the baton passer/roar team.

arthraxx1313

Arthraxx1313
  • 6
    Posts
    17
    Years
    The main purpose on my team is to build up my suicune and have it wreck havoc on teams.

    Forresstress
    @leftovers
    Impish
    EQ
    spikes
    Rapid Spin
    Explosion

    He is my lead of pokemon. A nice physical tank who can deal the damage with earthquake, while setting spikes or switching in to take some out.

    Umbreon
    Impish
    @leftovers
    Mean Look
    Baton Pass
    Wish
    Yawn

    HIs surprisingly able HP and defense combo allows it to take an unstabbed fighting type attack fairly well. Once open is mean looked, wish or yawn are used. Baton pass allows for the pokemon to be trapped by mean look and put at the mercy of the next pokemon.

    Vaporeon
    Bold
    @leftovers
    Surf
    Baton Pass
    Wish
    Acid armor

    With all those physical sweepers around acid armor is a must. Baton pass allows for healing and/or defense boost to any pokemon. Surf is for stab and to use the nice sp. attack of vaporeon. vaporeon and/or umbreon maybe use in a different order depending on the situation.

    Blissey
    Bold
    @Leftovers
    Seismic Toss
    Stealth Rock
    Softboiled
    Aromatherapy

    Support moves aromatherapy and stealth rock work well with my strategy. Softboiled is a must. Seismic toss to take care of those pesky sp. attackers who refuse to swich out.

    Suicune
    Bold
    @leftovers
    Calm Mind
    Roar
    Surf
    Rest

    After a mean look, a few acid armors, a few baton passes, and combination of stealth rock/spkies, here comes suicune. Calm mind to boost its special defense and attack to astronomical levels. Surf for STAB. Roar to make full use of those spikes, stealth rocks as well as to phaze out opponents. Rest in case it needs it :)
    (if suicune is in after all those power ups, nothing will stop it.)

    Metagross
    Adamant
    @Life orb
    Earthquake
    Meteor mash
    bullet punch
    Ice punch

    Bullet punch is a must as it will catch the opponent off guard and finish them. EQ and Meteor mash for power. Ice punch for those dragons and their fire attacks.

    Rate away
     
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