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Theorycrafting Gym Update Mechanics (iOS 1.11.2 | Android 0.41.2)

VisualJae

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    Edit: For those interested in getting the most out of prestige training as of version 1.11.2 (iOS) and 0.41.2 (Android), you should know the following.

    Prestige formula:
    If your attacking Pokémon CP < defending Pokémon CP:
    500 * (Defender CP / Attacker CP)

    If your attacking Pokémon CP > defending Pokémon CP:
    310 * (Defender CP / Attacker CP) – 55
    minimum prestige gained is 100

    This formula is unchanged from the previous version of Pokémon GO. However, now with the ability to bring in six Pokémon to train, the game only takes into account the highest level Pokémon you bring into the Gym, regardless of whether or not you use it in battle.

    Based on this video I recorded...


    The highest CP Pokémon I had in my party at the time was a CP2435 Lapras.

    First match: Vs. CP397 Bulbasaur
    Points gained: 100 (based on the formula, it would be in the negatives, so the minimum of 100 points applies here)

    Second match: Vs. CP2200 Snorlax
    Points gained: 310 * (2200 / 2435) - 55 = 225.082

    Third match: Vs. CP2298 Vaporeon
    Points gained: 310 * (2298 / 2435) - 55 = 237.559

    Fourth match: Vs. CP3048 Dragonite
    Points gained: 500 * (3048 / 2435) = 625.873

    100 + 225.082 + 237.559 + 625.873 = 1189 prestige points as shown at the end of the video.

    Ta-da.

    So what you should do from a strategy standpoint is very straightforward. Just pick all Pokémon that's around the range of all the defending Pokémon's CP levels and use them in battle. Or if you're daring, the minimum CP you can use while staying alive and making progress. In the video above, I would have been better off using my offensive CP2435 Lapras rather than my lower level one as the resulting prestige gained wouldn't have changed. Or I could've just not brought that Lapras along and gained a lot more prestige points in the end.

    Original theorycrafting/thought-dump (for reference only; don't use as facts):
    Spoiler:
     
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    Thanks for the report! I don't quite understand what happened, did your Dragonite really affect the prestige gain of the battle even when it wasn't among the 6 selected? This would seem strange, or was it just in the set of 6 but never used?

    It would make sense if it was now the total CP of your 6 vs that of the gym that matters. But more investigation is needed to see how it really works.

    Yesterday I beat two pokemon with one having lower CP than either defender, then I gave up. Before this would have netted over 1000 prestige, but now I only got around 400. I didn't use the remaining 5 pokemon, and I didn't try changing them out. I figured they had no affect on things since they were not used, but apparently this is not true. It seems there should be an even bigger bonus if you can beat two or three pokemon with one.
     
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    I was training at a friendly gym yesterday with prestige way below protection like 200+ remaining with 1 friendly defender yet my battle did not end as apparently an opponent team was attacking the same time as me and gained control of the gym while I was training. My battle continued to fight the new team at the gym and because training allowed more pokemons, I get to use the other pokemon attackers.

    It was a weird thing as I was able to battle a gym that changed color in the middle of the fight. Normally, I would expect at least you get logged out in between.
     
    Thanks for the report! I don't quite understand what happened, did your Dragonite really affect the prestige gain of the battle even when it wasn't among the 6 selected? This would seem strange, or was it just in the set of 6 but never used?
    I'm having doubts if I was mistaken or something right now as that shouldn't be the case.
    Yesterday I beat two pokemon with one having lower CP than either defender, then I gave up. Before this would have netted over 1000 prestige, but now I only got around 400. I didn't use the remaining 5 pokemon, and I didn't try changing them out. I figured they had no affect on things since they were not used, but apparently this is not true. It seems there should be an even bigger bonus if you can beat two or three pokemon with one.
    It's come to my attention the formula for calculating prestige gained is:

    Your attacking Pokémon CP < defending Pokémon CP:
    500 * (Defender CP / Attacker CP)

    Your attacking Pokémon CP > defending Pokémon CP:
    310 * (Defender CP / Attacker CP) – 55
    minimum prestige gained is 100

    This formula is unchanged from the previous version of Pokémon GO. However, now with the ability to bring in six Pokémon to train, the game only takes into account the highest level Pokémon you bring into the Gym, regardless of whether or not you use it in battle.

    Based on this video I recorded...


    The highest CP Pokémon I had in my party at the time was a CP2435 Lapras.

    First match: Vs. CP397 Bulbasaur
    Points gained: 100 (based on the formula, it would be in the negatives, so the minimum of 100 points applies here)

    Second match: Vs. CP2200 Snorlax
    Points gained: 310 * (2200 / 2435) - 55 = 225.082

    Third match: Vs. CP2298 Vaporeon
    Points gained: 310 * (2298 / 2435) - 55 = 237.559

    Fourth match: Vs. CP3048 Dragonite
    Points gained: 500 * (3048 / 2435) = 625.873

    100 + 225.082 + 237.559 + 625.873 = 1189 prestige points as shown at the end of the video.

