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Edit: For those interested in getting the most out of prestige training as of version 1.11.2 (iOS) and 0.41.2 (Android), you should know the following.
Prestige formula:
This formula is unchanged from the previous version of Pokémon GO. However, now with the ability to bring in six Pokémon to train, the game only takes into account the highest level Pokémon you bring into the Gym, regardless of whether or not you use it in battle.
Based on this video I recorded...
The highest CP Pokémon I had in my party at the time was a CP2435 Lapras.
First match: Vs. CP397 Bulbasaur
Points gained: 100 (based on the formula, it would be in the negatives, so the minimum of 100 points applies here)
Second match: Vs. CP2200 Snorlax
Points gained: 310 * (2200 / 2435) - 55 = 225.082
Third match: Vs. CP2298 Vaporeon
Points gained: 310 * (2298 / 2435) - 55 = 237.559
Fourth match: Vs. CP3048 Dragonite
Points gained: 500 * (3048 / 2435) = 625.873
100 + 225.082 + 237.559 + 625.873 = 1189 prestige points as shown at the end of the video.
Ta-da.
So what you should do from a strategy standpoint is very straightforward. Just pick all Pokémon that's around the range of all the defending Pokémon's CP levels and use them in battle. Or if you're daring, the minimum CP you can use while staying alive and making progress. In the video above, I would have been better off using my offensive CP2435 Lapras rather than my lower level one as the resulting prestige gained wouldn't have changed. Or I could've just not brought that Lapras along and gained a lot more prestige points in the end.
Original theorycrafting/thought-dump (for reference only; don't use as facts):
Prestige formula:
If your attacking Pokémon CP < defending Pokémon CP:
500 * (Defender CP / Attacker CP)
If your attacking Pokémon CP > defending Pokémon CP:
310 * (Defender CP / Attacker CP) – 55
minimum prestige gained is 100
500 * (Defender CP / Attacker CP)
If your attacking Pokémon CP > defending Pokémon CP:
310 * (Defender CP / Attacker CP) – 55
minimum prestige gained is 100
This formula is unchanged from the previous version of Pokémon GO. However, now with the ability to bring in six Pokémon to train, the game only takes into account the highest level Pokémon you bring into the Gym, regardless of whether or not you use it in battle.
Based on this video I recorded...
The highest CP Pokémon I had in my party at the time was a CP2435 Lapras.
First match: Vs. CP397 Bulbasaur
Points gained: 100 (based on the formula, it would be in the negatives, so the minimum of 100 points applies here)
Second match: Vs. CP2200 Snorlax
Points gained: 310 * (2200 / 2435) - 55 = 225.082
Third match: Vs. CP2298 Vaporeon
Points gained: 310 * (2298 / 2435) - 55 = 237.559
Fourth match: Vs. CP3048 Dragonite
Points gained: 500 * (3048 / 2435) = 625.873
100 + 225.082 + 237.559 + 625.873 = 1189 prestige points as shown at the end of the video.
Ta-da.
So what you should do from a strategy standpoint is very straightforward. Just pick all Pokémon that's around the range of all the defending Pokémon's CP levels and use them in battle. Or if you're daring, the minimum CP you can use while staying alive and making progress. In the video above, I would have been better off using my offensive CP2435 Lapras rather than my lower level one as the resulting prestige gained wouldn't have changed. Or I could've just not brought that Lapras along and gained a lot more prestige points in the end.
Original theorycrafting/thought-dump (for reference only; don't use as facts):
Spoiler:
I'm sure many players have been checking out to see how much leveling up a Gym's prestige is in the most recent update in Pokémon GO.
Some players have claimed they don't notice a difference. Others are having some difficulty gaining prestige points.
I've dabbled a bit after work today and at least from my experience, leveling prestige is much easier solely because you can carry a team of six Pokémon with you. It doesn't seem like the formula for prestige points gained per match (dependent on the Pokémon matchup) changed.
For instance, I raised the Gym on the left from level 1 to 5 on my own. The session took approximately 20 minutes, but that included taking the time experimenting with selecting which Pokémon to use.
The method I used isn't any different than what's already known. You battle the Gym's Pokémon using ones with lower CP. For those who don't know, defeating a Gym's Pokémon with a lower CP one yields you higher gains per match.
The only difference now is that you get to bring six Pokémon with you. Initially, I tried using my offensive Dragonite (CP3069) to go against my defensive one in the Gym. One on one, winning the match yields +251 prestige points for the Gym. Not a whole lot. Even after a random player came by and inserted a CP980 Hypno, winning both matches yielded +351 points.
I then tried to use my CP2435 Lapras to battle both the Hypno and Dragonite. Winning both matches still yielded +351 points. However, I then discovered that if my CP3069 Dragonite is incapacitated (basically HP is near depleted and the game decides to not insert it into the preselected six Pokémon), winning both battles with my Lapras then yielded +720 prestige points.
In addition, I tried manually removing my CP3069 Dragonite, at full HP, from the party. When I won both battles with my Lapras, the prestige gain went back to +351. So far the only way I could net a bigger prestige gain per match was if my higher CP Pokémon (in this case the Dragonite) was completely out of the picture.
