Sheek
Paladin
- 35
- Posts
- 16
- Years
- Newfoundland, Canada
- Seen May 20, 2010
So yeah, this is the team I've been using on Shoddy for a while, and I just wanna get some advice on making it better and updating it for the new Platinum movesets that are going to be showing up all over the place now.
Lead: Gengar @Wide Lens
Timid - Levitate
6 HP, 252 Sp. Atk, 252 Spd
Hypnosis
Shadow Ball
Focus Blast
Substitute
Pretty much a standard Gengar, but with Substitute for blocking anything that tries to hit Gengar with a status move, then hitting them back with Hypnosis. Wide Lens is for upping the accuracy of Focus Blast and Hypnosis.
Heatran @Leftovers
Modest - Flash Fire
252 HP, 18 Sp. Atk, 240 Sp. Def
Overheat
Earth Power
Will-o-Wisp
Stealth Rock
Mainly for spreading Burn and setting up Stealth Rock. Because of the Sp. Def EVs, it can take quite a few Special hits, and works really well as an Azelf counter.
Salamence @Life Orb
Rash - Intimidate
120 Atk, 252 Sp. Atk, 138 Spd
Brick Break
Draco Meteor
Flamethrower
Crunch
Mostly in there for brute strength and type coverage. Crunch is used over Roost as the team needs a quick way to get rid of Cresselia.
Metagross @Expert Belt
Naughty - Clear Body
252 Atk, 126 Sp. Atk, 132 Spd
Meteor Mash
Earthquake
Grass Knot
Hidden Power [Fire]
Mix Metagross with pretty good type coverage. Meteor Mash for STAB, Earthquake for hitting weaknesses, Grass Knot for hitting slower Rock/Ground/Water types, mostly Swampert or the occansional Rhyperior. HP [Fire] is for surpising Steels.
Mamoswine @Choice Band
Adamant - Snow Cloak
64 HP, 252 Atk, 194 Spd
Earthquake
Stone Edge
Ice Shard
Ice Fang
Choice Banded Ice Shard OHKO's most Dragons and Sky Forme Shaymin, which is starting to see some play. It can also hit Dugtrio pretty hard if need be.
Suicune @Leftovers
Bold - Pressure
252 HP, 252 Def, 6 Sp. Atk
Surf
Calm Mind
Roar
Hidden Power [Electric]
There for a bit of tanking and phazing, as well as hitting things hard with Surf, and walling most other Waters while hitting them back with HP [Electric].
Lead: Gengar @Wide Lens
Timid - Levitate
6 HP, 252 Sp. Atk, 252 Spd
Hypnosis
Shadow Ball
Focus Blast
Substitute
Pretty much a standard Gengar, but with Substitute for blocking anything that tries to hit Gengar with a status move, then hitting them back with Hypnosis. Wide Lens is for upping the accuracy of Focus Blast and Hypnosis.
Heatran @Leftovers
Modest - Flash Fire
252 HP, 18 Sp. Atk, 240 Sp. Def
Overheat
Earth Power
Will-o-Wisp
Stealth Rock
Mainly for spreading Burn and setting up Stealth Rock. Because of the Sp. Def EVs, it can take quite a few Special hits, and works really well as an Azelf counter.
Salamence @Life Orb
Rash - Intimidate
120 Atk, 252 Sp. Atk, 138 Spd
Brick Break
Draco Meteor
Flamethrower
Crunch
Mostly in there for brute strength and type coverage. Crunch is used over Roost as the team needs a quick way to get rid of Cresselia.
Metagross @Expert Belt
Naughty - Clear Body
252 Atk, 126 Sp. Atk, 132 Spd
Meteor Mash
Earthquake
Grass Knot
Hidden Power [Fire]
Mix Metagross with pretty good type coverage. Meteor Mash for STAB, Earthquake for hitting weaknesses, Grass Knot for hitting slower Rock/Ground/Water types, mostly Swampert or the occansional Rhyperior. HP [Fire] is for surpising Steels.
Mamoswine @Choice Band
Adamant - Snow Cloak
64 HP, 252 Atk, 194 Spd
Earthquake
Stone Edge
Ice Shard
Ice Fang
Choice Banded Ice Shard OHKO's most Dragons and Sky Forme Shaymin, which is starting to see some play. It can also hit Dugtrio pretty hard if need be.
Suicune @Leftovers
Bold - Pressure
252 HP, 252 Def, 6 Sp. Atk
Surf
Calm Mind
Roar
Hidden Power [Electric]
There for a bit of tanking and phazing, as well as hitting things hard with Surf, and walling most other Waters while hitting them back with HP [Electric].
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