- 2
- Posts
- 4
- Years
- Seen Jul 29, 2021
I have a problem where when i set up a transfer player the location i set will be changed by the engine automatically.
this always seems to be one tile up compared to where i choose it.
this only seems to happen when a event is above the location is selected as when its one tile bellow it it doesnt seem to affect location i choose.
im using pokemon essentials v18.1
im running this on windows 10 on the steam version of rpg maker XP
i already re-installed RPG Maker XP and this seemed to do nothing
It seems like its an RPG Maker XP problem but i cant rule out it has something to do with pokemon essentials or one of the scripts im running
The scripts i have right now are:
-LUDS
-Pokeride
-Ride Pager (wich doesnt function right now untill it's being updated.)
-RGGS Linker
-Audio module script
-Follower Pokemon EX
-Mid battle dialouge
-Modular Title Screen
-SeaGallop
-Boon's terrain tag side stairs
this always seems to be one tile up compared to where i choose it.
this only seems to happen when a event is above the location is selected as when its one tile bellow it it doesnt seem to affect location i choose.
im using pokemon essentials v18.1
im running this on windows 10 on the steam version of rpg maker XP
i already re-installed RPG Maker XP and this seemed to do nothing
It seems like its an RPG Maker XP problem but i cant rule out it has something to do with pokemon essentials or one of the scripts im running
The scripts i have right now are:
-LUDS
-Pokeride
-Ride Pager (wich doesnt function right now untill it's being updated.)
-RGGS Linker
-Audio module script
-Follower Pokemon EX
-Mid battle dialouge
-Modular Title Screen
-SeaGallop
-Boon's terrain tag side stairs