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blackpill

swallow me down
  • 9
    Posts
    20
    Years
    • Seen Jan 2, 2005
    lonely banette ♂ [insomnia]
    ev @ atk & spd
    . shadow ball
    . return
    . thunderwave
    . destiny bond


    modest vaporeon ♂ [water absorb]
    ev @ hp & spatk
    . surf
    . ice beam
    . substitute
    . wish


    adamant crobat ♂ [inner focus]
    ev @ atk & spd
    . aerial ace
    . sludge bomb
    . toxic
    . whirlwind


    modest houndoom ♂ [early bird]
    ev @ spd & spatk
    . crunch
    . flamethrower
    . solar beam
    . sunny day


    modest gardevoir ♂ [synchronize]
    ev @ spd & spatk
    . psychic
    . thunderbolt
    . calm mind
    . rest


    lonely primeape ♂ [vital spirit]
    ev @ atk & spd
    . brick break
    . rock slide
    . earthquake
    . bulk up


    team is really hard to put to sleep :classic:. if you have a question about why i did something...do ask. otherwise...please rate how it stands.

    also...i could reverse and have vaporeon be the toxi-sweeper rather than crobat.

    which would then be...

    vaporeon ♂
    ev @ hp & spatk
    . surf
    . toxic
    . roar
    . wish


    crobat ♂
    ev @ atk & spd
    . shadow ball
    . sludge bomb
    . aerial ace
    . confuse ray


    which works better? crobat or vaporeon as toxi-sweeper? i chose crobat over vaporeon because of...obviously, speed.
     
    Crobat + Toxic is bad. If something with Lum Berry gets hit they will just figure it out and send out something like Lax and start attacking you. Also, Ninjask + Something with high Atk could sweep your team if Vaporeon faints, Hazing Crobat would be much better, atleast you could waste it up and start sweeping.
     
    i did have haze on crobat before.

    someone on another board told me it was an extremely stupid idea to have a hazebat...and i listened =(

    so you think i should keep a hazebat?

    i'd throw away confuse ray...crobat isn't designed to last very long.

    also, even if they send out something like snorlax, i could whirlwind away and still toxicate the rest of the team. =d...it's designed to toxi-sweep.
     
    Whirlwind always stikes 2nd and Crobat could get Returned to death by Snorlax on that turn...

    Choice Banding Crobat is a good choice (I think...)
     
    Banette - I prefer something of an annoyer for Banette:

    Banette@Lum Berry
    EV: 129 Att, 252 Speed, 129 Def
    Nature: + Att/Speed, - Sp Att
    Spite
    Shadow Ball
    Knock Off
    HP Fighting/Rock

    Vaporeon - I'd rather stick some form of hitting Water types. Go with

    Vaporeon@Petaya Berry
    EV: HP up to 404, rest in Sp Att and Sp Def
    Nature: + Sp Att, - Att
    Ice Beam
    Surf
    HP Electric
    Substitute

    Pseudo boltbeam fun.

    Crobat - Not a fan of CB Crobat personally, so easy to mess them over.

    Crobat@Lum/Liechi Berry
    EV: 252 Att, 252 Speed, 6 Def
    Nature: + Speed, - Sp Att
    Shadow Ball
    Toxic
    HP Fighting
    Aerial Ace

    Houndoom - give him Flash Fire, makes for extra Fire protection

    Houndoom@Petaya/Lum Berry
    EV: 252 Sp Att, 252 Speed, 6 Sp Def
    Nature: + Sp Att, - Att
    Pursuit/Crunch
    Flamethrower
    Sunny Day
    Solarbeam

    Gardevior - no problems there

    Primeape - guess it works, although I doubt Primeape has the defence to survive long enough to speedsweep. Primeape has just enough speed to Subreversal though...

    Primeape@Salac Berry
    EV: 252 Att, 252 Speed, 6 Def
    Nature: + Att, - Sp Att
    Substitute
    Reversal
    HP Ghost
    Rock Slide
     
    Banette- the problem is that it's still not that fast, which is a major problem. It can't survive a hit, and its speed is only decent. Personally, I like knock off on it against tankers, or some sort of an annoyer that really don't rely on physical sweeping. It's very difficult to sweep with a speed like that, yet not having a real charming attack power either.

    Vaporeon- you WILL want haze/roar instead of sub... better believe it. Crobat is a terrible hazer. Vaporeon on the other hand, is excellent. Vaporeon is a great tanker, with the best anti-calmcune ability ever.

    Crobat- much better to use the standard 4 sweeping move (or one of them being quick attack) than this. Crobat really shouldn't be stalling with a speed and attack that's born to sweep. Choice band or not is up to you.

    Houndoom- use pursuit over crunch... pursuit got a wicked ability that can decimate your opponent if used right (pursuit will definitely be used more if only there are other dark types that can actually sp.sweep)

    Primeape- you will want to use cross chop over brick break, as the power difference is just too great. I don't think that Primeape can use earthquake... If you get access to Hidden Power, then use HP Ghost for that slot. Otherwise, return.
     
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