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rate my team

  • 21
    Posts
    20
    Years
    • Seen Jan 16, 2006
    Mewtwo lvl77 @amulet coin(M)
    flamethrower(NC)
    solarbeam(NC)
    shadow ball(NC)
    ice beam(NC)

    blastoise lvl 69 @mystic water(M)
    surf(NC)
    waterfall
    hydro pump(NC)
    hydro cannon(NC)

    charizard lvl 66 @x acc.(M)
    dig
    heat wave(NC)
    flamethrower(NC)
    dragon claw(NC)

    zapdos lvl 54(and rising)@X defend(G)
    shock wave(NC)
    fly(NC)
    detect(NC)
    drill peck(NC)

    registeel lvl 95 @oran berry(G)
    focus punch(NC)
    zap cannon(NC)
    strength
    explosion(NC)

    charmeleon lvl 20(and critically rising)@exp.share/everstone(M)
    ember(NC)
    dig
    flamethrower(NC)
    dragon claw(NC)

    please rate great, good or horrible and say what i should add.
    m= male
    f= female
    g= generless
    nc= not changing
     
    half of those "nc" move can certainly go away...

    Let's start with reading the advanced trainer's guide, shall we?
     
    Eww, Frosty's right most of the "nc" moves can go, that team needs a lot of help unfortuantly I'm to tired now, I'll be back later if Toothy hasn't alread done it that is, well I might post alterintives to what he posts. Nevermind I'll post something!

    Mewtwo@Lum Berry/Petaya Berry
    Nature:+speed, -attack
    EVs: Sp, attack, speed
    Ice Beam/Calm Mind
    T-Bolt
    Psychic
    Recover

    Charizard@Leichi Berry
    Nature:+attack, -Def (can't survive a Rock Slide anyway)
    EVs:attack, speed
    Dragon Dance
    Earthquake
    Rock Slide
    Aerial Ace

    I can only think of something for those two right now. Hope this helps!
    :D
     
    Last edited:
    Replace Dragon Dance with Swords Dance on Charizard, and give it Salac Berry. Otherwise, use Mullet's moveset. As for the rest:

    Mewtwo@Lum/Salac/Liechi Berry
    EV: 252 Attack, 252 Speed, 6 Sp Def
    Nature: + Att, - Def
    Brick Break
    Shadow Ball
    Psychic/Earthquake/Rock Slide
    Calm Mind/Ice Beam/Thunderbolt/Earthquake

    Yes, physical Mewtwo! Calm Mind is more of a fake-out technique, let people think Mewtwo is a special sweeper (and CM does give some Sp Def, so it's not entirely useless). Then, you have your choice of Brick Break for Dark types, Shadow Ball for other Psychics and Ghosts, and your choice of a physical or special move in the other two slots. You don't even need the STAB Psychic here, but it does help.

    Blastoise: We can do a lot better than that for the cool tortoise.

    Blastoise@Leftovers
    EV: 252 HP, 129 Def/Sp Att, 129 Sp Def
    Nature: + Sp Def, - Att
    Surf/Hydro Pump
    Ice Beam
    Yawn/Toxic/Rapid Spin/Withdraw
    Yawn/Toxic/Rapid Spin/Withdraw

    Zapdos: it's unfortunate that the EV system kind of nerfs Zapdos...

    Zapdos@Lum/Salac/Petaya Berry
    EV: 252 Speed, 252 Sp Att, 6 Sp Def
    Nature: + Speed/Sp Att, - Att
    Thunder Wave
    Thunderbolt
    HP Ice
    Substitute

    It's the Jolteon moveset for Zapdos. It works almost as well, despite the loss in speed. Shame he can't mixed sweep or CM...

    Registeel: Most difficult of the three Regis to use, IMO.

