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- Seen Oct 20, 2024
To seek the professional advices here:
I intend to make a challenge of 8 matches, match pool consisting of 50 trainers randomized after each match.
So i would make a randomizer of 1 to 50, to pick a trainer out for a match. After each victory, the player will go through the randomizer again to pick the next opponent.
Now i would not like the challenges to be repeated, so i could make a switch for each trainer, to turn on if defeated.
Then to make a check after randomize, to re-pick a number if the switch is on.
Now is there a simpler way to implement this without using up 50 switches? Or this is the only way to implement this kind of setup?
Thanks in advance for the kind help!
I intend to make a challenge of 8 matches, match pool consisting of 50 trainers randomized after each match.
So i would make a randomizer of 1 to 50, to pick a trainer out for a match. After each victory, the player will go through the randomizer again to pick the next opponent.
Now i would not like the challenges to be repeated, so i could make a switch for each trainer, to turn on if defeated.
Then to make a check after randomize, to re-pick a number if the switch is on.
Now is there a simpler way to implement this without using up 50 switches? Or this is the only way to implement this kind of setup?
Thanks in advance for the kind help!