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Rate this rag-tag deck.

Lash

  • 1,009
    Posts
    18
    Years
    So, like, I recently got back into Yu-Gi-Oh! after a two year hiatus from it. Thought I might take this one here for some rateage.

    So, I built this deck out of all my old cards, meaning I don't have any of this new synchro-stuff (though I will get into this new stuff pretty soon) going on. I don't plan on going to any tournaments, so I'm obviously going by the Traditional Format.
    And, I'm no expert deck builder, so don't be all OMG UR DECK SUX L0L. I need someone to point out the flaws, I can notice flaws in it.

    Well, here's the list. Head over to Yu-Gi-Oh! Wikia if you need to see the effects or w/e of some of these cards.


    Deck total: 44
    Extra Deck total: 1

    Trap cards: 10
    Spoiler:


    Magic/Spell cards: 11
    Spoiler:


    Monster cards: 23

    Tribute required monsters -
    Spoiler:


    Non-tribute monsters -
    Spoiler:


    Fusion/Extra Deck monster(s):
    Spoiler:


    Tips, people? Like I mentioned before, flaws obviously exist in that deck. I'm thinking of removing the fusion involved cards altogether, too much trouble just to get one monster out.
    With the lifepoint involved cards, I'm also thinking of removing them too. Maybe messenger of peace would work well, or maybe The Dark Door? I'm thinking of adding Graverobber to the traps.
     
    This deck doesn't really cut it for Traditional Format. Traditional is just another subset of tournament format, only you can use otherwise banned cards. It's a bit more broken than Advanced Format, but every deck will basically have the same backbone containing cards like Cyber Jar and Raigeki, etc.

    This deck is more suited for Casual Format, but I'm not saying much else.

    Of the cards in your deck, many are too weak and can be replaced by more formidable cards. These include:

    Dragon's Bead (outclassed by other Counter-traps, though they're all really expensive)
    Life Absorbing Machine
    Backup Soldier
    Blast With Chain
    Shift
    Toll
    Dark Factory of Mass Production
    Polymerization (with this build)
    Mausoleum of the Emperor
    Curse of Dragon
    Spirit Caller
    Gray Wing
    Baby Dragon
    Hane-Hane (Penguin Soldier outclasses it)
    Spirit Ryu
    Winged Dragon, Guardian of the Fortress #1

    You've got something good going on here though, with Dragons and whatnot. They're a very formidable archetype. With some proper backup and more copies of some strategic cards, you can make something rather strong.






    Cards I highly recommend:

    Torrential Tribute
    Solemn Judgement or Dark Bribe (Magic Jammer, Magic Drain, Seven Tools of the Bandit for cheaper alternatives)
    Mirror Force
    Heavy Storm
    Neo-Spacian Grand Mole
    Morphing Jar
    Totem Dragon
    Red Eyes Darkness Metal Dragon

    If you are still playing Traditional, then use:
    Raigeki
    Change of Heart
    Pot of Greed
    Graceful Charity
    Dark Hole
    Harpie's Feather Duster
    Run LIGHT and DARK type Dragons and use Chaos Emperor Dragon
    Cyber Jar
    Witch of the Black Forest

    ... Otherwise, remove Premature Burial and Call of the Haunted, because they are banned.


    Cards I recommend:

    Sangan
    Gorz the Emissary of Darkness
    Breaker the Magical Warrior
    Mystical Space Typhoon

    Cards you may consider:

    Acid Trap Hole
    Flute of Summoning Dragon and Lord of D.
    Dragon's Mirror
    Future Fusion (use this with 5-Head to dump any 5 Dragons to use with Dragon's Mirror or to summon Red-Eyes Darkness Metal or use Red-Eyes Wyvern's effect; also works with White Stone of Legend x3 to get 3x Blue-Eyes in your hand)
    Five Headed Dragon
    The Creator
    Dark Armed Dragon
    Decoy Dragon
    Tyrant Dragon

    You need more copies of:

    Dragon's Rage (x2 maybe)
    Stamping Destruction (run in 3x)

    Of course the monsters are a toss-up. You could do without Summoned Skull. Also, a newer card that is absolutely amazing for Dragon (and I run in 3s) is Red Eyes Darkness Metal Dragon ( https://yugioh.wikia.com/wiki/Red-Eyes_Darkness_Metal_Dragon ). It's easy to get out and has a gamebreaking effect. It's also good to use with Red Eyes Wyvern and other related cards.