Knowing this, I still tried to change every member of the starting six other than the CP2435 Lapras to extremely low CP Pokèmon, ranging from double digits to just hundreds. Bear in mind the CP3069 Dragonite is at full health, despite not being in the party. After winning the matches, the prestige gain was still at +351. Again, the only time it was at +720 was when my CP3069 Dragonite was completely out of the picture.
Another factor that I haven't considered yet is the diverse gap in CP between Gym defenders. For instance, in this Gym I leveled up, there are only two Pokémon in there despite being level 5. A CP980 Hypno and my CP3023 Dragonite. Should a Gym be filled with a bunch of Pokémon ranging from CP1000 to CP3000, I wonder what the prestige gains would be should you only use a couple of Pokémon that had a CP equivalent to the average of those faced in the Gym?
But back to having to remove certain Pokémon out of the party. I'm not sure if this is a design oversight or what, but it's a little odd that I cannot manually remove my CP3069 Dragonite in order to increase the prestige gained per match. Even odder is having to adapt and purposely put my Dragonite out of commission just so the game doesn't keep preselecting it as part of the starting six. I can see players getting very frustrated in having to reselect their starting six team every single time and having to take the time to prep and manipulate the system just to raise prestige.
I have not tried rearranging the list of Pokémon I've "favorited." I know that would be one way to manipulate the starting six Pokémon the game picks for you upon engaging a Gym.
In the end, what I did for this particular Gym was no different than what I did in the past for prestige leveling. I essentially only used one Pokémon in this case, but for sure it's going to benefit prestige training higher level Gyms where it's infeasible to use a single Pokémon to take out, say, six or seven higher CP ones. For those who have played around with the new Gym update, have you noticed anything else significantly different about prestige training? Anything to play off what I mentioned here?
Some players have claimed they don't notice a difference. Others are having some difficulty gaining prestige points.
I've dabbled a bit after work today and at least from my experience, leveling prestige is much easier solely because you can carry a team of six Pokémon with you. It doesn't seem like the formula for prestige points gained per match (dependent on the Pokémon matchup) changed.
![[PokeCommunity.com] Theorycrafting Gym Update Mechanics (iOS 1.11.2 | Android 0.41.2) [PokeCommunity.com] Theorycrafting Gym Update Mechanics (iOS 1.11.2 | Android 0.41.2)](https://i.imgur.com/kNRRyT4.png)
For instance, I raised the Gym on the left from level 1 to 5 on my own. The session took approximately 20 minutes, but that included taking the time experimenting with selecting which Pokémon to use.
The method I used isn't any different than what's already known. You battle the Gym's Pokémon using ones with lower CP. For those who don't know, defeating a Gym's Pokémon with a lower CP one yields you higher gains per match.
The only difference now is that you get to bring six Pokémon with you. Initially, I tried using my offensive Dragonite (CP3069) to go against my defensive one in the Gym. One on one, winning the match yields +251 prestige points for the Gym. Not a whole lot. Even after a random player came by and inserted a CP980 Hypno, winning both matches yielded +351 points.
I then tried to use my CP2435 Lapras to battle both the Hypno and Dragonite. Winning both matches still yielded +351 points. However, I then discovered that if my CP3069 Dragonite is incapacitated (basically HP is near depleted and the game decides to not insert it into the preselected six Pokémon), winning both battles with my Lapras then yielded +720 prestige points.
In addition, I tried manually removing my CP3069 Dragonite, at full HP, from the party. When I won both battles with my Lapras, the prestige gain went back to +351. So far the only way I could net a bigger prestige gain per match was if my higher CP Pokémon (in this case the Dragonite) was completely out of the picture.
Knowing this, I still tried to change every member of the starting six other than the CP2435 Lapras to extremely low CP Pokèmon, ranging from double digits to just hundreds. Bear in mind the CP3069 Dragonite is at full health, despite not being in the party. After winning the matches, the prestige gain was still at +351. Again, the only time it was at +720 was when my CP3069 Dragonite was completely out of the picture.
Another factor that I haven't considered yet is the diverse gap in CP between Gym defenders. For instance, in this Gym I leveled up, there are only two Pokémon in there despite being level 5. A CP980 Hypno and my CP3023 Dragonite. Should a Gym be filled with a bunch of Pokémon ranging from CP1000 to CP3000, I wonder what the prestige gains would be should you only use a couple of Pokémon that had a CP equivalent to the average of those faced in the Gym?
But back to having to remove certain Pokémon out of the party. I'm not sure if this is a design oversight or what, but it's a little odd that I cannot manually remove my CP3069 Dragonite in order to increase the prestige gained per match. Even odder is having to adapt and purposely put my Dragonite out of commission just so the game doesn't keep preselecting it as part of the starting six. I can see players getting very frustrated in having to reselect their starting six team every single time and having to take the time to prep and manipulate the system just to raise prestige.
I have not tried rearranging the list of Pokémon I've "favorited." I know that would be one way to manipulate the starting six Pokémon the game picks for you upon engaging a Gym.
In the end, what I did for this particular Gym was no different than what I did in the past for prestige leveling. I essentially only used one Pokémon in this case, but for sure it's going to benefit prestige training higher level Gyms where it's infeasible to use a single Pokémon to take out, say, six or seven higher CP ones. For those who have played around with the new Gym update, have you noticed anything else significantly different about prestige training? Anything to play off what I mentioned here?
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