- 502
- Posts
- 20
- Years
- Seen Jun 19, 2010
yea, it's me again =0=;; this time with mono-grass team. as always suggestions with movesets/strategies/which pokes to use are more than welcome. here's what i have so far(it's an alright team that gets some OU teams but runs into trouble with special sweeperts):
Cradily@lefties[careful]
suction cups
252hp, 252def, 6sp.def
-barrier
-rest
-rockslide
-toxic
the ev's and nature are set to maximize hp, def, sp.def, or at least it's suppose to. rockslide is there for STAB even though it's att stats are less than impressive but it's just so it's not totally hopeless against stuff that are immune to toxic. first thing it does is set barrier, and then toxic(or toxic first then barrier, difference is minimal), and then wait for the slow painful death of opponents. rest in case of synchronize or other status effects, and restores hp. if it runs into a alakazam at calm mind then i guess my best chance is to toxic, and then switch to shiftry.
Shiftry@leichi berry[adament]
early bird
252att, 129def, 129sp.def
-shadowball
-return
-leech seed
-explosion
my answer to psychic types. has some defense just in case of fire punch/ice punch.
ludicolo@lefties[calm]
swift swim
252hp, 252sp.def, 6sp.att
-leech seed
-synthesis
-surf
-thunderpunch<--maybe giga drain for stab and replenish hp? problem is the pp isn't great, but thunderpunch is useless because surf does more damage than thunderpunch on skarms. i think i'll go with ICEBEAM for dragon and other grass types.
this poke is my best sp.tank. he's probably my best bet against a kazam, or fire sweeperts for that matter. if he goes down then i'm pretty screwed. also his physical defense isn't very impressive.
venasaur @ lefties[modest]
overgrow
252hp, 122def, 136sp.def
-sleep powder
-leech seed
-giga drain
-hp fire
my favorite pokemon. i love grass types simply because of venasaur. he's pretty good, and minitank for both special and physical attackers. he's my only sleep powder user cuz i figured with sleep clause it wouldn't make sense to have sleep powder on all my pokes cuz it's a waste of move slot. this team should be build around him really.
vilepume @lefties [calm]
chlorophyll
200hp, 110def, 200sp.def
-aromatherapy <--to cure status effect of my pokes
-synthesis
-hp fire
-toxic
i pick toxic cuz unlike leech seed, toxic sticks. hp fire to take advantage of its high special i guess. i pick fire cuz so far i've run into quite a lot of steel types... i dunno, he can definitely improve. he's not that strong, i just have him simply for status heal. i figure i'd boost his defense because he needs to be able to take hits while he uses aromatherapy.
sceptile @ petaya [timid]
overgrow
252speed, 252sp.att, 6sp.def
-leaf blade
-hp ice(for dragons)
-leech seed
-sub
i think ice is alright. it OHKO salamence which are quite common. leech seed and sub is to kill snorlax and survive blissey because i can just add more specials to my sceptile but then they just bring out blissey and game over, blissey use ice beam sweep entire team(if ludicolo is dead). problem here is my team can lose out to metagross, so it's kinda like picking your poison.
Cradily@lefties[careful]
suction cups
252hp, 252def, 6sp.def
-barrier
-rest
-rockslide
-toxic
the ev's and nature are set to maximize hp, def, sp.def, or at least it's suppose to. rockslide is there for STAB even though it's att stats are less than impressive but it's just so it's not totally hopeless against stuff that are immune to toxic. first thing it does is set barrier, and then toxic(or toxic first then barrier, difference is minimal), and then wait for the slow painful death of opponents. rest in case of synchronize or other status effects, and restores hp. if it runs into a alakazam at calm mind then i guess my best chance is to toxic, and then switch to shiftry.
Shiftry@leichi berry[adament]
early bird
252att, 129def, 129sp.def
-shadowball
-return
-leech seed
-explosion
my answer to psychic types. has some defense just in case of fire punch/ice punch.
ludicolo@lefties[calm]
swift swim
252hp, 252sp.def, 6sp.att
-leech seed
-synthesis
-surf
-thunderpunch<--maybe giga drain for stab and replenish hp? problem is the pp isn't great, but thunderpunch is useless because surf does more damage than thunderpunch on skarms. i think i'll go with ICEBEAM for dragon and other grass types.
this poke is my best sp.tank. he's probably my best bet against a kazam, or fire sweeperts for that matter. if he goes down then i'm pretty screwed. also his physical defense isn't very impressive.
venasaur @ lefties[modest]
overgrow
252hp, 122def, 136sp.def
-sleep powder
-leech seed
-giga drain
-hp fire
my favorite pokemon. i love grass types simply because of venasaur. he's pretty good, and minitank for both special and physical attackers. he's my only sleep powder user cuz i figured with sleep clause it wouldn't make sense to have sleep powder on all my pokes cuz it's a waste of move slot. this team should be build around him really.
vilepume @lefties [calm]
chlorophyll
200hp, 110def, 200sp.def
-aromatherapy <--to cure status effect of my pokes
-synthesis
-hp fire
-toxic
i pick toxic cuz unlike leech seed, toxic sticks. hp fire to take advantage of its high special i guess. i pick fire cuz so far i've run into quite a lot of steel types... i dunno, he can definitely improve. he's not that strong, i just have him simply for status heal. i figure i'd boost his defense because he needs to be able to take hits while he uses aromatherapy.
sceptile @ petaya [timid]
overgrow
252speed, 252sp.att, 6sp.def
-leaf blade
-hp ice(for dragons)
-leech seed
-sub
i think ice is alright. it OHKO salamence which are quite common. leech seed and sub is to kill snorlax and survive blissey because i can just add more specials to my sceptile but then they just bring out blissey and game over, blissey use ice beam sweep entire team(if ludicolo is dead). problem here is my team can lose out to metagross, so it's kinda like picking your poison.
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