    You want to have a low amount of Traps, and a medium amount of Spells, and your Monsters should take up nearly half of your deck. Your Spell / Trap / Monster ratio is about right at the moment. Try to cut down 4 more cards to make it exactly 40. You don't have to, but it makes your deck run more efficiently.
     
    Last edited:
    This deck doesn't really cut it for Traditional Format. Traditional is just another subset of tournament format, only you can use otherwise banned cards. It's a bit more broken than Advanced Format, but every deck will basically have the same backbone containing cards like Cyber Jar and Raigeki, etc.

    This deck is more suited for Casual Format, but I'm not saying much else.

    Of the cards in your deck, many are too weak and can be replaced by more formidable cards. These include:

    Dragon's Bead (outclassed by other Counter-traps, though they're all really expensive)
    Life Absorbing Machine
    Backup Soldier
    Blast With Chain
    Shift
    Toll
    Dark Factory of Mass Production
    Polymerization (with this build)
    Mausoleum of the Emperor
    Curse of Dragon
    Spirit Caller
    Gray Wing
    Baby Dragon
    Hane-Hane (Penguin Soldier outclasses it)
    Spirit Ryu
    Winged Dragon, Guardian of the Fortress #1

    You've got something good going on here though, with Dragons and whatnot. They're a very formidable archetype. With some proper backup and more copies of some strategic cards, you can make something rather strong.






    Cards I highly recommend:

    Torrential Tribute
    Solemn Judgement or Dark Bribe (Magic Jammer, Magic Drain, Seven Tools of the Bandit for cheaper alternatives)
    Mirror Force
    Heavy Storm
    Neo-Spacian Grand Mole
    Morphing Jar
    Totem Dragon
    Red Eyes Darkness Metal Dragon

    If you are still playing Traditional, then use:
    Raigeki
    Change of Heart
    Pot of Greed
    Graceful Charity
    Dark Hole
    Harpie's Feather Duster
    Run LIGHT and DARK type Dragons and use Chaos Emperor Dragon
    Cyber Jar
    Witch of the Black Forest

    ... Otherwise, remove Premature Burial and Call of the Haunted, because they are banned.


    Cards I recommend:

    Sangan
    Gorz the Emissary of Darkness
    Breaker the Magical Warrior
    Mystical Space Typhoon

    Cards you may consider:

    Acid Trap Hole
    Flute of Summoning Dragon and Lord of D.
    Dragon's Mirror
    Future Fusion (use this with 5-Head to dump any 5 Dragons to use with Dragon's Mirror or to summon Red-Eyes Darkness Metal or use Red-Eyes Wyvern's effect; also works with White Stone of Legend x3 to get 3x Blue-Eyes in your hand)
    Five Headed Dragon
    The Creator
    Dark Armed Dragon
    Decoy Dragon
    Tyrant Dragon

    You need more copies of:

    Dragon's Rage (x2 maybe)
    Stamping Destruction (run in 3x)

    Of course the monsters are a toss-up. You could do without Summoned Skull. Also, a newer card that is absolutely amazing for Dragon (and I run in 3s) is Red Eyes Darkness Metal Dragon ( https://yugioh.wikia.com/wiki/Red-Eyes_Darkness_Metal_Dragon ). It's easy to get out and has a gamebreaking effect. It's also good to use with Red Eyes Wyvern and other related cards.

