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Speed>j00

Kholdstaire

ph33r me. rawr
  • 197
    Posts
    20
    Years
    • Age 38
    • NC
    • Seen May 1, 2006
    Now my speed team. Basically, I will only use monsters who's Speed is over 300 and who can do some decent damage.

    Aero@Leftovers, Male
    Pressure
    Jolly
    252 Speed, 252 Attack, 6 HP
    -Sub
    -Rock Slide
    -Earthquake
    -Aerial Ace

    Sup. Standard pretty much. Maybe Choice Band Aero with HP:Bug/Ghost?

    Sceptile@Petaya, Female
    Overgrow
    Timid
    252 Speed, 252 Special Attack, 6 HP
    -Sub
    -Crunch
    -HP:Water
    -Leaf Blade

    Fagile. Oh, so lovely, with Petaya+Overgrow+Leaf Blade+Increased CH %+STAB+308 Special Attack=GTFO nubs

    Jolteon@Petaya, Female
    Volt Absorb
    Timid
    252 Speed, 252 Special Attack, 6 HP
    -Sub
    -Hidden Power:Ice
    -Thunderbolt
    -Toxic/Thunder Wave

    Standard.

    Zangoose@Lum/Salac Berry, Male
    Immunity
    Jolly
    252 Attack, 252 Speed, 6 HP
    -Swords Dance
    -Return
    -Quick Attack
    -Shadowball

    If Salac kicks in with 1 SD, my opponent better have Skarm, Rhydon, or a box of tissues, cuz this feller will make him cry =[

    Dugtrio@Choice Band, Male
    Arena Trap
    Jolly
    252 Speed, 252 Attack, 6 HP
    -Sludge Bomb
    -Hidden Power: Ghost
    -Rock Slide
    -Aerial Ace

    Stops them from switching, duh.

    And my last mon, I'm having trouble deciding. I needed something to hax Skarm-Bliss, so I had...

    Salamence@Lum/Liechi/Leftovers, Male
    Intimidate
    Timid
    164 Attack, 148 Speed, 196 Special Attack
    -Dragon Dance
    -Brick Break
    -Fire Blast
    -Rock Slide

    While it did handle Skarm-Bliss, it didn't survive Ice attacks, and I already had 2 monsters with Ice weak, so I decided to try...

    Jynx@Petaya
    Oblivious
    Timid
    252 Speed, 252 Special Attack, 6 HP
    -Fake Tears
    -Psychic
    -Ice Beam
    -Lovely Kiss

    LK stops Skarm, Fake Tears is somewhat of Pseudo-Pseudo-Haze, since unless they can kill her the next turn, the Special Defense drop+a STABed attack will probably kill them. Blissey gets eaten alive, LK her, Fake Tears (goodbye Special Wall) and Psychic her to death (and I hopefully get a few more Special Defense drops from that as well. Houndoom rapes Jynx, but Aero eats Houndoom, so booya ;0

    Basically, this team hits hard and fast. It can't take hits, so don't tell me which I already know. Its for fun, and it works so long as my opponent doesn't have wave after wave of tanks/walls =\

    Anyway, remember, nothing with less than 300 Speed (after including the Natures and EVs). I've always thought about Alakazam, Espeon, and Swellow, so maybe suggest something for them over something I have already. KTHNXBAI
     
    ahhh speed team...


    only thing better is a double team team....
     
    Espeon>Jynx

    Espeon (F) @ Lum Berry
    Trait: Synchronize
    EVs: 120 HP / 252 Spd / 138 SAtk
    Timid Nature (+Spd, -Atk)
    - Baton Pass
    - Calm Mind
    - Hidden Power [Dark]/[Water]/[Fire]/Substitute
    - Psychic

    -HT
     
    Gardevoir > Jynx

    Gardevoir (F) @ Leftovers
    Trait: Trace
    EVs: 172 HP / 142 Def / 181 SAtk / 15 SDef
    Modest Nature (+SAtk, -Atk)
    - Calm Mind
    - Hidden Power [Fire]
    - Psychic
    - Thunderbolt

    Vagabond Aeon out...
     
    Gardevoir isn't fast. He wants a "speed team".
     
    Phlemingo said:
    Gardevoir isn't fast. He wants a "speed team".

