- 442
- Posts
- 21
- Years
- Age 38
- Seen Oct 24, 2005
Since the spoiler for EX Emerald has come out, there have been some interesting changes to this deck, and I feel it is now more fun to play than ever before!!
Pokemon (26):
4 Lotad (Rain Dish)
4 Lombre (Rain Dish)
3 Ludiculo (Swing Dance)
1 Ludiculo (Happy Dance)
2 Slugma
2 Magcargo (Smooth Over)
2 Onix (SS)
2 Dk Steelix
4 Dunsparce
2 Jirachi (HL)
Trainers (18):
4 Swoop! Teleporter
4 TV Reporter
4 Battle Frontier
2 POR
2 Rocket's Poke Ball
1 Pokemon Retriever
1 Crystal Shard
Energy (16):
4 Dark
4 Metal
4 Rainbow
4 R
Battle Frontier
Trainer - Stadium
Each player's [C] evolved Pokemon, [D] evolved Pokemon, and [M] evolved Pokemon cannot use Poke-POWERs or Poke-BODYs.
Same strategy, but now has a counter to Pidgeot and DragTrode. Mass on Dark Steelix, and layith the smackith down for 100 damage a turn and reduce all damage done to him by 50 (4 Metal and Happy Dance). Ludiculo also makes for a solid backup hitter when Dk Steel isn't there, dealing a steady 30 with healing or at least 50, more than likely 90+.
The only real problem with this thing is not starting with Dunsparce. If Dunsparce doesn't come out first turn, there is no way for this deck to recover. That's why I try to force the issue with 4 Dunsparce and 4 Swoop! The Dunsparce become TV fodder once they are used up, and the Swoops are very useful in the late game to get exactly the Basic that I need out. Jirachi is there for a 2nd turn evolution with a Swoop! to discard the Dunsparce, but the first turn Sparce is the key to this deck. Without that, the deck does not survive, period.
Pokemon (26):
4 Lotad (Rain Dish)
4 Lombre (Rain Dish)
3 Ludiculo (Swing Dance)
1 Ludiculo (Happy Dance)
2 Slugma
2 Magcargo (Smooth Over)
2 Onix (SS)
2 Dk Steelix
4 Dunsparce
2 Jirachi (HL)
Trainers (18):
4 Swoop! Teleporter
4 TV Reporter
4 Battle Frontier
2 POR
2 Rocket's Poke Ball
1 Pokemon Retriever
1 Crystal Shard
Energy (16):
4 Dark
4 Metal
4 Rainbow
4 R
Battle Frontier
Trainer - Stadium
Each player's [C] evolved Pokemon, [D] evolved Pokemon, and [M] evolved Pokemon cannot use Poke-POWERs or Poke-BODYs.
Same strategy, but now has a counter to Pidgeot and DragTrode. Mass on Dark Steelix, and layith the smackith down for 100 damage a turn and reduce all damage done to him by 50 (4 Metal and Happy Dance). Ludiculo also makes for a solid backup hitter when Dk Steel isn't there, dealing a steady 30 with healing or at least 50, more than likely 90+.
The only real problem with this thing is not starting with Dunsparce. If Dunsparce doesn't come out first turn, there is no way for this deck to recover. That's why I try to force the issue with 4 Dunsparce and 4 Swoop! The Dunsparce become TV fodder once they are used up, and the Swoops are very useful in the late game to get exactly the Basic that I need out. Jirachi is there for a 2nd turn evolution with a Swoop! to discard the Dunsparce, but the first turn Sparce is the key to this deck. Without that, the deck does not survive, period.