Rate My Team (again)

Squeenix

Meow
  • 207
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    17
    Years
    This time I think (hope) I got a reasonably good team.

    Salamence @ Choice Band
    Nature: Adamant
    252 Atk / 252 Spd/ 6 Hp
    - Dragon Claw
    - Earthquake
    - Flamethrower
    - Stone Edge

    The common CBmence sweeper.

    Blissey @ Leftovers
    Nature: Bold
    252 Hp\ 128 SpD/ 128 Hp
    - Softboiled
    - Seismic Toss
    - Sing
    - Ice Beam

    Forrtress @ Shed Shell
    Nature: Relaxed
    252 Hp/ 252 Def
    - Toxic Spikes
    - Gyro Ball
    - Rapid Spin
    - Explosion

    Rapid spinner
    My rapid spinner\physical wall\Spiker

    Cressalia @ Leftovers
    Nature: Modest
    20 Hp / 252 Def / 232 SpD
    - Reflect
    - Moonlight
    - Ice Beam
    - Thunder Wave

    Mixed wall, mostly for physical, becuase forrtress is mostly my rapid spinner and not reliable enough.

    Bronzong@ Leftovers
    Nature: Impish
    252 Hp /129 Def/ 129 Atk
    - Earthquake
    - Hypnosis
    - Stealth Rock
    - Explosion

    Tank

    Azelf @ Expert Belt
    Nature: Timid
    252 Spd / 252 SpAtk
    - Nasty Plot
    - Psychic
    - Flamethrower
    - Grass Knot

    Special Sweeper
     
    Cant stop for a full rate, but yay you're using your walls like walls! Since cressy is your main dude for physical walling, less spec def and more HP plz.

    Ill give a full rate later :)
     
    This time I think (hope) I got a reasonably good team.

    Salamence @ Choice Band
    Nature: Adamant
    252 Atk / 252 Spd/ 6 Hp
    - Dragon Claw
    - Earthquake
    - Flamethrower
    - Stone Edge
    O.K O.o Stone Edge Bearing Hippowdon Boah and Dactyl leads will heart you....

    The common CBmence sweeper.

    Blissey @ Leftovers
    Nature: Bold
    252 Hp/ 196 Def/ 60 Sp.def
    - Softboiled
    - Seismic Toss
    - Thunder Wave
    - Ice Beam

    Spd wtf o.o

    Forrtress @ Lefties /pleashe
    Nature: Relaxed
    252 Hp/ 252 Def
    - Toxic Spikes--->dangerous
    - Gyro Ball
    - Rapid Spin
    - Explosion

    Rapid spinner
    My rapid spinner\physical wall\Spiker

    Cressalia @ Leftovers
    Nature: Modest
    20 Hp / 252 Def / 232 SpD
    - Reflect
    - Moonlight
    - Ice Beam
    - Thunder Wave
    Good.

    Mixed wall, mostly for physical, becuase forrtress is mostly my rapid spinner and not reliable enough.

    Bronzong@ Leftovers
    Nature: Brave
    252 Hp /172 sp.def/ 86 def
    - Earthquake
    - Gyro Ball
    - Stealth Rock
    - Explosion

    Gyro Ball over hypnosis any day of the week.

    Tank

    Azelf @ Expert Belt
    Nature: Timid
    252 Spd / 252 SpAtk
    - Nasty Plot
    - Psychic
    - Flamethrower
    - Grass Knot
    Aha.

    Special Sweeper

    I think is one of the good teams I've seen lately. really well balanced. However, Boah will trouble you and watch out from Dusknoir.
     
    SpD= Special Defence ---- Spd= Speed
    Anyway I'm glad my team doesnt suck, also how much HP should I put on Cressalia becuase its more Defence oriented. Actually hippo will cause my team a lot of trouble, because it will be blocking my cressalias moonlight. Although azelf should be able to 1hko him with a grass knot and 2hko before a nasty plot.
     
    This time I think (hope) I got a reasonably good team.

    Salamence @ Choice Band
    Nature: Adamant
    252 Atk / 252 Spd/ 6 Hp
    - Dragon Claw
    - Earthquake
    - Flamethrower
    - Stone Edge

    Yep, although I think you don't need that much speed. Unsure though. ?_?

    Blissey @ Leftovers
    Nature: Bold
    252 Hp\ 212 Def \ 44 Sp. Atk
    - Softboiled
    - Seismic Toss
    - Aromatherapy/Thunderbolt
    - Ice Beam

    Sing has 55% Accuracy, no thankyou. :( Those EV's are better for the set you want to pull off.

    Forrtress @ Leftovers
    Nature: Relaxed
    252 Hp/ 252 Def/ 6 Atk
    - Spikes/Stealth Rock
    - Gyro Ball
    - Rapid Spin
    - Light Screen

    Exploding your Physical Wall isn't going to help, Light Screen allows it to become more team orriented. Spikes or SR over TS, Hera takes you to the cleaners otherwise.

    Cressalia @ Leftovers
    Nature: Calm
    252 Hp / 44 Def / 212 SpD
    - Reflect/Sleep Talk
    - Rest
    - Ice Beam
    - Thunder Wave

    No, Smogon is gay, don't use Modest. Calm please, Restalk if you want, otherwise keep reflect. Blissey with Aromatherapy supports this once it's asleep, so Sleep Talk isn't needed as much.

    Bronzong@ Leftovers
    Nature: Relaxed
    252 Hp / 156 Atk / 8 Def / 98 Sp. Def
    - Earthquake
    - Hypnosis
    - Stealth Rock/Grass Knot
    - Gyro Ball

    Your Tank is exploding. >_> Gyro Ball and Relaxed is great STAB, Grass Knot takes Hippowdon and Swampert, among others, to the cleaners.

    Azelf @ Life Orb
    Nature: Timid
    252 Spd / 252 SpAtk
    - Nasty Plot
    - Psychic
    - Flamethrower
    - Grass Knot

    I suppose.

    Ok, there you go.

    CB Weavile ruins everything except Forretress, and after that is gone, say goodbye. A CB Garchomp on an outrage kills everything you have, and with Fire Fang, Forry is dead too. Really though, Bronzong does nothing for this team if you take a step back. Change it up with perhaps a ScarfChomp. It'll handle those two above, if played right. Otherwise, Scarf Salamence, but that isn't helping it's cause.

    ~T_S
     
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