    OMG, I love people who read ;0



    Anyway, here's proof that Speed>All =]

    Battle Log:
    Battle Mode: Ruby/Sapphire
    Rule: Sleep Clause
    Rule: Freeze Clause
    Rule: Apply PP Ups
    Rule: Battle Timeout
    sExploud vs ItsGrrrrround. Begin!
    sExploud sent out Aerodactyl (Lv.100 Aerodactyl)!
    ItsGrrrrround sent out Flygon (Lv.100 Flygon)!

    Begin Turn #1
    Aerodactyl used Aerial Ace!
    (36% damage)
    ---------------------------------
    Flygon used Dragon Claw!
    (145 damage)
    ---------------------------------
    Aerodactyl's Leftovers restored its HP a little!
    Flygon's Leftovers restored its HP a little!
    End of turn #1
    sExploud's Aerodactyl: 175 HP
    ItsGrrrrround's Flygon: 70% HP

    Begin Turn #2
    sExploud withdrew Aerodactyl!
    sExploud sent out Jynx (Lv.100 Jynx)!
    ---------------------------------
    Flygon used Dragon Claw!
    (123 damage)
    ---------------------------------
    Flygon's Leftovers restored its HP a little!
    End of turn #2
    sExploud's Jynx: 149 HP
    ItsGrrrrround's Flygon: 76% HP

    Begin Turn #3
    Jynx used Lovely Kiss!
    Flygon fell asleep!
    ---------------------------------
    Flygon is fast asleep.
    ---------------------------------
    Flygon's Leftovers restored its HP a little!
    End of turn #3
    sExploud's Jynx: 149 HP
    ItsGrrrrround's Flygon: 82% HP (Slp)

    Begin Turn #4
    ItsGrrrrround withdrew Flygon!
    ItsGrrrrround sent out Quagsire (Lv.100 Quagsire)!
    ---------------------------------
    Jynx used Fake Tears!
    Quagsire's Special Defense sharply fell!
    ---------------------------------
    End of turn #4
    sExploud's Jynx: 149 HP
    ItsGrrrrround's Quagsire: 100% HP

    Begin Turn #5
    Jynx used Ice Beam!
    (100% damage)
    Quagsire fainted!
    ItsGrrrrround sent out Swampert (Lv.100 Swampert)!
    ---------------------------------
    End of turn #5
    sExploud's Jynx: 149 HP
    ItsGrrrrround's Swampert: 100% HP

    Begin Turn #6
    sExploud withdrew Jynx!
    sExploud sent out Sceptile (Lv.100 Sceptile)!
    ---------------------------------
    Swampert used Earthquake!
    (117 damage)
    It's not very effective...
    ---------------------------------
    Sceptile's Leftovers restored its HP a little!
    End of turn #6
    sExploud's Sceptile: 182 HP
    ItsGrrrrround's Swampert: 100% HP

    Begin Turn #7
    ItsGrrrrround withdrew Swampert!
    ItsGrrrrround sent out Flygon (Lv.100 Flygon)!
    ---------------------------------
    Sceptile used Substitute!
    Sceptile made a Substitute!
    ---------------------------------
    Sceptile's Leftovers restored its HP a little!
    Flygon's Leftovers restored its HP a little!
    End of turn #7
    sExploud's Sceptile: 129 HP
    ItsGrrrrround's Flygon: 88% HP (Slp)

    Begin Turn #8
    Sceptile used Crunch!
    (30% damage)
    Flygon's Special Defense fell!
    ---------------------------------
    Flygon woke up!
    Flygon used Fire Blast!
    The Substitute took damage for Sceptile!
    Sceptile's Substitute faded!
    It's super effective!
    ---------------------------------
    Sceptile's Leftovers restored its HP a little!
    Flygon's Leftovers restored its HP a little!
    End of turn #8
    sExploud's Sceptile: 146 HP
    ItsGrrrrround's Flygon: 64% HP

    Begin Turn #9
    Sceptile used Leaf Blade!
    (64% damage)
    A critical hit!
    Flygon fainted!
    ItsGrrrrround sent out Camerupt (Lv.100 Camerupt)!
    ---------------------------------
    Sceptile's Leftovers restored its HP a little!
    End of turn #9
    sExploud's Sceptile: 163 HP
    ItsGrrrrround's Camerupt: 100% HP

    Begin Turn #10
    Sceptile used Hidden Power!
    (100% damage)
    It's super effective!
    Camerupt fainted!
    ItsGrrrrround sent out Steelix (Lv.100 Steelix)!
    ---------------------------------
    Sceptile's Leftovers restored its HP a little!
    End of turn #10
    sExploud's Sceptile: 180 HP
    ItsGrrrrround's Steelix: 100% HP