    You want to have a low amount of Traps, and a medium amount of Spells, and your Monsters should take up nearly half of your deck. Your Spell / Trap / Monster ratio is about right at the moment. Try to cut down 4 more cards to make it exactly 40. You don't have to, but it makes your deck run more efficiently.

    Exactly the reply I was looking for. I have most of those cards, and I guess I could just buy the ones I don't. So, thanks! I'm sure the cards you recommend will help a lot.

    And, about the cutting four cards, that shall help I'm sure. It doesn't feel right to have more than the 40 needed cards, right?
     
    If you wanna use Dragons use the Hopeless Dragon deck. It's the best way to use Dragons, especially since they were untouched by the recent banlist (still think that if Lonefire was semi-limited REDMD should've been too). Otherwise I agree with Gym.
     
    Can we get an updated deck list so we can check it out?

    - - - - -

    If you were wondering, Hopeless Dragon is a tournament-built deck that runs on high ATK or extremely strong effects. However, the downside is that (1) a lot of meta decks run a lot faster than it, (2) it's usually overpowered by Synchros, and (3) it's very expensive to make. edit Tested it and it relies a lot on luck heh :D

    The pro is that (1) it is virtually unwreckable once you get the right cards out since your cards just keep coming back, and (2) Red-Eyes Darkness Metal Dragon is just completely overpowered, heh.

    Here's a deckdrop:

    Dark Armed Dragon
    Dark Horus
    Dark Horus
    Dark Horus
    Judgement Dragon
    Red-Eyes Darkness Metal Dragon
    Red-Eyes Darkness Metal Dragon
    Red-Eyes Darkness Metal Dragon
    The Dark Creator
    The Dark Creator
    The Dark Creator

    Armageddon Knight
    Armageddon Knight
    Armageddon Knight
    Axe Dragonute
    Axe Dragonute
    Axe Dragonute
    Phantom of Chaos
    Phantom of Chaos
    Sangan

    Allure of Darkness
    Allure of Darkness
    D.D.R. Different Dimension Reincarnation
    D.D.R. Different Dimension Reincarnation
    Foolish Burial
    Foolish Burial
    Future Fusion
    Heavy Storm
    Monster Reborn
    Monster Reincarnation
    Monster Reincarnation
    Trade-In
    Trade-In
    Trade-In
    Upstart Goblin
    Upstart Goblin

    Crush Card Virus
    Royal Decree
    Royal Decree
    Royal Decree


    As you can tell, it has a lot of high level monsters. You will use Trade-In and Allure of Darkness to use those high-levels to draw cards and Foolish Burial / Future Fusion / Armageddon Knight to drop your Dragons to the Graveyard. Once you have enough in there, there's a bunch of things you can do, i.e.

    • When you have 5 DARK in the Grave, summon Dark Creator and remove one to summon Dark Horus, Red-Eyes, or Phantom of Chaos.
    • When you have exactly 3 DARK, summon Dark Armed and nuke the field.
    • When you have Judgement Dragon in the Grave and Phantom of Chaos in the hand, use Judgement Dragon to wipe the field. At the End Phase, Judgement Dragon's effect mills your deck to help it flow better too.
    • Use Dark Creator to summon Dark Horus and use Dark Horus' effect to summon Armageddon Knight and use Armageddon's effect to drop DARK monsters to your Graveyard to Special Summon with Creator.
    • Use Phantom of Chaos on Dark Creator to Special Summon Red-Eyes onto Horus.
    • Use Phantom of Chaos and D.D.R. to combo up on the summoning. Better if you use Red-Eyes, so you get 4 (2800+ ATK) monsters for two cards.
    • Use Future Fusion to drop all your Red-Eyes, a Judgement Dragon and Horus to the Grave so you can use them all later on to summon each other or potentially use Phantom of Chaos' effect.
    • etc.
     
    Last edited:
    Can we get an updated deck list so we can check it out?

