- 151
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- Seen Feb 4, 2020
Hello Everyone,
Still on my project to create a game for teaching I had the idea of implementing a limited number of pokemon of the same species in the computer, this relatively to the respect of biodiversity.
I don't want to make it so it's impossible to capture if you already have one. I think it would be more realistic and fun if an environmental guy shows up randomly and checks the computer of the player then gives him a fine if he/she has two or more pokemon of the same species.
So my questions are:
1)How to create a global event that will autocheck its conditions every second (I think that's how the time of day works) or everytime the player enters a new map
2)How to check if the computer + the party contains more than one vulpix for example.
For the random I guess I can figure it out using variables.
Thank you in advance guys/girls!
Still on my project to create a game for teaching I had the idea of implementing a limited number of pokemon of the same species in the computer, this relatively to the respect of biodiversity.
I don't want to make it so it's impossible to capture if you already have one. I think it would be more realistic and fun if an environmental guy shows up randomly and checks the computer of the player then gives him a fine if he/she has two or more pokemon of the same species.
So my questions are:
1)How to create a global event that will autocheck its conditions every second (I think that's how the time of day works) or everytime the player enters a new map
2)How to check if the computer + the party contains more than one vulpix for example.
For the random I guess I can figure it out using variables.
Thank you in advance guys/girls!