    Registeel@Leftovers/Chesto Berry
    EV: 252 HP, 129 Def, 129 Sp Def
    Nature: + Sp Def/Def, - Sp Att
    HP Steel
    Explosion
    Curse/Double Team/Brick Break
    Toxic/Rock Slide/Earthquake/Rest

    Still has to fear Hazers, but gives you much to play with otherwise
     
    ok i'm gonna do one differnace and put down a team to COUNTER your team hee hee oh the joy of being me lol ^_^

    for Mewtwo:
    Haunter lvl77@Quick claw
    Hypnosise
    Dream Eater
    Shadow Ball
    Lick

    for Blastoise:
    Ludicolo lvl69@Oran Berry
    Toxic,
    Synthesis,
    Sunny Day,
    Solar Beam

    for Charizard:
    Surskit lvl66@Mystic Water
    Hydro Pump,
    Waterfall,
    Raindy Day,
    Tackle

    or

    Magikarp lvl66@Focus band
    Splash,
    Tackle,
    Flail

    for Zapdos:
    Golem lvl54@leftovers
    Rock Throw,
    Rock Slide,
    Seismic Toss,
    Tackle

    for Registeel:
    Magneton lvl95@Magnet
    Thunderbolt,
    Hyper Beam,
    Sonic Beam,
    Tackle

    for Charmeleon:
    Feebas lvl20@leftovers
    Splash,
    Flail,
    Tackle

    But thats just me lol
     
    The point of this thread is to rate thier team and give them suggestions.

    I like Charizard with DD if you've got EVs in speed, and the Leichi rases his attack more if he happens to drop that low in HP, but that's just me.
    :D
     
    Zard with DD won't ko jack. That's all I have to say.
     
    nice party everybody very nice my party is

    KYOGRE: ( LV 100 )
    CHARIZARD ( LV 86 )
    BLAZIKEN ( LVB 88 )
    TYRANITAR ( LV 58 )
    TOGEPI ( LV 57 )
    ZAPDOS ( LV 62 )

    AND STILL WORKING ON IT AND IF ANY 1 CAN HELP ME FIND A SKARMORY ILL BE VERY PLEASED
     
    Last edited:
    bluedragonite said:
    nice party everybody very nice my party is

    KYOGRE: ( LV 100 )
    CHARIZARD ( LV 86 )
    BLAZIKEN ( LVB 88 )
    TYRANITAR ( LV 58 )
    TOGEPI ( LV 57 )
    ZAPDOS ( LV 62 )

    AND STILL WORKING ON IT AND IF ANY 1 CAN HELP ME FIND A SKARMORY ILL BE VERY PLEASED


    um ur team has a very common weakness which is electric water and rock(aggron and tyranita are becoming common in teams now days)


    if u want to add a skymory to ur team, the number of pokemon weak to electric will be added to 4
     
    Don't bother including a team unless you're going to add moves and EV/natures as well. It's impossible to rate/improve a team when all you know is what Pokemon you have. And another note, anything less than L100 will not do if you want to be truly competitive.
     
    My team is the following:

    Venusaur @ Leftovers (Bold)
    EV: HP-252; Sp. Def - 129; Def - 129
    - Sludge Bomb
    - Leech Seed
    - Synthesis
    - Sleep Powder

    Dugtrio @ Choice Band (Jolly)
    EV: Attack - 252; Speed- 252; HP - 6
    - Earthquake
    - HP Flying
    - Sludge Bomb
    - Rock Slide

    Joteon @ Petaya Berry (Timid)
    EV: Sp. Attack - 252; Speed - 252; HP - 6
    - Thunderbolt
    - Thunderwave
    - Roar
    - HP Ice

    Suicune (Modest) @ Leftovers
    EV: 252 HP; 129 Def; 129 Sp. Def
    -Calm Mind
    -Surf
    -Ice Beam
    -Rest

    Espeon @ Twisted Spoon (Modest)
    EV: Sp. Attack 252; Speed 252; HP -6
    -Calm Mind
    -Psychic
    -HP Ice
    -Morning Sun

    Salamence @ Lum Berry (Lonely)
    EV: 252 attack; 129 speed; 129 sp attack
    -Dragon Dance
    -HP Flying
    -Earthquake
    -Fire Blast

    How do you like my team?
    Any suggestions are welcome.
     