    - - - - -

    If you were wondering, Hopeless Dragon is a tournament-built deck that runs on high ATK or extremely strong effects. However, the downside is that (1) a lot of meta decks run a lot faster than it, (2) it's usually overpowered by Synchros, and (3) it's very expensive to make. edit Tested it and it relies a lot on luck heh :D

    The pro is that (1) it is virtually unwreckable once you get the right cards out since your cards just keep coming back, and (2) Red-Eyes Darkness Metal Dragon is just completely overpowered, heh.

    Here's a deckdrop:

    Dark Armed Dragon
    Dark Horus
    Dark Horus
    Dark Horus
    Judgement Dragon
    Red-Eyes Darkness Metal Dragon
    Red-Eyes Darkness Metal Dragon
    Red-Eyes Darkness Metal Dragon
    The Dark Creator
    The Dark Creator
    The Dark Creator

    Armageddon Knight
    Armageddon Knight
    Armageddon Knight
    Axe Dragonute
    Axe Dragonute
    Axe Dragonute
    Phantom of Chaos
    Phantom of Chaos
    Sangan

    Allure of Darkness
    Allure of Darkness
    D.D.R. Different Dimension Reincarnation
    D.D.R. Different Dimension Reincarnation
    Foolish Burial
    Foolish Burial
    Future Fusion
    Heavy Storm
    Monster Reborn
    Monster Reincarnation
    Monster Reincarnation
    Trade-In
    Trade-In
    Trade-In
    Upstart Goblin
    Upstart Goblin

    Crush Card Virus
    Royal Decree
    Royal Decree
    Royal Decree


    As you can tell, it has a lot of high level monsters. You will use Trade-In and Allure of Darkness to use those high-levels to draw cards and Foolish Burial / Future Fusion / Armageddon Knight to drop your Dragons to the Graveyard. Once you have enough in there, there's a bunch of things you can do, i.e.

    • When you have 5 DARK in the Grave, summon Dark Creator and remove one to summon Dark Horus, Red-Eyes, or Phantom of Chaos.
    • When you have exactly 3 DARK, summon Dark Armed and nuke the field.
    • When you have Judgement Dragon in the Grave and Phantom of Chaos in the hand, use Judgement Dragon to wipe the field. At the End Phase, Judgement Dragon's effect mills your deck to help it flow better too.
    • Use Dark Creator to summon Dark Horus and use Dark Horus' effect to summon Armageddon Knight and use Armageddon's effect to drop DARK monsters to your Graveyard to Special Summon with Creator.
    • Use Phantom of Chaos on Dark Creator to Special Summon Red-Eyes onto Horus.
    • Use Phantom of Chaos and D.D.R. to combo up on the summoning. Better if you use Red-Eyes, so you get 4 (2800+ ATK) monsters for two cards.
    • Use Future Fusion to drop all your Red-Eyes, a Judgement Dragon and Horus to the Grave so you can use them all later on to summon each other or potentially use Phantom of Chaos' effect.
    • etc.

    Yeah, though I have been considering a Hopeless Deck. I just haven't gotten the time to buy all the required cards.
    (Though, thanks for that list of things I could do. I was honestly wondering how the hell to work it.)

    Fusion Based Dragon Deck I've been working on: (but still haven't gotten around to buying the cards.)

    Spoiler:


    ^ Most of those are cards a friend of mine recommended. Any flaws in there? He just gave me a list of cards and told me to make the decklist.

    Aside from the Hopeless Dragon Deck and that Fusion Deck right there, my friend sent me a text message with even more cards that he said would be good for dragon decks. Among this list are:

    White-Horned Dragon
    Dragonic Knight
    Gandora the Dragon of Destruction

    I already know what White-Horned Dragon does, so would building a deck to support its ability and cards to protect it. I'm pretty sure Gandora would also do good in this category?
     
