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- Seen Apr 5, 2024
I've been racking my brains on this one. I am trying to write a trainerbattle script and i want it to continue after I beat the trainer, but I just cant seem to make it continue.
for example: trainerbattle(2, TRAINER_RED, 10, Red1_Intro, Red1_Outro)
doesnt continue after I beat him, and when i step on the trigger again the script continues, which is not what i want to happen, i just want to continue the rest of the script after the battle, please someone help with this! Thanks!
for example: trainerbattle(2, TRAINER_RED, 10, Red1_Intro, Red1_Outro)
doesnt continue after I beat him, and when i step on the trigger again the script continues, which is not what i want to happen, i just want to continue the rest of the script after the battle, please someone help with this! Thanks!