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Rate My Old GSC Team.

Spike Razzor

"Don't argue, you failed..."
  • 857
    Posts
    21
    Years
    This is the team I hade before netbattle released its new updated version.

    Jolteon @ Miracle Berry
    Reflect
    Agility
    Baton Pass
    T-bolt/HP Ice
    Send this out and start with Reflect, most people will either try and T-wave it or switch to something with Quake. Reflect insures it will survives to use Agility, this way I have a better chance of pulling off Joltwak.

    Cloyster @ Miracle Berry
    Surf
    Ice Beam
    Spikes
    Explosion
    Its pretty basic, nothing special.

    Blissey @ Miracle Berry
    Attract
    Toxic
    S-Toss
    Softboiled
    My team doesn't need a Heal Beller, so I used this to attack Sp.Atkers, Legends and 00bers.

    Marowak @ Thick Club
    Sword Dance
    Rockslide
    Earthqauke
    Fire Blast
    The moves on this are basic, all but one. I used Fire Blast to inflict just about 1/2 total damage on Skarmory when it comes out, Marowak has low Sp. Atk, but Fireblast and Skarmories low Sp. Def makes up for that.

    Skarmory @ Miracle Berry
    Drill Peck
    Rest
    Whirlwind
    Curse
    Like Cloyster, its pretty Basic, makes a good counter/staller for Curse/Drumlax.

    Aerodactyl @ Miracle Berry
    Ancient Power
    Earthqauke
    Whirlwind
    Wing Attack
    I use its High Speed to take out Pokemon like Gengar and Mewtwo when its about ot faint. I can also use it as a backup for Skarmory in case it faints, it doesn't stay alive long because of its poor Def's, but its saved me alot of times.
     
    a good cloyster moveset is:
    Spikes
    Rapid Spin
    Ice Beam
    Surf

    Rapid spin to clear spikes, unless that wasn't in GSC.
     
    Mew9 said:
    a good cloyster moveset is:
    Spikes
    Rapid Spin
    Ice Beam
    Surf

    Rapid spin to clear spikes, unless that wasn't in GSC.
    Rapid Spin is in GSC, no one used it until people started using Spike/Toxic combos to drain the whole team. I tried it on Starmie once, it really helped =3.
     
    Spike Razzor said:
    This is the team I hade before netbattle released its new updated version.

    Jolteon @ Miracle Berry
    Reflect
    Agility
    Baton Pass
    T-bolt/HP Ice
    Send this out and start with Reflect, most people will either try and T-wave it or switch to something with Quake. Reflect insures it will survives to use Agility, this way I have a better chance of pulling off Joltwak.
    -joltwak wont work with this set unfortunately-reflect out for sub. keep tbolt over hp ice for stab

    Cloyster @ Miracle Berry
    Surf
    Ice Beam
    Spikes
    Explosion
    Its pretty basic, nothing special.
    rest over explosion and rapid spin over ice beam. I dont know why people dont see the tanking potential for cloyster, can easily stall out lax, miltank etc, but it needs rest to do so

    Blissey @ Miracle Berry
    Attract
    Toxic
    S-Toss
    Softboiled
    My team doesn't need a Heal Beller, so I used this to attack Sp.Atkers, Legends and 00bers.
    hmm, The heal belling set is better, but hey whatever you want

    Marowak @ Thick Club
    Sword Dance
    Rockslide
    Earthqauke
    Fire Blast
    The moves on this are basic, all but one. I used Fire Blast to inflict just about 1/2 total damage on Skarmory when it comes out, Marowak has low Sp. Atk, but Fireblast and Skarmories low Sp. Def makes up for that.
    er one swords danced wak can take skram to about half with rockslide =/ hp bug over fireblast for celery and eggy

    Skarmory @ Miracle Berry
    Drill Peck
    Rest
    Whirlwind
    Curse
    Like Cloyster, its pretty Basic, makes a good counter/staller for Curse/Drumlax.
    eww, do you realize your team has a 3 way weakness to lightning, gengar/electabuzz > than your team. why do you need 2 psuedo hazers? dont worry about drumlax, but if you fear curselax i'll give you a tip top umbreon set at the end.

    Aerodactyl @ Miracle Berry
    Ancient Power
    Earthqauke
    Whirlwind
    Wing Attack
    I use its High Speed to take out Pokemon like Gengar and Mewtwo when its about ot faint. I can also use it as a backup for Skarmory in case it faints, it doesn't stay alive long because of its poor Def's, but its saved me alot of times.
    good, hp rock over ap for its staying power

    okay, an old umbry set from back in the day, ruins all cursers good for forcing switches into spikes hrhrhrhrhrhrhr.

    Umbreon@leftovers
    pursuit
    toxic
    rest
    charm

    -charm and toxic to force the switch, and pursue them while they run. As umbreon only has two weaknesses(both physical) the switch shouldnt be too hard to predict. =/ good with spikes as the enemy doesnt want to stay in with toxic and/or at a lower attack. Also put this in over skarm and you'll help alleviate that nasty electric weakness
     
    I find it kind of hard to use Umbreon. And then we have all those whinny brats who think its cheap. But I'll give it a try with you modifications.
     
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