• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Which Pokémon Masters protagonist do you like most? Let us know by casting a vote in our Masters favorite protagonist poll here!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

[Question] How to learn to Program in RMXP?

Someone on here (dkgah) referred me to this site before: https://www.codeschool.com/courses

Hope that helps. I never had time to finish it myself so I can't comment on how good it is. Good luck! :)
 
If you have no or negligible knowledge, I'd advise looking up some basic programming tutorials first, as general as you can find. Things like the paradigms, code structure, if/else statements, variables, loops, etc. Then once you have an idea of what programming is about, see the next paragraph. You could probably use the ones at the C++ reference; even though the language is different, the same principles apply for pretty much every language.

If you have any knowledge of programming at all, I'd advise taking a peek into the Trainer Card script, learning what things in there do, and then work on modifying it. The best way to learn something is to do it. I don't claim to be anything even resembling skilled, but I managed to overhaul my own Trainer Card and also create a simple starter selection screen based on it just by tampering with the code.

Oh, and most importantly, have A LOT of patience. It will take a long time and require a lot of effort to become a Maruno at coding. Don't expect to be creating your own battles system any time soon. Start small. Good luck, broseph.
 
Back
Top