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[Other] Pokemon Emerald Hack Help

  • 32
    Posts
    11
    Years
    • Seen Aug 27, 2018
    So I'm making a hard version of pokemon emerald (unique, i know ;)) and came across a road block. How would one edit Stevens pokemon when he is your doubles partner in the Space Center? That would help a bunch!
     
    This post details where you can find Steven's team in an Emerald ROM and how their attacks and other data is ordered. Just go to the offsets in a HEX Editor and change anything that interests you.
     
    details where you can find Steven's team in an Emerald ROM and how their attacks and other data is ordered. Just go to the offsets in a HEX Editor and change anything that interests you.

    Thanks for replying! I have another road block. I'm not sure how to find the script. I have XSe, will that work? If so, how do I find the script? If not, what tool should I use?
     
    Thanks for replying! I have another road block. I'm not sure how to find the script. I have XSe, will that work? If so, how do I find the script? If not, what tool should I use?

    Make sure that you have XSE v1.1.1 as that is the latest release and the auto updater doesn't work properly. There are a lot of tutorials in the Tools, Tutorials and Resources section that detail how to script and what the commands are/ do (diegoisawesome's thread is generally thought to be the definitive tutorial). You can also read the guide that comes with XSE.

    You can find scripts by clicking on events (People, signposts, green script tiles etc) in Advance Map and opening its script offset in XSE. There are also scripts that activate the instance you step/ warp into a map which are known as level scripts. You can find those by going to the header option in Advance Map.

    Just mess around for a while and see what you can learn either from guides or experimenting by yourself :D
     
    Make sure that you have XSE v1.1.1 as that is the latest release and the auto updater doesn't work properly. There are a lot of tutorials in the Tools, Tutorials and Resources section that detail how to script and what the commands are/ do (diegoisawesome's thread is generally thought to be the definitive tutorial). You can also read the guide that comes with XSE.

    You can find scripts by clicking on events (People, signposts, green script tiles etc) in Advance Map and opening its script offset in XSE. There are also scripts that activate the instance you step/ warp into a map which are known as level scripts. You can find those by going to the header option in Advance Map.

    Just mess around for a while and see what you can learn either from guides or experimenting by yourself :D

    I did some research in XSE. I decompiled the script said in the thread and it only said stuff like.
    '---------------
    #org 0x5DD6F8
    bufferitem 0x1 0x2C1F
    return

    Obviously, not much to change. Then I looked at the hex codes and I think thats where it is. However, it won't let me change anything... Any suggestions?
     
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