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- Seen Jul 28, 2019
Hello, I'm trying to make two Events where one of them follows the other. (It's a silly loop where a Boy (Event 1) follows a Pokémon (Event 2). I could make the loop with Autonomous Movement in both Events and when I talk (interact) to Event 1both events must stop running and when dialog closes they must continue running from last point.
I programmed them and everything goes fine. They are running and when I talk to the Boy both events stop running. The problem is when dialog finishes, Event 1 (Boy) continues running normally but Event 2 (Pokémon) continues running to another direction, like the loop of Autonomous Movement starts again but from the position where Event 2 stops during the conversation. I hope you can understand and sorry for my English. I'm attaching screenshots of both events, each one with its event commands and move routes.
I programmed them and everything goes fine. They are running and when I talk to the Boy both events stop running. The problem is when dialog finishes, Event 1 (Boy) continues running normally but Event 2 (Pokémon) continues running to another direction, like the loop of Autonomous Movement starts again but from the position where Event 2 stops during the conversation. I hope you can understand and sorry for my English. I'm attaching screenshots of both events, each one with its event commands and move routes.