myrrh25
New account soon.
- 178
- Posts
- 15
- Years
- Littleroot Town
- Seen Nov 2, 2010
Okay, something I've never tried before, a Sandstorm team.
The Lead
Hippowdon "The Bulk" @Custap Berry
Ability: Sand Stream - The Pokemon summons a sandstorm in battle.
Careful, 252 Defense, 252 Sp Def
Stealth Rock
Roar
Earthquake
Stone Edge
Role: Hippowdon leads to get the sandstorm going, then attempt to get stealth rock up. He'll then attack depending on his opponent, by the end of the second turn his Custap Berry should've activated, giving him another free hit and hopefully going out in style by taking an opponent down with him.
The Defense
Gliscor "Impale" @Leftovers
Ability: Sand Veil - Boosts the Pokemon's evasion in a sandstorm.
Impish, 252 HP, 252 Defense
Earthquake / Stone Edge (advice here please.)
Toxic
Roost
Stealth Rock
Role: My main defense wall, Toxic on his first turn in, then stall. Stealth Rock is there incase Hippowdon takes a taunting and can't set it up. I have Earthquake incase a Steel-type comes in and I can't use Toxic on it. Sandstorm gives it a 20% evasion chance thanks to the Sand Veil ability.
The Special Defense
Snorlax "Poopface" @Leftovers
Ability: Thick Fat - Raises resistance to Fire and Ice-type moves.
Adamant, 252 Atk, 252 Sp Def
Body Slam
Crunch
Fire Punch
Earthquake
Role: Snorlax is one of my two Physical attackers, but he's my most Specially bulky Pokemon in the defenses, so he's usually a switch-in on any Special Attackers, especially Fire and Ice due to Thick Fat ability. Crunch, Earthquake and Fire Punch in unison give pretty good type coverage, and Body Slam is for the ParaHax chance on any sweepers or Dragon Dancers he might come across.
The Calm One
Jirachi "Jirree" @Leftovers
Ability: Serene Grace - Boosts the likelihood of added effects appearing.
Timid, 252 HP, 252 Speed
Protect
Calm Mind
Psychic
Thunderbolt
Role: Jirachi is a key member of my team, if it's given a chance to set-up Calm Mind, he'll take it regardless of the consequences. Leftovers and 404 HP means he can take some beating from Special Attackers once Calm Mind is up. His speed also allows him to attempt a sweep once he's Calm Mind'ed a few times.
The Emperor
Empoleon "Pingu" @Life Orb
Ability: Torrent - Powers up Water-type moves in a pinch.
Modest, 252 Sp Atk, 252 Speed
Agility
Ice Beam
Grass Knot
Surf
Role: My main Special Sweeper. Agility on turn one and then proceed to sweep with any of the special attacks listed. Life Orb helps it get down to Torrent range, boosting Surf by 50%.
The Late Great
Scizor "Red Mist" @Muscle Band
Ability: Technician - Powers up the Pokemon's weaker moves.
Adamant, 252 Attack, 252 Speed
Swords Dance
Bullet Punch
Aerial Ace
Brick Break
Role: This late-game sweeper is not one you want to give a chance to use Swords Dance. Aerial Ace gives coverage against Machamp that tries to Dynamicpunch all over Scizor's face. Bullet Punch for priority STAB, and Brick Break for Blissey and anything else that threatens Scizor, which less face it, isn't much.
The Lead
Hippowdon "The Bulk" @Custap Berry
Ability: Sand Stream - The Pokemon summons a sandstorm in battle.
Careful, 252 Defense, 252 Sp Def
Stealth Rock
Roar
Earthquake
Stone Edge
Role: Hippowdon leads to get the sandstorm going, then attempt to get stealth rock up. He'll then attack depending on his opponent, by the end of the second turn his Custap Berry should've activated, giving him another free hit and hopefully going out in style by taking an opponent down with him.
The Defense
Gliscor "Impale" @Leftovers
Ability: Sand Veil - Boosts the Pokemon's evasion in a sandstorm.
Impish, 252 HP, 252 Defense
Earthquake / Stone Edge (advice here please.)
Toxic
Roost
Stealth Rock
Role: My main defense wall, Toxic on his first turn in, then stall. Stealth Rock is there incase Hippowdon takes a taunting and can't set it up. I have Earthquake incase a Steel-type comes in and I can't use Toxic on it. Sandstorm gives it a 20% evasion chance thanks to the Sand Veil ability.
The Special Defense
Snorlax "Poopface" @Leftovers
Ability: Thick Fat - Raises resistance to Fire and Ice-type moves.
Adamant, 252 Atk, 252 Sp Def
Body Slam
Crunch
Fire Punch
Earthquake
Role: Snorlax is one of my two Physical attackers, but he's my most Specially bulky Pokemon in the defenses, so he's usually a switch-in on any Special Attackers, especially Fire and Ice due to Thick Fat ability. Crunch, Earthquake and Fire Punch in unison give pretty good type coverage, and Body Slam is for the ParaHax chance on any sweepers or Dragon Dancers he might come across.
The Calm One
Jirachi "Jirree" @Leftovers
Ability: Serene Grace - Boosts the likelihood of added effects appearing.
Timid, 252 HP, 252 Speed
Protect
Calm Mind
Psychic
Thunderbolt
Role: Jirachi is a key member of my team, if it's given a chance to set-up Calm Mind, he'll take it regardless of the consequences. Leftovers and 404 HP means he can take some beating from Special Attackers once Calm Mind is up. His speed also allows him to attempt a sweep once he's Calm Mind'ed a few times.
The Emperor
Empoleon "Pingu" @Life Orb
Ability: Torrent - Powers up Water-type moves in a pinch.
Modest, 252 Sp Atk, 252 Speed
Agility
Ice Beam
Grass Knot
Surf
Role: My main Special Sweeper. Agility on turn one and then proceed to sweep with any of the special attacks listed. Life Orb helps it get down to Torrent range, boosting Surf by 50%.
The Late Great
Scizor "Red Mist" @Muscle Band
Ability: Technician - Powers up the Pokemon's weaker moves.
Adamant, 252 Attack, 252 Speed
Swords Dance
Bullet Punch
Aerial Ace
Brick Break
Role: This late-game sweeper is not one you want to give a chance to use Swords Dance. Aerial Ace gives coverage against Machamp that tries to Dynamicpunch all over Scizor's face. Bullet Punch for priority STAB, and Brick Break for Blissey and anything else that threatens Scizor, which less face it, isn't much.
Let the dissappointment begin. :D
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