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Problem with the scene of evolution

  • 22
    Posts
    16
    Years
    • Seen Aug 7, 2016
    Hello!

    I have a problem with the scene of the evolution of my Pokemon game.
    I changed the color of the Pokémon when they begin to turn: instead of red, I changed to white.

    But I think I did something wrong.
    When it appears to the second sprite, the sprite of the evolution of that Pokemon, the game closes.

    Does anyone know tell me how can I avoid this?
    I am Brazilian and our RPG Maker goes to a third version (1.3). But I'm using the second, 1.2.
    Is it because the program or not?

    Help me, please.
     
    I'd suggest you put it back to how it was then change it once you've learned to code RGSS.
     
    I'd suggest you put it back to how it was then change it once you've learned to code RGSS.

    Pretty much what I said in the other thread.
    But also what I said in the other thread it would help to post the problem within the thread you got the stuff from instead of making a new thread every time.

    EDIT:
    If you need a few 'pointers' into where to go for scripting I'll give you a hand when I have free time.
     
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