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RMT

boss jr.

Wii Experience
  • 33
    Posts
    16
    Years
    • Age 16
    • Seen Mar 20, 2010
    Bronzong
    levitate, sassy, leftovers
    ev's: hp:252, sp.def:252, sp.att:4
    moves:
    light screen
    gyro ball
    hypnosis
    stelth rock

    lead/stealth rocker, light screen to help out party, sassy to make it slower for gyro ball.
    __________________________________

    Relicanth
    rockhead, jolly, leftovers/choice scarf
    ev's: att:252, spd:252, hp:4
    moves:
    head smash
    toxic/ different att. move for scarf set
    earthquake
    waterfall

    "sigh" don't ask! It's a long story.
    __________________________________

    Mismagius
    levitate, timid, leftovers
    ev's: spd:252, sp.att:128, hp:128
    moves:
    thunderbolt
    shadow ball
    calm mind
    substitute

    spc.sweeper
    __________________________________

    Weavile
    pressure, jolly, expert belt
    ev's: att:252, spd:252, hp:4
    moves:
    night slash
    pursuit
    brick break
    ice punch

    p.sweeper
    __________________________________

    Gliscor
    hyper cutter, impish, leftovers
    ev's: hp:252, def:252, att:4
    moves:
    roost
    earthquake
    aerial ace
    ice fang

    p.wall, & to offset weaknesses
    __________________________________

    Dusknoir
    pressure, brave, leftovers
    ev's: hp:252, att:84, def:84, sp.def:84
    moves:
    ice punch/fire punch
    shadow punch
    earthquake
    will-o-wisp

    mix.wall
    __________________________________

    give it a 1-10 rating & explain why, don't rate it if you won't explain why.

    I don't like legendaries, chiocers or life orb so don't suggest them!

    The only reason I have choice/relic as an option is because if the other version doesn't work then thats what I'm going to have to run untill I can breed/train a p.wall version.

    The team is in the middle of ev training so the only things I can change are the moves.

    Thank you.
     
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