- 154
- Posts
- 16
- Years
- my house
- Seen Aug 24, 2012
Team At A Glance
*pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed*Now For the Good Stuff
![[PokeCommunity.com] Team Bad - UU RMT [PokeCommunity.com] Team Bad - UU RMT](https://www.arkeis.com/images/pokemonfactory/venusaur.png)
Venusaur @ Choice Scarf
Ability: Overgrow
EVs: 68 Atk/252 Spd/188 SAtk
Naive nature (+Spd, -SDef)
- Earthquake
- Leaf Storm
- Sludge Bomb
- Sleep Powder
This may actually be my favorite lead to use, but I'm open to change since the stuff I was using it for are gone now. Basically this is the surefire way to keep hazards from going up early game, letting Moltres come in early game to weaken their defenses and to make it easy for Swellow to come in and sweep later on. Earthquake was mainly for Raikou, but I don't need that anymore, either the EV's and stuff can be changed or the lead can be changed. If an Aggron comes in on Swellow and sets up a Rock Polish, this thing outspeeds[if Aggron is Adamant] and Earthquake does 51-61% and then gets OHKO'd if I did my calcs right :(
![[PokeCommunity.com] Team Bad - UU RMT [PokeCommunity.com] Team Bad - UU RMT](https://www.arkeis.com/images/pokemonfactory/registeel.png)
Registeel @ Leftovers
Ability: Clear Body
EVs: 252 HP/100 Atk/156 SDef
Careful nature (+SDef, -SAtk)
- Stealth Rock
- Thunder Wave
- Iron Head
- Explosion
Mssr. Registeel, how I love thee. Standard set is standard so I won't go into that. Basically I was looking at my team as I was building it and it was pretty frail/SR weak, so I needed something that wasn't that can help my team defensively and get SR up to wear stuff down as they switch into Moltres/Swellow.
![[PokeCommunity.com] Team Bad - UU RMT [PokeCommunity.com] Team Bad - UU RMT](https://www.arkeis.com/images/pokemonfactory/drapion.png)
Drapion @ Life Orb
Ability: Sniper
EVs: 252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Swords Dance
- Night Slash
- Earthquake
- Cross Poison
SD Drapion is pretty snazzy. It comes in anything it resists and gets a SD in and then starts to work them over mid-game, opening up Swellow's late game sweep. Aside from that, it has swept teams on its own, but they weren't good teams if they got swept by a SD Drapion imo.
![[PokeCommunity.com] Team Bad - UU RMT [PokeCommunity.com] Team Bad - UU RMT](https://www.arkeis.com/images/pokemonfactory/moltres.png)
Moltres @ Life Orb
Ability: Pressure
EVs: 252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Roost
- Hidden Power [Grass]
- Air Slash
- Flamethrower
God this thing is overpowering. This comes out early game and just tears it up, wearing their team down a lot, making it easier for Swellow to come in later on. Even though it's meant to wear the team down for a Swellow sweep, this thing tends to pretty much take out at least 2/3 of the team on its own. This really should have BL over Raikou imo.
![[PokeCommunity.com] Team Bad - UU RMT [PokeCommunity.com] Team Bad - UU RMT](https://www.arkeis.com/images/pokemonfactory/gabite.png)
Gabite @ Choice Band
Ability: Sand Veil
EVs: 252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Outrage
- Dragon Claw
- Earthquake
- Stone Edge
This is fun to use. It was scarfed, but it couldn't hit anything hard enough, but as a Bander this thing is crazy. Comes in on Thunder Waves aimed at whatever Swellow switches to and does 75% minimum with EQ on Registeel, which is plenty for what I need it to be at for Swellow to take it out after SR. Wears stuff down fast, but doesn't really last long
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![[PokeCommunity.com] Team Bad - UU RMT [PokeCommunity.com] Team Bad - UU RMT](https://www.arkeis.com/images/pokemonfactory/swellow.png)
Swellow @ Toxic Orb
Ability: Guts
EVs: 252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Brave Bird
- Quick Attack
- U-turn
- Facade
Swellow is on pretty much all my UU teams because it's just a beast. This thing is so devastating and so easy to get in without taking damage. Earthquakes aimed at Regi and Drapion open up the other team for some devastation if they don't have a steel type to put in.
Conclusion
Everything about this team is designed to get Swellow to end things really soon after it comes in. One major thing I could see happening here is fitting Spikes in, but there aren't really a lot of good Spikers left, guess I could throw Oma in over something[Venu?] to give Drapion/Swellow/Moltres more chances to switch in. Could use something better to come in on RP Aggron I think
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