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Pokemon WaterBlue (FireRed meets Gen IV-VI)

  • 4
    Posts
    8
    Years
    • Seen Sep 16, 2016
    So before I start I want to collect as much feedback as possible and see what others are thinking about this. And maybe there will be some really nice ideas in between that will find their way into the game.

    First of all I don't want to call this a hack since it's more of a collection of ressources already available with some work of mine put into the mix :)

    What do I want to accomplish with all this?
    - creating a fire red rom with all the nostalgic feeling from gen I but with all the gadgets/novelties from gen IV and above

    What do I want to include into it?
    - all 150 pokemon from gen I
    - all evolutions from those pokemon that were added later
    - adding all pokemon to places that make sense
    - reorder pokedex to make sense (to remove gaps after #151)
    - mega evolutions
    - Mew <3
    - pss split
    - all moves/abilities/... from gen IV-VI
    - day and night cycle
    - seasons

    What I'm unsure about:
    - adding Uncommon's FBI HM system patch (may break the game because areas might be reachable before they should be)
    - not breaking breeding (mostly because of pokemon like pichu etc.)
    - not breaking trading/battling
    - what base should I use (MrDollSteak's Decap. and Attack Rombase or plain FireRed 1.0 and doing everything myself)
     
    So before I start I want to collect as much feedback as possible and see what others are thinking about this. And maybe there will be some really nice ideas in between that will find their way into the game.

    First of all I don't want to call this a hack since it's more of a collection of ressources already available with some work of mine put into the mix :)

    What do I want to accomplish with all this?
    - creating a fire red rom with all the nostalgic feeling from gen I but with all the gadgets/novelties from gen IV and above

    What do I want to include into it?
    - all 150 pokemon from gen I
    - all evolutions from those pokemon that were added later
    - adding all pokemon to places that make sense
    - reorder pokedex to make sense (to remove gaps after #151)
    - mega evolutions
    - Mew <3
    - pss split
    - all moves/abilities/... from gen IV-VI
    - day and night cycle
    - seasons

    What I'm unsure about:
    - adding Uncommon's FBI HM system patch (may break the game because areas might be reachable before they should be)
    - not breaking breeding (mostly because of pokemon like pichu etc.)
    - not breaking trading/battling
    - what base should I use (MrDollSteak's Decap. and Attack Rombase or plain FireRed 1.0 and doing everything myself)


    There's a similar project already done. Its named Pokemon Origins.
    Its feature are like:
    - Original 151 Pokemons
    - Megas
    - Catch 'em All (All of them are obtainable)
    - PSS
    - Gen IV+ Moves
    etc...
     
    There's a similar project already done. Its named Pokemon Origins.
    Its feature are like:
    - Original 151 Pokemons
    - Megas
    - Catch 'em All (All of them are obtainable)
    - PSS
    - Gen IV+ Moves
    etc...

    Do you by any chance have a link for me? :)
    I can't seem to find the hack, atleast no "Pokemon Origins" that match your description.
     
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