    Begin Turn #11
    Sceptile used Hidden Power!
    (48% damage)
    It's super effective!
    ---------------------------------
    Steelix used Earthquake!
    (76 damage)
    It's not very effective...
    ---------------------------------
    Sceptile's Leftovers restored its HP a little!
    Steelix's Leftovers restored its HP a little!
    End of turn #11
    sExploud's Sceptile: 121 HP
    ItsGrrrrround's Steelix: 58% HP

    Begin Turn #12
    Sceptile used Hidden Power!
    (59% damage)
    A critical hit!
    It's super effective!
    Steelix fainted!
    ItsGrrrrround: ...
    ItsGrrrrround sent out Swampert (Lv.100 Swampert)!
    ---------------------------------
    Sceptile's Leftovers restored its HP a little!
    End of turn #12
    sExploud's Sceptile: 138 HP
    ItsGrrrrround's Swampert: 100% HP

    Begin Turn #13
    Sceptile used Leaf Blade!
    (100% damage)
    It's super effective!
    Swampert fainted!
    ItsGrrrrround sent out Rhydon (Lv.100 Rhydon)!
    ---------------------------------
    Sceptile's Leftovers restored its HP a little!
    End of turn #13
    sExploud's Sceptile: 155 HP
    ItsGrrrrround's Rhydon: 100% HP
    sExploud: gg

    Begin Turn #14
    Sceptile used Leaf Blade!
    (100% damage)
    It's super effective!
    Rhydon fainted!

    End Battle! sExploud wins!
    Score: 6 to 0

    NetBattle v0.9.3
    Log saved 12/9/04 at 11:19:29 PM


    Quick battle. Jynx rips buttholes with Fake Tears. =] Anyway, enjoy the speed, liek wut ;-)
     
    Kholdstaire said:
    Now my speed team. Basically, I will only use monsters who's Speed is over 300 and who can do some decent damage.

    Aero@Leftovers, Male
    Pressure
    Jolly
    252 Speed, 252 Attack, 6 HP
    -Sub
    -Rock Slide
    -Earthquake
    -Aerial Ace

    Sup. Standard pretty much. Maybe Choice Band Aero with HP:Bug/Ghost?

    if its cb, de > sub w/ rock head nature... either way have hp flying > aa

    Sceptile@Petaya, Female
    Overgrow
    Timid
    252 Speed, 252 Special Attack, 6 HP
    -Sub
    -Crunch
    -HP:Water
    -Leaf Blade

    Fagile. Oh, so lovely, with Petaya+Overgrow+Leaf Blade+Increased CH %+STAB+308 Special Attack=GTFO nubs

    hp fire/ice > hp water... have dragon claw > crunch

    Jolteon@Petaya, Female
    Volt Absorb
    Timid
    252 Speed, 252 Special Attack, 6 HP
    -Sub
    -Hidden Power:Ice
    -Thunderbolt
    -Toxic/Thunder Wave

    Standard.

    stick w/ t wave

    Zangoose@Lum/Salac Berry, Male
    Immunity
    Jolly
    252 Attack, 252 Speed, 6 HP
    -Swords Dance
    -Return
    -Quick Attack
    -Shadowball

    If Salac kicks in with 1 SD, my opponent better have Skarm, Rhydon, or a box of tissues, cuz this feller will make him cry =[

    option of substitute... stick w/ salac

    Dugtrio@Choice Band, Male
    Arena Trap
    Jolly
    252 Speed, 252 Attack, 6 HP
    -Sludge Bomb
    -Hidden Power: Ghost
    -Rock Slide
    -Aerial Ace

    Stops them from switching, duh.

    And my last mon, I'm having trouble deciding. I needed something to hax Skarm-Bliss, so I had...

    looks good

    Salamence@Lum/Liechi/Leftovers, Male
    Intimidate
    Timid
    164 Attack, 148 Speed, 196 Special Attack
    -Dragon Dance
    -Brick Break
    -Fire Blast
    -Rock Slide

    While it did handle Skarm-Bliss, it didn't survive Ice attacks, and I already had 2 monsters with Ice weak, so I decided to try...

    hp flying/aerial ace > brick break... earthquake > rock slide; you dont need any sp attack evs as you still 2ko skarm.. 252 attack w/ adamant nature

    Jynx@Petaya
    Oblivious
    Timid
    252 Speed, 252 Special Attack, 6 HP
    -Fake Tears
    -Psychic
    -Ice Beam
    -Lovely Kiss

