WingedDragon
Competitive Trainer
- 1,288
- Posts
- 12
- Years
- Milwaukee, WI
- Seen Nov 2, 2020
So this is the team I am seemingly going with. Ive tried this team 10 times (Ive had the same opp 4 times). Only lose twice. Granted its nothing to get over excited about with a small sample but I would like tips on possible flaws or missing pieces I can look at. Thanks for any pointers.
Sableye (M) @ Sitrus Berry
Ability: Prankster
Shiny: Yes
EVs: 252 HP / 72 Def / 184 SpD
Careful Nature
- Will-O-Wisp
- Taunt
- Fake Out
- Foul Play/ Knock Off?
Sableye is my lead because of that important Prankster ability. He is a primary supporter of Breloom to get Spore off. The Sableye I have has an Atk IV of 27. Now I know Foul Play depends on the a 0 Iv atk. Now should I switch to Knock Off or keep Foul Play as is?
Breloom @ Focus Sash
Ability: Technician
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Spore
- Mach Punch
- Bullet Seed
- Protect
Purpose for Breloom is to spam Spore around and get some decent pops in, but I usually need to switch him out with Gyarados when there is a fire attacker out.
Volcarona @ Charti Berry
Ability: Flame Body
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Bug Buzz
- Heat Wave
- Protect
- Quiver Dance
Standard Volcarona is Standard. Not sure what to say about this one. Could use Fake Out for Volc to use a QD.
Goodra @ Assault Vest
Ability: Sap Sipper
EVs: 244 HP / 252 SpA / 12 Spe
Modest Nature
- Dragon Pulse
- Flamethrower
- Thunderbolt
- Ice Beam
Goodra is my Tanker. I did have Muddy Water in place but wasnt a fan of its inaccuracy. I might put it back to have extra water coverage in case I dont choose Gyarados. Id like thoughts on that
Altaria @ Altarianite
Ability: Cloud Nine
EVs: 248 HP / 196 SpA / 64 Spe
Modest Nature
- Hyper Voice
- Fire Blast
- Tailwind
- Protect
The smogan recommendation has 252 hp and 60 Spd. I moved 4 EV into Spd to out speed like Altaria to get Tailwind off. Usually is my late game sweeper. I am wondering if there should be anything different with this move set or is it good as is?
Gyarados @ Lum Berry
Ability: Intimidate
EVs: 12 HP / 252 Atk / 244 Spe
Jolly Nature
- Waterfall
- Earthquake
- Dragon Dance
- Protect
Now I know someone is thinking why Earthquake? I was missing Ground type coverage and he would fit that mold. I wanted to keep intimidate and it is also good for someone to perhaps second guess wither or not it'll mega evolve, but I dont think I am fooling anyone.
I do need a rock coverage probably someone who can do Rock and Ground coverage would be awesome so if there is a suggestion on who I could replace with a Rock and Ground user that be awesome. Thanks for your time.
Sableye (M) @ Sitrus Berry
Ability: Prankster
Shiny: Yes
EVs: 252 HP / 72 Def / 184 SpD
Careful Nature
- Will-O-Wisp
- Taunt
- Fake Out
- Foul Play/ Knock Off?
Sableye is my lead because of that important Prankster ability. He is a primary supporter of Breloom to get Spore off. The Sableye I have has an Atk IV of 27. Now I know Foul Play depends on the a 0 Iv atk. Now should I switch to Knock Off or keep Foul Play as is?
Breloom @ Focus Sash
Ability: Technician
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Spore
- Mach Punch
- Bullet Seed
- Protect
Purpose for Breloom is to spam Spore around and get some decent pops in, but I usually need to switch him out with Gyarados when there is a fire attacker out.
Volcarona @ Charti Berry
Ability: Flame Body
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Bug Buzz
- Heat Wave
- Protect
- Quiver Dance
Standard Volcarona is Standard. Not sure what to say about this one. Could use Fake Out for Volc to use a QD.
Goodra @ Assault Vest
Ability: Sap Sipper
EVs: 244 HP / 252 SpA / 12 Spe
Modest Nature
- Dragon Pulse
- Flamethrower
- Thunderbolt
- Ice Beam
Goodra is my Tanker. I did have Muddy Water in place but wasnt a fan of its inaccuracy. I might put it back to have extra water coverage in case I dont choose Gyarados. Id like thoughts on that
Altaria @ Altarianite
Ability: Cloud Nine
EVs: 248 HP / 196 SpA / 64 Spe
Modest Nature
- Hyper Voice
- Fire Blast
- Tailwind
- Protect
The smogan recommendation has 252 hp and 60 Spd. I moved 4 EV into Spd to out speed like Altaria to get Tailwind off. Usually is my late game sweeper. I am wondering if there should be anything different with this move set or is it good as is?
Gyarados @ Lum Berry
Ability: Intimidate
EVs: 12 HP / 252 Atk / 244 Spe
Jolly Nature
- Waterfall
- Earthquake
- Dragon Dance
- Protect
Now I know someone is thinking why Earthquake? I was missing Ground type coverage and he would fit that mold. I wanted to keep intimidate and it is also good for someone to perhaps second guess wither or not it'll mega evolve, but I dont think I am fooling anyone.
I do need a rock coverage probably someone who can do Rock and Ground coverage would be awesome so if there is a suggestion on who I could replace with a Rock and Ground user that be awesome. Thanks for your time.
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