• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Dawn, Gloria, Juliana, or Summer - which Pokémon protagonist is your favorite? Let us know by voting in our poll!
  • Our friends from the Johto Times are hosting a favorite Pokémon poll - and we'd love for you to participate! Click here for information on how to vote for your favorites!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

[Other] SCRIPT HELP

  • 57
    Posts
    10
    Years
    • Seen Jul 11, 2014
    #org 0x8741960
    '-----------------------------------
    lock
    faceplayer
    checkflag RS_POKEMON
    if false jump 0x87419EA ' Flag is unset
    if true jump 0x874197B ' Flag is set
    msgbox 0x87419F4 ' Good Day Trainer!\nI...
    callstd MSG_LOCK ' Built-in lock command
    release
    end

    #org 0x87419EA
    '-----------------------------------
    msgbox 0x8741B9C ' You must have atleas...
    callstd MSG_LOCK ' Built-in lock command
    release
    end

    #org 0x874197B
    '-----------------------------------
    applymovement 0x19 0x8741A7B ' look_down walk_down ...
    applymovement PLAYER 0x8741A80 ' walk_down walk_down ...
    applymovement 0x19 0x8741A84 ' walk_right look_up w...
    msgbox 0x8741A89 ' The battle begins in...
    callstd MSG_LOCK ' Built-in lock command
    applymovement PLAYER 0x8741AE3 ' look_down end
    applymovement 0x5 0x8741AE5 ' look_up walk_up look...
    trainerbattle 0x0 0x109 0x0 0x8741AF4 0x8741B45
    msgbox 0x8741B4B ' So tough!
    callstd MSG_LOCK ' Built-in lock command
    applymovement PLAYER 0x8741B55 ' end
    applymovement 0x5 0x8741B56 ' look_down walk_down ...
    pauseevent 0x0
    msgbox 0x8741B64 ' Good start!\nIll hea...
    callstd MSG_LOCK ' Built-in lock command
    fadescreen FADEOUT_BLACK
    fanfare 0x100
    special HEAL_POKEMON
    waitfanfare
    fadescreen FADEIN_BLACK
    msgbox 0x8741B91 ' Well done!
    callstd MSG_LOCK ' Built-in lock command
    releaseall
    end


    #org 0x87419F4
    = Good Day Trainer!\nIm Don Bagasbas!\lVice President of Pokemon Addicts Lounge!\lIm here to let you challenge\lthe Gym leaders and Elite 4!

    #org 0x8741B9C
    = You must have atleast\none Pokemon!

    #org 0x8741A89
    = The battle begins in\n........\l5\l........\l4\l........\l3\l........\l2\l........\l1\l........\l0!!!

    #org 0x8741AF4
    = I am AIZEN\nThe gym will open soon\land you are the reason\lwhy we need to do that!

    #org 0x8741B45
    = haha!

    #org 0x8741B4B
    = So tough!

    #org 0x8741B64
    = Good start!\nIll heal your exhausted pokemon!

    #org 0x8741B91
    = Well done!

    #org 0x8741A7B
    M look_down walk_down walk_left look_right end

    #org 0x8741A80
    M walk_down walk_down look_up end

    #org 0x8741A84
    M walk_right look_up walk_up look_down end

    #org 0x8741AE3
    M look_down end

    #org 0x8741AE5
    M look_up walk_up look_right walk_right walk_right walk_right walk_right walk_right walk_right walk_right walk_right look_up look_up look_up end

    #org 0x8741B55
    M end

    #org 0x8741B56
    M look_down walk_down walk_down walk_left walk_left walk_left walk_left walk_left walk_left walk_left look_down walk_down look_up end


    once again script problem, all I want is when the player talk to that guy, he will start moving and let me enter, afterthen he will block the way out after I entered to the hall and the player starts to battle the trainers
     
    And what actually happens? :) what specifically isn't working. Will make the fix a lot quicker than trying to retypw this on my phone.
     
    Back
    Top