• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Our friends from the Johto Times are hosting a favorite Pokémon poll - and we'd love for you to participate! Click here for information on how to vote for your favorites!
  • Cyndy, May, Hero (Conquest), or Wes - which Pokémon protagonist is your favorite? Let us know by voting in our poll!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

[Graphics] Sprites in General

Ace Trainer Slash

If you give me about two hours, I can make scripts
  • 236
    Posts
    6
    Years
    Hi!

    I've tried to look everywhere just for Pokemon battle sprites to edit via Paint for my ROM hack, but I'm not sure where to look. I wanted to create a meme Dugtrio middle evo as a way to buff Dugtrio without its stats raising out of nowhere, and of course a sprite to go with it. (Two Digletts)

    Any help would be appreciated. :D
     
    Last edited:
    You're using PGE, right? Just extract all the sprites, make a dupe of Diglett/Dugtrio's sprite, and edit as you please (though I strongly advise using Photoshop over ANY other image editor, ESPECIALLY with pixel art.)
     
    You're using PGE, right? Just extract all the sprites, make a dupe of Diglett/Dugtrio's sprite, and edit as you please (though I strongly advise using Photoshop over ANY other image editor, ESPECIALLY with pixel art.)

    Yes, I use PGE, and G3T :) I didn't know that you could extract sprites from it, until now. :) Thanks! I'll see if there is a more accurate pixel editor than Paint. I'm grateful for your assistance. :D
     
    Yes, I use PGE, and G3T :) I didn't know that you could extract sprites from it, until now. :) Thanks! I'll see if there is a more accurate pixel editor than Paint. I'm grateful for your assistance. :D

    Yeah PGE can extract all of the sprites as 64x256 images, and you can save them as a completely normal PNG, and import them like normal. G3HS can also import them without breaking anything AFAIK
     
    Yeah PGE can extract all of the sprites as 64x256 images, and you can save them as a completely normal PNG, and import them like normal. G3HS can also import them without breaking anything AFAIK

    That's pretty cool, I'm going to try extracting sprites tomorrow, being almost 12 am in my region. :D
     
    Back
    Top