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Rate my team By shinyabsol

  • 2
    Posts
    19
    Years
    I need some help deciding if my team is good or not.

    My team is:

    Latios
    attacks: arial ace, thunder bolt, psychic, dragon claw

    Salamence
    attacks: dragon claw, earthquake, fly, hydro pump

    Groudon
    attacks: solar beam, earthquake, flamethrower,

    Swampert
    attacks: earthquake, surf, iron tail, ice beam

    Houndoom
    attacks: solar beam, counter, flamethrower, crunch

    Metagross
    attacks: earthquake, psychic, brick brake, meteor mash
     
    No, Its not. This should be in the Pokémon GB Strategies & Movesets forum.
    *Reported*
     
    Last edited:
    Yay! Another team to fix, I give your current one a 9.6 out of 10, I like every moveset you got one here!
    shinyabsol said:
    I need some help deciding if my team is good or not.

    My team is:

    Latios@ Soul Dew
    attacks: arial ace, thunder bolt, Mist Ball/psychic, dragon claw

    Salamence
    attacks: dragon claw, earthquake, fly, Flamethrower

    Groudon
    attacks: Brick Break/solar beam, earthquake, flamethrower, Bulk Up

    Swampert
    attacks: earthquake, Muddy Water/surf, iron tail, ice beam

    Houndoom
    attacks: solar beam, counter, flamethrower, crunch

    Metagross
    attacks: earthquake, psychic, Sludge Bomb/brick brake, meteor mash
     
    ~*^*~~*^*~ ~*^*~ ~*^*~ ~*^*~~*^*~

    Your team isn't horrible, but it isn't that good either. You also forgot to tell us your Pokemon's Natures, Items, and EVs. All three are very important.

    You also teach your Pokemon too many offensive moves. A good team has a balance of offensive and support moves like stat-boosting and recovery moves.

    shinyabsol said:
    I need some help deciding if my team is good or not.

    My team is:

    Latios
    attacks:
    dragon claw
    Calm Mind
    Recover
    Safeguard/Thunderbolt

    Don't give Latios physical attacks like Aerial Ace. It's Attack is pretty good, but it's no where near as good as its Special Attack. The cool thing about Latios is that it can attack using only one move – Dragon Claw. Dragon Claw is effective against every type except Steel. But most Steels have weak Special Defense so if you boost yourself with a couple of Calm Minds, Latios can easily rip through Steel types as well. Recover is there to heal any damage you received when Calm Minding. Safeguard to protect against status, however you can also keep Thunderbolt if Steels are giving you big problems, or you just want a quicker way of killing off Water types.


    Salamence
    attacks:
    Earthquake
    Aerial Ace
    Dragon Dance
    Fire Blast

    Salamence can work in several different ways but you should focus on using mainly physical or mainly special moves instead of using both. As you'll notice from it's extremely high Attack, Salamence works very well as a physical attacker. The above is the Dragon Dancing version, and Aerial Ace and Earthquake will be your main moves. Fire Blast is there to take care of Skarmory and Forretress, two defensive Pokemon that will take a while to kill with your other two moves. Also, it gains a boost from Groudon's Drought, which is awesome.


    Groudon
    attacks:
    earthquake
    Swords Dance
    Rock Slide
    Fire Blast/Overheat

    What? Groudon only has 3 attacks. O_o
    Anyways, don't teach Groudon Solarbeam. Yeah, it fires in one shot and yeah it's supereffective against Water types. BUT Groudon's Special Attack is so much lower than its physical Attack that Groudon will be doing more damage with Earthquake than it will with Solarbeam. Rock Slide is another must-have, otherwise Flying Pokemon will laugh at you.
    If you insist on using a Fire move, give it something stronger like Fire Blast or Overheat as Flamethrower may not cut it since Groudon isn't meant to special attack.
    You'll also want a move to boost your attack. Either Bulk Up or Swords Dance works great, but Swords Dance is preferred since it boosts Attack faster and Groudon already has good enough Defense anyways.


    Swampert
    attacks: earthquake, surf, iron tail, ice beam
    Earthquake
    Ice Beam
    Curse
    Rest

    You have two moves right which is pretty nice. Surf won't be very useful since it loses power in the sun and this is a very sun-based team. And Iron Tail is just plain useless on Swampert. It's inaccurate and Earthquake is already supereffective against Rock types. Use Curse as another stat booster to power up your Attack and Defense, then hit things hard with Earthquake. Ice Beam the Flying types that stand in your way. When you're low on health, Rest up and don't worry because Swampert has good enough defenses to survive plenty of hits.


    Houndoom
    attacks:
    Flamethrower
    Solarbeam
    Crunch
    Will-o-wisp/Pursuit/Beat Up

    Ah, you've let Houndoom take advantage of sun – very smart. But Counter is a BIG no-no. Look at Houndoom's Defense. It's so low that it can't survive any physical hits (except for Ghost, but only an idiot would use Ghost attacks on Houndoom). You could give Houndoom Will-o-wisp to burn things like Salamence that it'll have a hard time with, or give it a second Dark type. They're both special in that they're used for killing off specific Pokemon. Pursuit is for Alakazam, Gengar, Celebi, and other Ghosts and Psychics that will switch as soon as they see Houndoom. Crunch won't help here, but Pursuit will since it attacks BEFORE the opponent switches (not to mention that it doubles in power). Beat Up is less useful but still great in getting rid of Blissey, who makes Houndoom cry with her massive HP and Special Defense.
    Oh, but all three of those moves require breeding.


    Metagross
    attacks:
    Earthquake
    Meteor mash
    Agility
    Explosion

    Again, you're half right but you're other two moves are off. Brick Break is useless because a single STABed Meteor mash is just as strong as two Brick Breaks. Psychic isn't useful not only because Metagross's special attack is low but also because it's not effective against any Pokemon except for Weezing (whom Houndoom can handle).
    You could go with Agility Gross, and watch as it's faster than everything and can kill opponents in one or two hits. You can also use the Choice Band version although that requires some slick prediction.
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    "image removed"Latios@White Herb/Soul Dew Nature:
    Memento
    Recover
    Dragon Claw
    Psychic/Luster Purge

    "image removed"Salamence@Leftovers, Nature: Adamant
    Aerial Ace
    Dragon claw
    Earthquake
    Flamethrower

    "image removed"Groudon@Scope Lens, Gentle: SP.ATK+, DEFENSE-/ Adamant: ATK+, SP.ATK-
    Body Slam/Rock Slide/Acientpower
    Solar beam
    Earthquake
    Bulk Up

    "image removed"Swampert@Leftovers Nature:
    Surf/Muddy Water/Dive/Waterfall
    Endeavor/Body Slam/Secret Power
    Earthquake/Mud Shot
    Rock Slide

    "image removed"Houndoom@Leftovers, Nature: Brave
    Crunch
    Iron Tail/Roar
    Shadow Ball
    Flamethrower

    "image removed"Metagross @Scope Lens, Nature: Adamant
    Psychic
    Earthquake
    Sludge Bomb
    Meteor Mash
     
    Yikes, Tory. Those movesets are pretty weak. For example, Groudon with Solarbeam and Swampert with ANY Water move, Secret Power (seriously????), or Mud Shot.

    Seriously shinyabsol, take aragorn's suggestions.
     
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