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[Tool] [Pokemon Emerald] Adding New Pokemon Problems

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    3
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    • Seen May 23, 2021
    Hello all! I couldn't find a thread with this exact problem so I wanted to make a post about it.

    I have been toying around with Pokemon Emerald and I've been using the Gen III Hacking Suite program (it seems to basically do anything and everything) and I want to add new Pokemon in the game. I basically just want to add a version of a Pokemon that already exists, but different stats and abilities. Basically a beefed up version of a preexisting Pokemon, but the original version is still in the game, not replaced. Well, as most of you probably know, there's a large number of question marks between Celebi and Treecko on the list of Pokemon:
    [PokeCommunity.com] [Pokemon Emerald]  Adding New Pokemon Problems

    I've been trying to use these as a means to put in new Pokemon. However, multiple things seem to happen after I do too many:
    - Adding Pokemon to a trainer battle gives the trainer random Pokemon.
    - The .ini gets messed up due to repointing too many times (I'm guessing).
    - Using the same image as one already in the game produces issues.
    - After making about 3 or 4 new Pokemon in those slots, the whole thing becomes corrupt.

    Is there any easy way to do this with Pokemon Emerald? Any help is appreciated. I have no interest in hardcore coding or hex editing. If there's a simple way to bypass this, I'd love to know. Thank you!
     
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