- 1
- Posts
- 1
- Years
- Seen Jul 27, 2023
Hi guys, im new, and im trying my best to make a nice game.
Im have an issue where my player cant use doors witch lead to my starting zone, because he get not portet where he used to be.
Instead the player get always portet on a different spot. Its always the same map/location he get portet.Its always the middle from another map.
It doesnt matter if i use another door, or if i make new door events.
The funny thing is: This happens ,@ all my doors and its always the first door after starting debug menu and play my game.
I tried to change the transport player script for my doors or delete them and make new ones but i doesnt matter if i change transport location, it ends always at the same spot.
Do anyone know how to fix this?
If you can describe it step by step for a noob like me would be great.
I spend already several days on my game and this issue steals all my motivation.
EDIT: Its effect just outdoor-doors. And even if im start debugmenu with a startpoint on a outsidemap i get portet to the spot i told you before.
Im have an issue where my player cant use doors witch lead to my starting zone, because he get not portet where he used to be.
Instead the player get always portet on a different spot. Its always the same map/location he get portet.Its always the middle from another map.
It doesnt matter if i use another door, or if i make new door events.
The funny thing is: This happens ,@ all my doors and its always the first door after starting debug menu and play my game.
I tried to change the transport player script for my doors or delete them and make new ones but i doesnt matter if i change transport location, it ends always at the same spot.
Do anyone know how to fix this?
If you can describe it step by step for a noob like me would be great.
I spend already several days on my game and this issue steals all my motivation.
EDIT: Its effect just outdoor-doors. And even if im start debugmenu with a startpoint on a outsidemap i get portet to the spot i told you before.