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Pokemon Blaze version

Rahi-1

I'm not a beginning Trainer
  • 4
    Posts
    17
    Years
    'Pokemon Blaze version' or 'Pokemon: Arcanine Instinct' whichever works best.

    Blaze version is completely unlike the traditional games, but like in the mystery dungeon games, you are a pokemon. I was at first planning on making there be three choices (like all the others) but the first choice got so complicated for just one part of the game that I made it the major focus, thus adding in the possible name Arcanine instinct.
    In Blaze, you first start off as a newborn Growlith. You learn the rules of the clan and begin learning the basics of the game. You learn how to organize your leveling, keep tract of your hunger (yes, you get hungry), health, stamina (stamina kinda replaces PP, more on that later), firepower (as you're a fire type, firepower basically means strength of your inner flame, more on that later), interact with other Growlith and Arcanine, fight, trade (that'll be explained better later), and many other things which I may remember later while writing this.

    The simplest way of explaining the history (or past story line as I have come to call it) is that your Arcanine clan was forced to move out of their former territory by expanding Beedrill's and humans who were moving in. In your clan's quest to find a new home, your become allies with a Ninetails clan who assist you in doing so. Unfortunately, your clan doesn't get along with the Houndoom clan nearby very well, and a type of feud begins.
    I'm planning on there being two main campaigns, the first is basically your quest to become alpha male, the second is practically everything else.

    In the first campaign, you work your way to earn a firestone (for a long time, I had thought that Growlith evolved into Arcanine by leveling, just like many other pokemon. Fortunately, since this is my fangame, I don't have to follow everything you find in the real games so Arcanine learns many moves after it evolves. In fact, I'm planning on there being a lvl limit for Growlith until you have to evolve) and evolve into an Arcanine. Then, you work your way up the ranks of the clan, going on many missions while doing so (such as assisting the Ninetail's clan with various things, hunting Beedrill, assaulting the Houndoom clan, protecting against assault form the Houndoom clan, etc.) until you challenge the alpha male for the position. You also have a rival in this game, but when you aren't fighting him he's a close ally.

    In the second campaign, you actually have to manage the entire clan, and keep food supplies coming in, as well as firestones for the Growlith who are ready for them. But the main thing, is that you can customize practically every Arcanine in the clan to do almost whatever you want, not to mention what moves or techniques they train or what positions they take and where.
    Oh, and the local researchers are your ally's as well. From them you can customize your clan Arcanine's attributes (from pokeblock), get free poke food, get TM's (oh, yes. You get TM's as well), learn research moves (also known as tutor moves to those who play the real games), and a lot more as long as you don't burn the labs down (which I'm planning on having a few things that makes that very tempting).
    The police and PKMN rangers are your ally's as well, of course. Mainly because Team Rocket is in the area and have a strong liking of Houndoom (which is actually the main reason your clan hates them, team Rocket I mean). PKMN trainers are your ally's whenever they aren't stealing members of your clan (yeah, numbers in your clan can drop easily, and just plain die in battle or something like that. But more can be born and if pokemon breeders come along, they can make those newborns very powerful. Course, you can train your Arcanine's to be resistant to pokeballs, but that takes away form their time to train other things, plus as soon as your clan builds enough rep in the humans eyes, the trainers start asking you for the right to battle and catch one of the Arcanine's. It's your choice to burn them to a crisp or just allow them).
    I've talked about your ally's, now it's time for your enemies. I've already said the Houndoom clan and Team Rocket, but Beedrill scouts and independent Charizard's can also be a problem. The Beedrill's come in large groups, usually, and the Charizard's usually take five to ten Arcanine's to beat up (they're a bit overpowered, but oh well).

