invalid so I think it's broken again.
 
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what is the shiny rate so I'll know I'm wanting to try to get the starters as a shiny if they are able to be shiny. Also when will be the quickest way I'll know they are shiny if it's possible so I'd know when I should sr. Also tried the discord link it said it was invalid so I think it's broken again.
The shiny rate is 1% (as mentioned in the main post). I just checked the discord link in the main post and it worked, please try the link again.
 
The shiny rate is 1% (as mentioned in the main post). I just checked the discord link in the main post and it worked, please try the link again.
Okay thanks and how quick will I see the shiny for the starters? Will I see it when I first select them, or will it show in the nickname page.
 
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Hello folks. Pokemon BioTerror patch v1.1.2 is now available. The download link has been updated in the original post. If you haven't finished the main story, it's recommended that you patch your game to avoid known bugs.

Changelog:
  • Adjust encounter rates in some areas
  • Adjust some Pokemons, bosses and trainers' movesets and buffs
  • Add a heal spot in Magne Forest
  • Give more repeatable hints to some puzzles
  • Fix: After some cutscenes, the camera does not scroll to the center of player
  • Fix: Player can now change difficulty while playing as Iota
  • Fix: Iota should have Classic mode team in Easy mode
  • Fix: Properly install doors in Servant Section
  • Fix: Make Totodile cavern's entrance more visible
  • Fix: Some hidden items are not obtainable
  • Fix: Shedinja and Ninjask moves are tangled after evolution
  • Fix: Remove Teleport field move
  • Fix: Player should not be able to jump over the white ball
  • Fix: Toxic Phantom missing contact move check
  • Fix: Rephrase some new moves/abilities description
  • Fix: More grammar issues and typos fixed
 
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