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[Eventing Question] Random genrating shop

  • 5
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    5
    Years
    • Seen Aug 8, 2024
    So I'm trying to make it so the player buys all their pokemon in my game that unlocks in stages. So they can choose options to purchase a gen 1 mon, gen 2 and so on. That part I think I can do, but what I want to happen is if they choose a gen 1 mon, that it generates a number randomly 1-151 and gives them that pokemon, but afterwards it cant choose the same number again. so itll work its way through all 151 eventually so the player wont keep getting repeats. then at the end when the player has them all itll say sold out.
    I didn't see anything on the forums about this and the events in essentials dont have this exact situation. would anyone be able to help me?
     
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