Kazbat028
The Only Guy With a Girlfriend
- 84
- Posts
- 15
- Years
- Seen Sep 5, 2011
Okay guys. Here's my team. Give it a rate.
Aerodactyl @ Focus Sash
[Pressure] Jolly
4 HP / 252 Atk / 252 Spe
- Earthquake
- Taunt
- Stealth Rock
- Stone Edge
Pretty straightforward, but is an epic anti-lead. Destroys most 'set-up' leads but falls to offensive leads. I usually try Taunt or Earthquake first turn, then set up the stealth rocks. Sometimes it OHKO's the other's lead. Then I laugh.
Togekiss @ Leftovers
[Serene Grace] Modest
252 HP / 104 Spe / 152 Sp. Atk
- Air Slash
- Baton Pass
- Nasty Plot
- Roost
Late game, for when many obvious counters are mostly gone. Almost nothing takes a 6+ air slash - or two 4+ air slashes - or 3 2+ air slashes - and even if it's swept something, it can pass those setups off.
Uxie @ Leftovers
[Levitate] Bold
80 HP / 212 Def / 212 Sp. Def
- Toxic
- Protect
- Substitute
- U - Turn
Staller. It helps earlier game to poison, force some switches, whittle down health etc.
Mamoswine @ Choice Scarf
[Snow Cloak] Adamant
4 HP / 252 Atk / 252 Spe
-Ice Shard
-Earthquake
-Stone Edge
-Superpower
Sweeper with decent coverage. Ice shard is nasty, unexpected priority and Scarf lets it get in that extra Superpower.
Starmie @ Life Orb
[Timid] Natural Cure
4 HP / 252 Sp. Atk / 252 Spe
-Thunderbolt
-Psychic
-Ice Beam
-Surf
Special sweeper with unmatched coverage. If it gets a 2+ or 4+ from Togekiss, you pretty much lose. The shame is that it's made of glass - that's why Timid nature helps so much. Also OHKO'S DD'd Gyarados with Thunderbolt.
Magnezone @ Life Orb
[Magnet Pull] Hasty
96 Atk / 252 Sp. Atk / 156 Spe
-HP Fire
-Explosion
-Signal Beam
-Thunderbolt
This used to be rotom, but scizor and skarm were destroying my team. This thing OHKO's both of them and best of all they can't escape Magnet Pull. Signal beam hits suprising OHKOs on most psychic-types except Uxie.
Aerodactyl @ Focus Sash
[Pressure] Jolly
4 HP / 252 Atk / 252 Spe
- Earthquake
- Taunt
- Stealth Rock
- Stone Edge
Pretty straightforward, but is an epic anti-lead. Destroys most 'set-up' leads but falls to offensive leads. I usually try Taunt or Earthquake first turn, then set up the stealth rocks. Sometimes it OHKO's the other's lead. Then I laugh.
Togekiss @ Leftovers
[Serene Grace] Modest
252 HP / 104 Spe / 152 Sp. Atk
- Air Slash
- Baton Pass
- Nasty Plot
- Roost
Late game, for when many obvious counters are mostly gone. Almost nothing takes a 6+ air slash - or two 4+ air slashes - or 3 2+ air slashes - and even if it's swept something, it can pass those setups off.
Uxie @ Leftovers
[Levitate] Bold
80 HP / 212 Def / 212 Sp. Def
- Toxic
- Protect
- Substitute
- U - Turn
Staller. It helps earlier game to poison, force some switches, whittle down health etc.
Mamoswine @ Choice Scarf
[Snow Cloak] Adamant
4 HP / 252 Atk / 252 Spe
-Ice Shard
-Earthquake
-Stone Edge
-Superpower
Sweeper with decent coverage. Ice shard is nasty, unexpected priority and Scarf lets it get in that extra Superpower.
Starmie @ Life Orb
[Timid] Natural Cure
4 HP / 252 Sp. Atk / 252 Spe
-Thunderbolt
-Psychic
-Ice Beam
-Surf
Special sweeper with unmatched coverage. If it gets a 2+ or 4+ from Togekiss, you pretty much lose. The shame is that it's made of glass - that's why Timid nature helps so much. Also OHKO'S DD'd Gyarados with Thunderbolt.
Magnezone @ Life Orb
[Magnet Pull] Hasty
96 Atk / 252 Sp. Atk / 156 Spe
-HP Fire
-Explosion
-Signal Beam
-Thunderbolt
This used to be rotom, but scizor and skarm were destroying my team. This thing OHKO's both of them and best of all they can't escape Magnet Pull. Signal beam hits suprising OHKOs on most psychic-types except Uxie.