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Sprites For Ryoko Legacy

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Orophin

Gamer
  • 137
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    18
    Years
    These are some sprites I made for my game, Ryoko Legacy (Its in the Game Development section).

    This is Serezard, a combination of Charzard and Seviper.
    [PokeCommunity.com] Sprites For Ryoko Legacy


    This one is Metamence, a fusion of Metagross and Salamence. It was requested by Naruto of POL.
    [PokeCommunity.com] Sprites For Ryoko Legacy


    New Sprite. Mew, Deoxys and Kabutops fusion.
    [PokeCommunity.com] Sprites For Ryoko Legacy


    This is Chiyo, a sprite I've been working on. She is either going to be one of the elite four or a gym leader.
    [PokeCommunity.com] Sprites For Ryoko Legacy
     
    Sorry for the double post, but I have a bunch of new sprites to add.

    Ghoskull
    [PokeCommunity.com] Sprites For Ryoko Legacy

    Marrozor
    [PokeCommunity.com] Sprites For Ryoko Legacy

    Soldrill
    [PokeCommunity.com] Sprites For Ryoko Legacy

    Balferno
    [PokeCommunity.com] Sprites For Ryoko Legacy

    Rocket Admin
    [PokeCommunity.com] Sprites For Ryoko Legacy

    Male Grunt
    [PokeCommunity.com] Sprites For Ryoko Legacy
     
    Metamence: D: You flipped the wings ... that's a bad thing to do if you aren't gonna adjust the shading for the wings respectively.

    Chiyo: She's too thin around the abdomen, and her arms seem to be in an uncomfortable pose.

    And yeah, you're allowed to double post (or even triple) if it's for the sake of showcasing your work.

    Also, I don't really see how splices could fit in a game. I personally think that you're better off sticking with the originals or creating new pokemon from scratch.
     
    Your last two sprites are too big for normal pokémon resolution...

    Trainers usually fit in a 64x64 square.

    ~Azura.
     
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