    Something that I seem to have forgotten to mention is that at the very beginning of the game, you are born. At this time, your father (known as Kelsha) walks up to your mother (known as Sylene) and you choose which one of three tings he says. 1. It's a boy (that means you are a boy). 2. It's girl (means you're a girl) 3. It's a monster! (This'll only be added in the final version, if I actually finish) Sylene will look over at where you are (which was previously hidden due to the camera not showing it) to see that Majora's mask is covering you. She'll say 'how'd that get there?' before tossing it off of you (not revealing you to the camera in the process) and the first two options will appear again. Afterwards, Kelsha and Sylene will begin discussing a name, of which you can decide the final outcome.
    Shiny: you cannot be shiny. However, when you are in charge of the clan, newborn Growlith's might be shiny. These pokemon will be more then a different color, as I'm planning on them having a few extra moves and bonuses to make them extra awesome to have.
    Stamina: stamina pretty much takes the place of PP as far as moves are concerned. Stamina automatically regenerates as it's used up. Total stamina gets larger as you level or train it. Stamina is drained by a variety of things. Using moves, running (there's a special running mode that makes you go really fast), or…anything that will get you tired I guess.
    Firepower: fire type moves use up firepower. Firepower regenerates as long as it isn't being used.
    Hunger: in this game, you actually get hungry. In the first campaign, there is a location where you can always get your fill. In the second one, you have to make sure pokefood income and the food being brought in by the hunting party's are sufficient for the clan.
    Trading: this mainly has to do with trading with humans. You have the capability of raiding Rocket bases and convoys for food, elemental stones (i.e. firestones, waterstones, moon stones, etc.), random human device's, etc. mainly for the human devices, the local researchers will give you many things for them. Be warned though, most of them think you're just a pokemon and won't know a bad deal. You should teach them otherwise. Also you can trade certain items with your clansmen for stuff in you den (still coming up with stuff for this, but it's basically a secret base type thing only not very secret)
    Something I don't think I expressed much at all (IF I did at all) is that this'll be a 3D game, with very good graphics (well better graphics that I've seen any pokemon game with, but then again I haven't played any of the games for gamecube. That might make a difference if I knew that stuff).
    There is quite a bit else to mention about my already made plans for this, but they'll be giving away quite a few surprises I have in store.

    Now for the really important stuff I really want people to pay attention to. (But if this counts as 'Technical Help. Refer to Help and Requests' thing Avatar was talking about then, sorry, guess I didn't fully understand that)
    1. I'm a total n00b when it comes to game making. I can come up with ideas and make paper maps, but that's as far as I've ever gone.
    2. Anyone who can either give me tips/help on how to make games or assist in actually making this one would be very helpful.
    3. I currently don't have any actual game making programs; I would like to know where I can get the best ones that I might actually understand and the prices for them if you can.
    4. I have a lot to learn, I know that. Anyone willing to lend assistance will most likely be appreciated (I say most likely cause there is the possibility of many people giving the same advice. That's not exactly helpful)
    5. This is just a small request that I would like ONE person to do. Give me an example of flaming, cause I've seen a lot of stuff that people have been calling flame, but just looks like constructive criticism to me for some reason. Again, I would like only ONE person to do that.
    6. I know there's a lot of other stuff that I need help with that I can't come up with just now. People who point out flaws etc., etc. will be appreciated (in other words, constructive criticism)
    7. There's actually a few things that I left out in the actual explanation that doesn't really give away any surprises. I just can't remember any of them right now or I'd add them.
     
    Yeah, I agree, I think you should definately use RMXP, it's a pretty easy program to use, and I don't think that there are many people who can help you with a 3D game, so RMXP is the way to go.

    I like your story, it sounds like it could make for a great game.

    P.S. Flaming is criticizing someone or something with no helpful advice at all. E.G. "That game looks stupid." See, no advice or ideas on how it can be improved.

    Hope I was helpful.

    Y-man Out.
     
    Thx for that.
    Now...where do I get those?

    EDIT: opps, never mind. My commen sense decided to wake up a few hours after me and told me to check HELP & REQUESTS to see if my answers were there. Well, the above one deffinetly is.
     
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