    Lord of D.
    Goddess With the Third Eye x3
    The Light - Hex Sealed Fusion x2
    The Dark - Hex Sealed Fusion x2
    Lesser Fiend
    Cave Dragon
    Manju of Ten-Thousand Hands x2
    Paladin of White Dragon
    Black Luster Soldier
    Blue Eyes White Dragon x3
    Blue Eyes Shining Dragon
    The White Stone of Legend x2
    Red Eyes Black Dragon

    Dragon's Mirror x2
    Future Fusion
    Polymerization x2
    Scapegoat x2
    Stamping Destruction x3
    Super Polymerization x2
    The Flute of Summoning Dragon x2
    Black Luster Ritual
    White Dragon Ritual
    Fusion Gate

    Return From the Different Dimension
    DNA Surgery

    Fusion Monsters:
    Five Headed Dragon
    Dragon Master Knight
    Blue Eyes Ultimate Dragon
    B. Skull Dragon
    King Dragun
    Fiend Skull Dragon


    • Lord of D. and Flute of Summoning Dragon -- These cards are worth of replacing. They're highly situational because the whole combo relies on (1) having a weak monster on the field, (2) having Flute in your hand and not having it countered, (3) having 2 Dragon-type monsters in your hand, and (4) chancing that your opponent doesn't have Torrential to demolish FOUR cards in one. Of course, if it works, then the combo becomes quite formidable.
    • Goddess with the Third Eye -- Replace these with King of the Swamps (not Beastking). They're better because they double up as Fusion Sage.
    • Hex Sealed Fusion -- I don't know how effective these really are. I have a feeling they would be better off as Polymerization, or something.
    • Cave Dragon and Lesser Fiend -- Cave Dragon is okay, but Axe Dragonute is better than it, from a standalone viewpoint. Don't run Lesser Fiend because you have Fusion puppets. tbh, Fiend Skull Dragon is overrated.
    • Black Luster Soldier -- Not worth using (even for Dragon Master because you have fusion puppets); hard to execute and takes too many resources for a so-so monster.
    • Blue-Eyes Shining Dragon -- This card will remain in your hand most of the duel and its use is limited even on the field. I say drop it for something with more field time.
    • Future Fusion -- Be sure to always target Five Headed Dragon with this; Graveyard presence is good :)
    • Fusion Gate-- You have a lot of Fusion cards already, so this won't be necessary.
    • DNA Surgery -- Worthless in this decktype. With such a low trap count, you should run 2/3 Royal Decree or 3x Dark Bribe or 3x Solemn Judgement.

    I'll look at it again later. This is just topical view.
     
    Lord of D.
    Goddess With the Third Eye x3
    The Light - Hex Sealed Fusion x2
    The Dark - Hex Sealed Fusion x2
    Lesser Fiend
    Cave Dragon
    Manju of Ten-Thousand Hands x2
    Paladin of White Dragon
    Black Luster Soldier
    Blue Eyes White Dragon x3
    Blue Eyes Shining Dragon
    The White Stone of Legend x2
    Red Eyes Black Dragon

    Dragon's Mirror x2
    Future Fusion
    Polymerization x2
    Scapegoat x2
    Stamping Destruction x3
    Super Polymerization x2
    The Flute of Summoning Dragon x2
    Black Luster Ritual
    White Dragon Ritual
    Fusion Gate

    Return From the Different Dimension
    DNA Surgery

    Fusion Monsters:
    Five Headed Dragon
    Dragon Master Knight
    Blue Eyes Ultimate Dragon
    B. Skull Dragon
    King Dragun
    Fiend Skull Dragon


