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Team Advice

eveelution

RolePlay Minion
  • 282
    Posts
    15
    Years
    I'm looking for advice on move-sets and items. For Slot 6, I'm open to training a different psychic pokemon. I'm on the battle frontier.

    Slot 1
    Togekiss @ Quick Claw
    Serene Grace
    Mild
    - Water Pulse
    - Defog
    - Shock Wave
    - Fly
    Togekiss is great for double battles with Golem at her side. Golem EQs, while Togekiss SWs/WPs. If there is time, I will fly, but Golem often doesn't survive the wait.

    Slot 2
    Infernape @ Flame Plate
    Blaze
    Hasty
    - Grass Knot
    - Flame Wheel
    - Return
    - Close Combat
    Grass Knot is for a surprise attack on waters and grounds that Infernape outspeeds. Return provides a decent coverage/filler move, and CC and FW are for the STAB.

    Slot 3
    Luxray @ Dread Plate
    Rivalry
    Bashful
    - Tackle
    - Thunder Fang
    - Bite
    - Charge Beam
    Tackle has actually helped me through countless situations, T-fang and Charge Beam are for a two different ways of electrocuting the opponet. I picked bite over crunch for the flinch power.

    Slot 4
    Umbreon @ Dread Plate
    Synchronize
    Relaxed
    - Dig
    - Assurance
    - Cut
    - Faint Attack
    My little Umbreon is never leaving my side, and dig has actually been rather useful. I'm debating on teaching him Psychic and Moonlight, in place of cut and assurance.

    Slot 5
    Golem @ Hard Stone
    Rock Head
    Impish
    - Stone Edge
    - Double Edge
    - Rock Smash
    - Earthquake
    Super usefull. She can pack quite a punch, and I swear that during the E4, half of the attacks aimed at her missed. She's like a good luck charm. Really makes me respect Golems now a-days. I might replace Rock Smash for a better fighting type move...

    Slot 6
    Slot six can be any number of things, as it is still up for grabs. I'm looking for a good Psy user, I'm going to have to ponder on Jinx for that ice type.
    Either
    Bronzong @ Mind Plate
    Heat proof
    Hardy
    - Extrasensory
    - Iron Defense
    - Gyro Ball
    - Payback
    I want him to be able to wall physical attackers, while hitting with one of three elements. Dark, Psy, or Steel.

    Or

    Alakazam @ Odd Incense
    Synchronize
    Quiet
    - Psycho Cut
    - Iron Tail (Changeable)
    - Recover
    - Calm Mind
    My Psychic sweeper. I want something to replace Iron Tail that wouldn't be expected. Maybe an ice type move if possible...

    Thanks for any help in advance!
     
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