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[Scripting Question] Randomize moves

  • 71
    Posts
    5
    Years
    I used to have on 17.2 this script (made by Rot8er_ConeX) that made once I activated switch 302, all the moves of the Pokémon being randomized.

    Spoiler:


    I'm trying to add this in 18.1, but with the moves now loaded from species_movesets.dat, I'm not really sure how to implement a function like this one anymore. Any tips?
     
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