    • Lord of D. and Flute of Summoning Dragon -- These cards are worth of replacing. They're highly situational because the whole combo relies on (1) having a weak monster on the field, (2) having Flute in your hand and not having it countered, (3) having 2 Dragon-type monsters in your hand, and (4) chancing that your opponent doesn't have Torrential to demolish FOUR cards in one. Of course, if it works, then the combo becomes quite formidable.
    • Goddess with the Third Eye -- Replace these with King of the Swamps (not Beastking). They're better because they double up as Fusion Sage.
    • Hex Sealed Fusion -- I don't know how effective these really are. I have a feeling they would be better off as Polymerization, or something.
    • Cave Dragon and Lesser Fiend -- Cave Dragon is okay, but Axe Dragonute is better than it, from a standalone viewpoint. Don't run Lesser Fiend because you have Fusion puppets. tbh, Fiend Skull Dragon is overrated.
    • Black Luster Soldier -- Not worth using (even for Dragon Master because you have fusion puppets); hard to execute and takes too many resources for a so-so monster.
    • Blue-Eyes Shining Dragon -- This card will remain in your hand most of the duel and its use is limited even on the field. I say drop it for something with more field time.
    • Future Fusion -- Be sure to always target Five Headed Dragon with this; Graveyard presence is good :)
    • Fusion Gate-- You have a lot of Fusion cards already, so this won't be necessary.
    • DNA Surgery -- Worthless in this decktype. With such a low trap count, you should run 2/3 Royal Decree or 3x Dark Bribe or 3x Solemn Judgement.

    I'll look at it again later. This is just topical view.

    Alright, thanks again for the overview! I'll remake the desklist sometime today.
    In the meantime, before I can get all those cards, I'm going to be playing with this deck:

    Spoiler:

    I have exactly 40 cards right there in the temp. deck, and my aim was sort of to protect my dragons. Maybe adding Royal Decree to the traps would help?
    Like I said though, only gonna be using that deck until I get Hopeless and Fusion.
     
    With an 8 card trap count, it's not worth it to add Decree ;)

    - - - - -

    Anywho, I was inspired to make this in my World Championship DS game; I can't really say how good it is because the computers generally really suck or are really lucky heh:

    Blue-Eyes White Dragon
    Blue-Eyes White Dragon
    Blue-Eyes White Dragon
    Red-Eyes Darkness Metal Dragon
    Red-Eyes Darkness Metal Dragon
    Red-Eyes Darkness Metal Dragon

    Decoy Dragon
    Decoy Dragon
    King of the Swamp
    King of the Swamp
    King of the Swamp
    Lord of D.
    Lord of D.
    Masked Dragon
    Masked Dragon
    Masked Dragon
    The White Stone of Legend
    The White Stone of Legend
    The White Stone of Legend
    Twin-Headed Behemoth

    Dragon's Mirror
    Dragon's Mirror
    Dragon's Mirror
    Foolish Burial
    Foolish Burial
    Future Fusion
    Heavy Storm
    Monster Gate
    Monster Reborn
    Polymerization
    Polymerization
    Reasoning
    Stamping Destruction
    Stamping Destruction
    Stamping Destruction

    Mirror Force
    Return From The Different Dimension
    Royal Decree
    Royal Decree
    Royal Decree

    Monsters: 20
    Spell: 15
    Trap: 5

    Total Card Count: 40

    - - - - -

    Blue-Eyes Ultimate Dragon
    Blue-Eyes Ultimate Dragon
    Five Headed Dragon
    Five Headed Dragon
    Five Headed Dragon
    King Dragun
    King Dragun
    King Dragun
    Ally of Justice -- Catastor
    Ally of Justice -- Catastor
    Armory Arm
    Black Rose Dragon
    Dark Strike Fighter
    Red Archfiend Dragon
    Stardust Dragon

    Extra Deck Size: 15


    Always target Five Headed Dragon with Future Fusion and drop as many White Stone of Legends as possible, at least one Red-Eyes and anything else you like afterward. I was just able to do this with King Dragun out on the field with a Monster Reborn in tow, so I revived my Red-Eyes and used his effect + King Dragun to summon two Blue-Eyes to the field.

    Blue-Eyes Ultimate is also ridiculously easy to get out with Red-Eyes chain summoning White Stone / Masked Dragon to help it out, etc.

    edit Considering dropping the Decrees for Dragon's Rage / Bribe, but then I'd need to cut down some.
    edit2 Just got rolled by Lightsworn :lol:
     
    Last edited:
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