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- Posts
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- Himalayas
- Seen Nov 25, 2016
In my game I've added a new type, the Chaos-type.
This type is unique in that it is super effective against all types with a few exceptions.
I want to make it so pokemon that aren't Chaos-type will deal less damage when they use Chaos moves. Specifically, I would like non-chaos types to deal x1.3 super effective damage instead of x2 damage when using a Chaos move. How would I go about doing that?
This type is unique in that it is super effective against all types with a few exceptions.
I want to make it so pokemon that aren't Chaos-type will deal less damage when they use Chaos moves. Specifically, I would like non-chaos types to deal x1.3 super effective damage instead of x2 damage when using a Chaos move. How would I go about doing that?