    GVG said:
    My team is the following:

    Venusaur @ Leftovers (Bold)
    EV: HP-252; Sp. Def - 129; Def - 129
    - Sludge Bomb
    - Leech Seed
    - Synthesis
    - Sleep Powder

    Dugtrio @ Choice Band (Jolly)
    EV: Attack - 252; Speed- 252; HP - 6
    - Earthquake
    - HP Flying
    - Sludge Bomb
    - Rock Slide

    Joteon @ Petaya Berry (Timid)
    EV: Sp. Attack - 252; Speed - 252; HP - 6
    - Thunderbolt
    - Thunderwave
    - Roar
    - HP Ice

    Suicune (Modest) @ Leftovers
    EV: 252 HP; 129 Def; 129 Sp. Def
    -Calm Mind
    -Surf
    -Ice Beam
    -Rest

    Espeon @ Twisted Spoon (Modest)
    EV: Sp. Attack 252; Speed 252; HP -6
    -Calm Mind
    -Psychic
    -HP Ice
    -Morning Sun

    Salamence @ Lum Berry (Lonely)
    EV: 252 attack; 129 speed; 129 sp attack
    -Dragon Dance
    -HP Flying
    -Earthquake
    -Fire Blast

    How do you like my team?
    Any suggestions are welcome.

    um where are ur levels?

    for ur ven,
    take out leach seed and sleep powder for sunny day and solar beam so that it make the fighting style of fast solarbeam a.k.a. sunnybeam

    for jolt
    take out roar and hp for rain dance and thunder

    for salamence take out earth quake for DC anyway how do u get dragon dance there?
     
    Always assume the team is L100, so treat it as such.

    Venusaur - it's the standard, so it works. Ignore lord of d's advice about Sunnybeaming, Venusaur doesn't have the speed to sweep with Solarbeam, so he gets chargrilled by faster fire types (Houndoom, Charizard, Arcanine, Blaziken, and so on)

    Dugtrio - yet another standard, and he can learn Aerial Ace, if you wish to consider that over HP Flying.

    Jolteon - I'd rather have Substitute over Roar, makes use of Jolteon's impressive speed and protects against status. Otherwise, it's another super-standard.

    Suicune - HP Grass over Rest, otherwise Quaggy/Swampert messes you up. In fact, consider HP Grass over Ice Beam or Calm Mind.

    Espeon - this setup screams Jynx to me as a way to counter it. Psychic and HP Ice vs an Ice/Psychic type to mess you over - almost as fast, and has Lovely Kiss AND Calm Mind to ruin Espeon's day. Houndoom also messes you up, and switching to save yourself from Houndoom too is risky because of Pursuit.

    Espeon@Lum Berry
    EV: 252 Speed, 252 Sp Att, 6 Sp Def
    Nature: + Speed/Sp Att, - Att
    Calm Mind/Bite
    Psychic/HP Water/HP Fire/HP Grass
    Rain Dance/Sunny Day
    Psychic/Morning Sun

    Salamence - looks fine to me, although give Salamence max Speed and Attack EVs. Fire Blast doesn't need any Sp Att EV since it's only for anti-Skarmory purposes. Consider Rock Slide over Fire Blast though, it will increase in damage with Dragon Dance, and it's still effective enough to be a threat to Skarmory.

    Apart from the Espeon, it's another super-standard team.
     
    Yeah I think it's standard but it rocks. Now I'm trying to create an original team which revolves around Giraffarig but it's hard because neither the defence stats nor the attack stats of Giraffarig are of best quality. As soon as I think of something good I'll let you know
     
    Nice team CRYSTEL CELIBI
    my team in pokemon leaf green is :
    2 zapdos ( LV 100 ) ( BOTH OF THEM )
    2 moltres ( LV 78 ) ( BOTH OF THEM )
    2 artcuino ( LV 98 ) ( BOTH OF THEM ) thats my team
    my leaf green has a cery big but good glitch i got to catch 2 of all lengendary birds


    W#HATS UR FAVE POKEMON MINE IS
    DEOXYS ATTACK VERSION IT IS SOOOO COOL I SAY BUT THE CUTEST 1 IS
    JIRACHI
     
    GVG said:
    Yeah I think it's standard but it rocks. Now I'm trying to create an original team which revolves around Giraffarig but it's hard because neither the defence stats nor the attack stats of Giraffarig are of best quality. As soon as I think of something good I'll let you know

    Girafarig makes for a decent Baton Passer (Amnesia, Agility, Calm Mind). Consider a pseudopassing move like Light Screen or Wish for some protection while you boost stats.

    And bluedragonite, I think you're in the wrong forum. So lay off the spam. Thanks.
     
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