champagnepapi
exile
- 1,785
- Posts
- 14
- Years
- new england
- Seen Sep 4, 2016
I've decided to give it one last shot, the final glimmer of hope. This is by far my best team, hitting 1100 on smogon, a personal first.
Mamoswine @ Focus Sash
Oblivious/Adamant
4 HP/252 Atk/252 Speed
Stealth Rock/Ice Shard/Earthquake/Superpower
A great lead, scares other things off, and can come in later in the game to eat stuff. Superpower is for beating things like T-Tar and other Mamo (I look at you, Vrai).
Jellicent @ Leftovers
Water Absorb/Calm
248 HP/24 Def/188 SpDef/48 Spe
Scald/Taunt/Recover/Toxic
Specially defensive Jelli with a bit of Defense evs to add bulk. The extra 4 speed evs are to Taunt other Jellicent and then inflict them with Toxic.
Thundurus @ Leftovers
Prankster/Modest
4 HP/252 SpAtk/252 Speed
Thunderbolt/Hidden Power Ice/Focus Blast/Thunder Wave
Timid? Who needs Timid? In all seriousness, though, it's still quite capable of outspeeding stuff, and now killing them, courtesy of a Modest nature. I'm sure I'm going to see the words "Nasty Plot" in everyone's posts, but hear me out. Thundurus is capable of inflicting massive damage, with no boosts alone, it lacks a Life Orb because it's meant to survive a few turns. The ace in the hole that I'm packing with this guy is Thunder Wave. When I'm about to die, or up against something that's a threat to my team (like Heatran) then I suicide and Thunder Wave. Once you're paralyzed, you instantly become Chomp and Swampert fodder.
Skarmory @ Leftovers
Sturdy/Impish
252 HP/252 Def/4 SpDef
Spikes/Roost/Brave Bird/Whirlwind
The greatest physical wall in existence. It walls whatever Swampert and Jellicent do not. I was thinking of making it a Foretress, for T-Spikes and Rapid Spin, but Skarmory is far more useful, so I'll probably be sticking with it, unless convinced otherwise.
Garchomp @ Leftovers
Sand Veil/Jolly
4 HP/252 Atk/252 Speed
Swords Dance/Earthquake/Outrage/Fire Fang
This thing is a behemoth. The only things that beat it are faster than it, or know Ice Shard, but that's why I run T-Wave on Thundurus ;). All in all, this thing is pretty much the team's secondary janitor, if Thundurus has already been sacrificed and it does its job damn well. I might switch Leftovers with Yache, however.
Swampert @ Leftovers
Torrent/Relaxed
248 HP/216 Def/44 SpDef
Stealth Rock/Ice Beam/Earthquake/Roar
Walls a lot of things that would kill me otherwise, such as Starmie and Thundurus. I gave it Stealth Rockbecause I follow Smogon sets like a mindless sheep just in case Mamo switches out and Swampert gets entangled in passive combat, or knows the enemy is going to switch and has the ability to put some Rocks up, which it usually does.
Things that this team really hates:
Hydreigon
Latios
Jellicent
Skarmory
Breloom
Conkeldurr
Entry Hazards
![[PokeCommunity.com] Team One-Last-Shot [PokeCommunity.com] Team One-Last-Shot](https://i980.photobucket.com/albums/ae289/CKmaster/Lastshot.jpg)
Mamoswine @ Focus Sash
![[PokeCommunity.com] Team One-Last-Shot [PokeCommunity.com] Team One-Last-Shot](https://dialgafans.pytalhost.de/Front/473.gif)
Oblivious/Adamant
4 HP/252 Atk/252 Speed
Stealth Rock/Ice Shard/Earthquake/Superpower
A great lead, scares other things off, and can come in later in the game to eat stuff. Superpower is for beating things like T-Tar and other Mamo (I look at you, Vrai).
Jellicent @ Leftovers
![[PokeCommunity.com] Team One-Last-Shot [PokeCommunity.com] Team One-Last-Shot](https://dialgafans.pytalhost.de/Front/593.gif)
Water Absorb/Calm
248 HP/24 Def/188 SpDef/48 Spe
Scald/Taunt/Recover/Toxic
Specially defensive Jelli with a bit of Defense evs to add bulk. The extra 4 speed evs are to Taunt other Jellicent and then inflict them with Toxic.
Thundurus @ Leftovers
![[PokeCommunity.com] Team One-Last-Shot [PokeCommunity.com] Team One-Last-Shot](https://dialgafans.pytalhost.de/Front/642s.gif)
Prankster/Modest
4 HP/252 SpAtk/252 Speed
Thunderbolt/Hidden Power Ice/Focus Blast/Thunder Wave
Timid? Who needs Timid? In all seriousness, though, it's still quite capable of outspeeding stuff, and now killing them, courtesy of a Modest nature. I'm sure I'm going to see the words "Nasty Plot" in everyone's posts, but hear me out. Thundurus is capable of inflicting massive damage, with no boosts alone, it lacks a Life Orb because it's meant to survive a few turns. The ace in the hole that I'm packing with this guy is Thunder Wave. When I'm about to die, or up against something that's a threat to my team (like Heatran) then I suicide and Thunder Wave. Once you're paralyzed, you instantly become Chomp and Swampert fodder.
Skarmory @ Leftovers
![[PokeCommunity.com] Team One-Last-Shot [PokeCommunity.com] Team One-Last-Shot](https://dialgafans.pytalhost.de/Front/227.gif)
Sturdy/Impish
252 HP/252 Def/4 SpDef
Spikes/Roost/Brave Bird/Whirlwind
The greatest physical wall in existence. It walls whatever Swampert and Jellicent do not. I was thinking of making it a Foretress, for T-Spikes and Rapid Spin, but Skarmory is far more useful, so I'll probably be sticking with it, unless convinced otherwise.
Garchomp @ Leftovers
![[PokeCommunity.com] Team One-Last-Shot [PokeCommunity.com] Team One-Last-Shot](https://dialgafans.pytalhost.de/Front/445s.gif)
Sand Veil/Jolly
4 HP/252 Atk/252 Speed
Swords Dance/Earthquake/Outrage/Fire Fang
This thing is a behemoth. The only things that beat it are faster than it, or know Ice Shard, but that's why I run T-Wave on Thundurus ;). All in all, this thing is pretty much the team's secondary janitor, if Thundurus has already been sacrificed and it does its job damn well. I might switch Leftovers with Yache, however.
Swampert @ Leftovers
![[PokeCommunity.com] Team One-Last-Shot [PokeCommunity.com] Team One-Last-Shot](https://dialgafans.pytalhost.de/Front/260.gif)
Torrent/Relaxed
248 HP/216 Def/44 SpDef
Stealth Rock/Ice Beam/Earthquake/Roar
Walls a lot of things that would kill me otherwise, such as Starmie and Thundurus. I gave it Stealth Rock
Things that this team really hates:
Hydreigon
Latios
Jellicent
Skarmory
Breloom
Conkeldurr
Entry Hazards