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[Solved][Pokeemerald-expansion v1.9.0] Multi battle crashes the game.

  • 11
    Posts
    1
    Years
    • Seen Sep 28, 2024
    Im trying to implement a multi battle but for some reason the partner trainer party doesn't display and when the battle starts the game just crashes with a "jump to invalid address" error message. This is the code i have for the multi battle:

    MauvilleCity_EventScript_WallyTagBattle::
    multi_fixed_2_vs_1 TRAINER_CALVIN_1, MauvilleCity_Text_TrainerDefeated, TRAINER_WALLY_MAUVILLE
    specialvar VAR_RESULT, GetBattleOutcome
    compare VAR_RESULT, B_OUTCOME_LOST
    goto_if_ne MauvilleCity_EventScript_PostBattle
    end

    I don't know whats wrong with it, TRAINER_WALLY_MAUVILLE is defined and has a party of less than 3 mons.
     
    I have found the issue, basically partner trainers are defined on battle_partner.h instead of trainers.h and the parties are stored on battle_partners.party.
     
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