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Squeenix

Meow
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    Years
    Hopefully this team is not as messy the other one I made.

    Salamence @ Life Orb
    Trait: Mild
    EV's: 136 Spd, 120 Atk, 252 Sp. Atk
    - Draco Meteor
    - Brick Break
    - Roost
    - Fire Fang\Flamethrower\Fireblast

    Mixmence, Draco Meteor to beat physical walls, Brick Break so then Blissey won't end my killing spree or to beat Bronzongs reflects, Roost to recover back life orb recoil. And IDK about if I should use special or physical for the fire move, Draco Meteor might just kill my Sp. Atk before I can do any damage with this.... Well anyways do you think I should make any more Atk investment because all the moves except draco meteor are physical?

    Mixed Sweeper

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    Cresselia @ Leftovers
    Trait: Modest
    Ev's: 252 Def, 128 Sp. Atk, 128 Sp. Def
    - Moonlight
    - Ice Beam
    - Charge Beam
    - Reflect

    Charge beam to raise my Sp. Atk so then I can actually kill something and reflect to counter physical moves and moonlight to restore my HP.

    Mixed Wall

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    Azelf @ Expert Belt
    Trait: Timid
    Ev's: 252 Sp.Atk, 252 Spd
    - Nasty Plot
    - Psychic
    - Flamethrower
    - Grass Knot

    Nasty plot set, psychic for fighting, flamethrower for Bronzong and Skymory, Grass knot for TTar and Hippo.

    Special Sweeper

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    Blissey @ Leftovers
    Trait: Bold
    Ability: Natural Cure
    Ev's: 252 Def, 252 Sp. Def
    - Seismic Toss
    - Ice Beam
    - Thunder Wave
    - Softboiled

    Standard Blissey , I use TW over sing to cripple sweepers.

    Special Wall
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    Forrtreses @ Shed Shell
    Nature: Relaxed
    252 Hp, 96 Def, 162 Atk
    - Gyro Ball
    - Explosion
    - Toxic Spikes
    - Rapid Spin

    Nothing to say.

    My rapid spinner/ wall

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    Metagross @ Choice Band
    Nature: Adamant
    Ev's: 252 Atk, 252 Hp
    - Meteor Mash
    - Explosion
    - Earthquake
    - Thunderpunch

    Explosion is for when I'm done with him and thunder punch is for Gyrados because I don't really have anything to switch into him.

    Tank
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    also I'm not so sure that forrtress is a good rapid spinner for this team
     
    Hopefully this team is not as messy the other one I made.
    Lets hope so

    Salamence @ Life Orb
    Trait: Mild
    EV's: 136 Spd, 120 Atk, 252 Sp. Atk
    - Draco Meteor
    - Brick Break
    - Roost
    - Fire Fang\Flamethrower\Fireblast

    Mixmence, Draco Meteor to beat physical walls, Brick Break so then Blissey won't end my killing spree or to beat Bronzongs reflects, Roost to recover back life orb recoil. And IDK about if I should use special or physical for the fire move, Draco Meteor might just kill my Sp. Atk before I can do any damage with this.... Well anyways do you think I should make any more Atk investment because all the moves except draco meteor are physical?
    Salemence is a beast, until you mix it. Not many people will applaud it, and ive never seen it used in almost a year at PC. It functions best as a specsmence or bandmence, I'd use one of those. Beside, with this little speed, faster leads are gonna rape you

    Mixed Sweeper

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    Cresselia @ Leftovers
    Trait: Bold
    Ev's: 252HP/152Def/106SpDef
    - Moonlight
    - Ice Beam
    - Charge Beam
    - Reflect

    Charge beam to raise my Sp. Atk so then I can actually kill something and reflect to counter physical moves and moonlight to restore my HP.
    All walls need HP, they cant function without it. Their defences are priority #1 aswel. You're still trying to use your walls offensively, stop. You have charge beam to raise SpAtt, which isnt even its purpose

    Mixed Wall

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    Azelf @ Expert Belt
    Trait: Timid
    Ev's: 252 Sp.Atk, 252 Spd
    - Nasty Plot
    - Psychic
    - Flamethrower
    - Grass Knot

    Nasty plot set, psychic for fighting, flamethrower for Bronzong and Skymory, Grass knot for TTar and Hippo.