    LK stops Skarm, Fake Tears is somewhat of Pseudo-Pseudo-Haze, since unless they can kill her the next turn, the Special Defense drop+a STABed attack will probably kill them. Blissey gets eaten alive, LK her, Fake Tears (goodbye Special Wall) and Psychic her to death (and I hopefully get a few more Special Defense drops from that as well. Houndoom rapes Jynx, but Aero eats Houndoom, so booya ;0

    kazam > jynx

    Basically, this team hits hard and fast. It can't take hits, so don't tell me which I already know. Its for fun, and it works so long as my opponent doesn't have wave after wave of tanks/walls =\

    Anyway, remember, nothing with less than 300 Speed (after including the Natures and EVs). I've always thought about Alakazam, Espeon, and Swellow, so maybe suggest something for them over something I have already. KTHNXBAI
     
    I have to say that Sceptile needs a little improving:

    Sceptile@Petaya Berry
    EV: 252 Speed, 252 Sp Att, 6 Sp Def
    Nature: + Speed/- Att
    Crunch
    Dragon Claw
    Leaf Blade
    HP Fire

    I use the above setup myself for sweeping with Sceptile. Don't worry about incoming Ice Beams, he can survive a non-STAB version, giving him the power boost from Overgrow + Petaya. HP Fire works well since a lot of people like to put Steel types in Sceptile's path (especially Forrestress and Scizor, who are just asking for a 4 x strength attack for a free OHKO). Can even be a major threat to Metagross and low-health Skarmory (anything less than 30%, otherwise he just Drill Pecks you to death).
     
    No, Earthquake is not useful for Sceptile, given it's a special sweeper and Earthquake is a physical attack.
     
    Toothache said:
    No, Earthquake is not useful for Sceptile, given it's a special sweeper and Earthquake is a physical attack.
    Agreed, the only physical attack Sceptile should ever use in any sort of battle would most likely end up as HP Rock, since its super effective against all of its known weaknesses. But I still don't think Sp. Sweep Sceptile is a good thing, because then it all depends on who lands that first attack and who gets hit.
     
    First of all. Swellow pwns us all. So please allow me to give thy a ms for him. Not too great with him so gtfo my back if I screw up. =]

    Swellow (M) @ Liechi Berry
    Trait: Guts
    EVs: 6 HP / 252 Atk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Aerial Ace
    - Protect
    - Substitute
    - Steel Wing
     
    You know... Another Aerodactyl alone will own your whole team if it shows up... Your only hope would be if your Aerodactyl or Jolteon came out before (thats how the simulator works) and attacked.
     
    lol cluase aero. =]

    You could just kill it with something. Aero's dont come around that much anymore for me.
     
    I'd rather have Facade on Swellow somewhere, and let him intercept incoming Toxic attacks.
     
    I like a different Salamence.

    Salamence@Leichi Berry
    Nature:+Attack.-def
    EVs:252Attack,252 Speed, 6 Sp. attack
    Dragon Dance
    Earthquake
    Rock Slide
    Overheat/Fire Blast/Flamethrower

    You can use any of the three fire attacks for anti Skarm.
    :D
     
    maybe white herb for overheat... and i htink return is bette rthan facade. i mean if u get will-o-wisped then the 2x boost is canceled out, if u get paralysed u only have 50% chance, so u have to get poisoned and then eventually that will kill u. and if u r getting poisoned w/ toxic, id rather have endeavor when u r low. but then again its up to u... maybe consider dodrio b/c it has higher attack
     
    White herb is not worth the one use thing of keeping overheat at full power. when salac is infinitely more useful on sala imho.
     
    Mullet said:
    I like a different Salamence.

    Salamence@Leichi Berry
    Nature:+Attack.-def
    EVs:252Attack,252 Speed, 6 Sp. attack
    Dragon Dance
    Earthquake
    Rock Slide
    Overheat/Fire Blast/Flamethrower

    You can use any of the three fire attacks for anti Skarm.
    :D

    Actually, Fire Blast would be a stupid move because either FB or FT takes two hits to down a Skarmory. Use FT. OH is too risky, because you'll be DDing and don't wanna risk the stat loss and have to switch out to restore it and lose the DD. And I'd do Lum over Liechi in case of WoW and Sleep.

    -HT
     
    i'd personally use FB coz most good ppl wont give you a second chance at an Flamethrower
     
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