Rate my first professional team please

andersennavy

Born to be the very best
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    16
    Years
    This is my first team ever that I'm planning to start battling with so I would love feedback =)

    Lucario@choice scarf
    Ability:Inner Focus
    EVs: +255 on attack and +255 on speed
    Nature: Adamant
    -extremespeed
    -close combat
    -crunch
    -earthquake

    I know Lucario is supposed to be a sweeper but I love having it first cuz its almost guaranteed to go first with the choice scarf and its awesome attack is guaranteed to at least cripple a pokemon. Also, i don't need to worry about fakeout, which i hate btw. And if the lead pokemon of the other player outclasses lucario, ill just switch him out. extremespeed for the obvious reason to finish off an enemy. closecombat for the stab. crunch and earthquakes to kill the ghost, psychic, ground, rock, electric, fire, etc.

    Starmie @ Choice Specs
    Ability:Natural Cure
    EVs: +255 on speed and Sp. Attack
    Nature: Timid
    -thunderbolt
    -psychic
    -surf
    -ice beam

    Awesome speed and sp att makes starmie the obvious special sweeper. Choice specs help it a lot too. psychic adn surf for stab. ice beam for those dragon pokemon that are scary and thunderbolt for the others that just asks for it.

    Snorlax @ leftovers
    Ability: thick fat
    EV: +255 attack +255 between def and sp def (didnt really keep track)
    Nature: Relaxed
    -earthquake
    -body slam
    -rest
    -sleep talk

    Snorlax for the wall, both physical n special. I like this snorlax better than curselax cuz i think i would never have time for curse in a battle. body slam for stab and earthquake just cuz its super powerful. Also, if i need to switch lucario or starmie in from a battle, since they can only use one move -.-, i switch to snorlax =)

    Forretress @ leftovers
    Ability: sturdy
    EVs: +255 attack +255 sp def
    Nature: Lax
    - Gyro Ball
    -Explosion
    -payback
    -stealth rock

    Another wall, except this one is only good for physical pokemon... stealth rock to screw focus sash up and gyro ball for stab. explosion will kill anything pretty much and payback to hurt the psychics and ghosts. However, for this pokemon, i am open for suggestion w the movesets and everything. It just hasnt been that useful to me in battles =/

    Houndoom @ Focus Sash
    Ability: flash fire
    EVs: +255 speed +255 sp att
    Nature Timid
    -Overheat
    -nasty plot
    -dark pulse
    -substitute

    Houndoom outspeeds some pokemon and has a pretty good special attack. However, Im at a loss at what to equip this guy with. Right now he has a focus sash but I knwo thats pretty dumb cuz he's usually not my lead pokemon and spikes or stealth rock will just make that useless so im open to idea for items.

    Togekiss @ life orb
    Ability: Serene Grace
    EVs: +255 Sp att +255 between def and sp def
    Nature relaxed
    -wish
    -thunder wave
    -air slash
    -aura sphere

    thunder wave and air slash is an obvious combo for togekiss and i love it. Aura sphere is nice too. I gave it wish instead of roost with the intent of healing others in my team if needed.

    So thats my team, Im open to any suggestion because I just started out. I've only been playing battle revolution lately in wifi and I've been doing pretty good at it. Im planning to go fight ppl in wifi soon =)
     
    your teams pretty good but the rest talking snorlax isn't that good cause it can't hurt ghosts, idk..its not too strong and gets walled by skarmory...this moveset is cool in older games since in gsc you could actually select rest again while sleep talking and you could cover everything with only those two other moves, there was no levitate and earthquake could take care of whatever resisted body slam
     
    This is my first team ever that I'm planning to start battling with so I would love feedback =)

    Lucario@choice scarf
    Ability:Inner Focus
    EVs: +252 on attack and +252 on speed / 4 HP
    Nature: Jolly (+ Speed / - SpA)
    -Stone Edge
    -close combat
    -crunch
    -Ice Punch

    First off, use 252 EVs instead of 255 since 255 can't be divided by four, so that leaves you 3 EVs (6 EVs total) to put in another stat. Put them in HP to help with Lucario's low defenses (4 HP EVs because the 2 EVs don't do anything). I would use Jolly to outrun once DDed Adamant / Naughty Salamence, Adamant Scarf Flygon, etc. Next, use Stone Edge > ExtremeSpeed since Lucario is already fast anyway, and Stone Edge helps with Gyarados, Zapdos, etc. Ice Punch > Earthquake because you already hit Metagross and Jirachi with Close Combat, and it helps a lot to be able to damage Flygon and Salamence more.

    However, you should lead with Forretress or Starmie (but imo you should give in LO and teach it Rapid Spin and Grass Knot so it makes a good anti-lead).

    Starmie @ Choice Specs
    Ability:Natural Cure
    EVs: +252 on speed and Sp. Attack / 4 HP
    Nature: Timid
    -thunderbolt
    -psychic
    -surf
    -ice beam

    Looks good.

    Snorlax @ leftovers
    Ability: thick fat
    EV: +255 attack +255 between def and sp def (didnt really keep track)
    Nature: Relaxed
    -earthquake
    -body slam
    -rest
    -sleep talk

    I would use max Def / max SpD or max HP / max SpD honestly, but your choice.

    Forretress @ leftovers / Shed Shell
    Ability: sturdy
    EVs: +252 HP +252 sp def / 4 Atk
    Nature: Careful (+ SpD / - SpA) or Impish (+ Def / - SpA)
    - Gyro Ball
    -Explosion
    -payback
    -stealth rock

    Either use max HP / max Atk or max HP / max SpD, since HP helps the most for Forretress as it helps with both physical and special moves, etc. Shed Shell is an option so you can switch out from Magnezone. Also, I suggest using something like Spikes, Rapid Spin, etc which different itself from other SR users. Oh and use Careful or Impish since you're not using your SpA anyway.

    Houndoom @ Life Orb
    Ability: flash fire
    EVs: +252 speed +252 sp att / 4 HP
    Nature Timid
    -Fire Blast / Flamethrower
    -nasty plot
    -dark pulse
    -substitute

    Focus Sash doesn't work because of SR, Spikes, sandstorm, etc so I suggest Life Orb to help him sweep. I don't see how this could work well with Overheat and Nasty Plot, I would just use Fire Blast or Flamethrower (for accuracy reasons) > Overheat. As for Sub, I guess...

    Togekiss @ Leftovers
    Ability: Serene Grace
    EVs: 252 HP / 4 Def / 252 SpD
    Nature Calm (+ SpD / - Atk)
    -wish
    -thunder wave
    -air slash
    -aura sphere / Protect

    Leftovers > Life Orb so you don't die really quick especially without Roost. I think you should go for a more defensive approach, since this isn't really sweeping, but trying to support the team so you want it last. Use Calm nature; you don't want to lower your Speed, and you're not using your Atk. Otherwise, looks decent I guess but you could maybe use Protect > Aura Sphere for a quicker way of healing yourself with Wish, but you lose on coverage so idk.

    So thats my team, Im open to any suggestion because I just started out. I've only been playing battle revolution lately in wifi and I've been doing pretty good at it. Im planning to go fight ppl in wifi soon =)
    Comments in bold ↑, bit sleepy so I might have missed something lol... Will come back to help with threats, synergy, etc if I'm not busy.
     
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