- 10
- Posts
- 4
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- Seen Jun 27, 2021
In my game I want to have a skill tree so that whenever the player wins they get exp as well and when they level up they get a skill point and you could use this in a skill tree to unlock things like increased capture rate or 5% more exp. I know this is most likely pretty advanced but I don't know where to start if someone could point me in the right direction that would be really helpful.