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[Map] Simple question about Warping in Porymap

  • 17
    Posts
    3
    Years
    • Seen Dec 14, 2022
    Hello, I am having an issue with creating a warp to a new area in pokeemerald. So I created a new map that connects to Fiery Path, and created warps for it:
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    However, when I test it, this happens:

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    The warp into the room works fine (except the player is facing the wrong way when they enter), but the warp out is broken, and I have no clue as to why. I've looked through the Porymap help resources but they haven't really illuminated anything. I'm very inexperienced when it comes to mapping so I assume I'm missing something obvious but I do not know what it is.
     
    warps only work when they're placed on a tile that is designed for them. this particular warp is tricky - there are two floor tiles in the fiery path tileset that look identical. however, one works with warps and the other doesn't. in my project it looks like metatile 0x308 is a regular floor tile, and 0x309 is the cave exit warp.
     
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