    Special Sweeper
    Fine
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    Blissey @ Leftovers
    Trait: Bold
    Ability: Natural Cure
    Ev's: 252 Def, 252HP/6SpAtt
    - Seismic Toss
    - Ice Beam
    - Thunder Wave
    - Softboiled

    Standard Blissey , I use TW over sing to cripple sweepers.
    Sing has never been standard. Neither are your EVs. Blissey needs HP or bulking up its defences was useless

    Special Wall
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    Forrtreses @ Shed Shell
    Nature: Relaxed
    252 Hp, 56 Att, 200 Def
    - Gyro Ball
    - Explosion
    - Toxic Spikes
    - Rapid Spin

    Nothing to say.
    Good luck walling with so little defence. One or the other isnt enough, walls need both
    My rapid spinner/ wall

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    Metagross @ Choice Band
    Nature: Adamant
    Ev's: 252Att/152Def/106HP
    - Meteor Mash
    - Explosion
    - Earthquake
    - Thunderpunch

    Explosion is for when I'm done with him and thunder punch is for Gyrados because I don't really have anything to switch into him.

    Tank
    Like ive told you millions of times before, one or the other doesnt equal a good efensive poke. You need both!
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    also I'm not so sure that forrtress is a good rapid spinner for this team

    Its better, ill give you that. But its still not great. You need to get this 'offensive wall' idea out of your head if you ever plan on winning. Also, your pokes are far to 'general' Mix-mence is lack-luster and metagros is too slow. Swap mix-mence for a proper physical sweeper.
     
    yeah, these movesets are bog standard from smogon I need to add "strategy" to my team
     
    Honestly I don't get why people obsess over how fast leads should be all the time.If you can survive even one attack and have serious power, it's game over.

    As in speed is overrated on leads.

    Also Gofre those Cressi EVs are illegal, they exceed 510 :0

    Also Sing is really common on blissey these days.

    Its better, ill give you that. But its still not great. You need to get this 'offensive wall' idea out of your head if you ever plan on winning. Also, your pokes are far to 'general' Mix-mence is lack-luster and metagros is too slow. Swap mix-mence for a proper physical sweeper.

    EDIT:

    yeah, these movesets are bog standard from smogon I need to add "strategy" to my team

    Using Smogon as the main phaze for building your team probably isn't a good idea and their EV spreads (like on forry) are fail.
     
    Last edited:
    Honestly I don't get why people obsess over how fast leads should be all the time.If you can survive even one attack and have serious power, it's game over.

    As in speed is overrated on leads.

    Also Gofre those Cressi EVs are illegal, they exceed 510 :0

    Also Sing is really common on blissey these days.

    Overrated, but not useless, of course. I have a "scouting" lead. Only because of those jerks who uses Sashmence. How dumb can you be?

    I perfer defensive leads myslef.

    I swear, if Blissey didn't have such amazing HP, I'd punch out Sing users.
     
    Overrated, but not useless, of course. I have a "scouting" lead. Only because of those jerks who uses Sashmence. How dumb can you be?

    Scout leads along with bulky waters are the best leads IMO

    I perfer defensive leads myslef.

    Me too. go go go Swampert!

    I swear, if Blissey didn't have such amazing HP, I'd punch out Sing users.

    Yeah Blissey is annoying as always. also deceiving leads are fun lol
     
    252+152+106= 510 :S
    Sing is common? I cant remember the last time i saw it. Ah well ill trust you ;)
    And even though i dont use fast leads myself-Swampert ftw (Lol ive just seen you put him aswel :P), most people still do, so i usually recommend them
     
    You see that's why I hate when people put the extra 2 EVs, it makes that stuff so confusing.

    also just pointing out MixMence can tear apart many teams, I wouldn't call it bad even though I personally hate it.
     
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