    Ta-da.

    So what you should do from a strategy standpoint is very straightforward. Just pick all Pokémon that's around the range of all the defending Pokémon's CP levels and use them in battle. Or if you're daring, the minimum CP you can use while staying alive and making progress. In the video above, I would have been better off using my offensive CP2435 Lapras rather than my lower level one as the resulting prestige gained wouldn't have changed. Or I could've just not brought that Lapras along and gained a lot more prestige points in the end.

    Editing original post to reflect information.
     
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    I've watched Nick's (TRNR Tips) video and he has been earning 1k per pokemon for using half the CP pokemons to train gyms. Ofcourse, he is not normal as he is like the King of Dodging.
     
    Today I raised two level 9 gyms to level 10, and the above formulas make sense. I didn't write down all the prestige gains, but I was able to get several thousand prestige by beating all or most of the 9 monsters with my six. It took a while, in one case I had to do it three times since the gym started out somewhere around 42K.

    Before the update you often had to win the same battle over and over (20 times, sometimes), especially when you had no chance in the second battle. It is definitely more fun now that you don't have to use the same pokemon the whole time.
     
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    Playing the rock-paper-scissors game by switching pokemon around to exploit type-based weaknesses is amazingly effective.

    Switching to replace weaknesses with strengths costs a little bit of time and you get hit 1 or 2 extra times, but its very much worth it in the end.
     
    Has anyone tried this? Line up six low CP monsters with the aim of beating only the lowest gym pokemon. For example, suppose you had six 200 CP pokemon against one 1000 CP defender. If you manage to win this one battle, the prestige gain should be 2500 points!
     
    Has anyone tried this? Line up six low CP monsters with the aim of beating only the lowest gym pokemon. For example, suppose you had six 200 CP pokemon against one 1000 CP defender. If you manage to win this one battle, the prestige gain should be 2500 points!
    Unless this was changed with the recent update, this shouldn't be possible.

    I know for a fact the minimum prestige you can gain in a match is and was 100 (for example your attacking Pokémon is beyond double the defending Pokémon's CP). The maximum for one battle is 1000 (attacker is half the CP of the defender).

    If they didn't change the minimum, I don't expect them to change the maximum.

    Getting one big haul of prestige points is all fine and dandy, but you're going to have to start considering how much time you spend per full round and also how many potions and/or revives you end up using. For example, I'm personally loaded on Hyper and Max Potions, and I'm not as willing to use my Max Revives. Using a basic Revive would mean I have to combine it with one or more Super Potions or Hyper Potion, so I'm not keen on that either (plus I don't keep too many Revives in my bag to begin with).

    Based on the video I recorded yesterday, had I removed my CP2435 Lapras from the starting party, I would have netted 1512 prestige points instead of 1189 (323 point difference). The battle itself took about 2.5 minutes (152 seconds). I'm sure if I optimized properly, such as using an Exeggutor around the same CP as my Gyarados, it probably would've shaved a solid 10-15 seconds from the battle. That's about 40,000 prestige points per hour, or way more than enough to raise that particular Gym to level 10.
     
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    It annoys me when I level up a gym and someone else inserts their pokemon before I can. If someone is watching the gym closely, it seems they can always beat you since you have to exit the gym and then re-enter. Meanwhile the lurker presumably just sits on the opening gym screen and waits for the add pokemon button.

    I wonder if there is some change Niantic can make which will give the person who levels up the gym priority for adding a pokemon? For example, can't the person who levels up the gym be asked right then what they would like to add, rather than having to exit and re-enter? Or maybe there could be a 30 second delay to the add pokemon button appearing, for everyone except for the person who leveled up the gym.
     
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    It annoys me when I level up a gym and someone else inserts their pokemon before I can. If someone is watching the gym closely, it seems they can always beat you since you have to exit the gym and then re-enter. Meanwhile the lurker presumably just sits on the opening gym screen and waits for the add pokemon button.

    I wonder if there is some change Niantic can make which will give the person who levels up the gym priority for adding a pokemon? For example, can't the person who levels up the gym be asked right then what they would like to add, rather than having to exit and re-enter? Or maybe there could be a 30 second delay to the add pokemon button appearing, for everyone except for the person who leveled up the gym.

    this is my biggest complaint as well. took some time and raised over 7000 points just to see someone throwing in his/her pokemon before i did. i no longer even bother to train up gyms unless im sure that theres no one around for this reason. even if theres no one around, im often concerned about the gps spoofers.
     
    this is my biggest complaint as well. took some time and raised over 7000 points just to see someone throwing in his/her pokemon before i did. i no longer even bother to train up gyms unless im sure that theres no one around for this reason. even if theres no one around, im often concerned about the gps spoofers.

    A few times this has happened and there appeared to be nobody nearby playing the game. But I assumed they were keeping a low profile in a car. One time a woman came over and confessed that she had added the pokemon. Then she nicely cooperated with me and we both got it up another level for my pokemon.
     
    I personally don't mind people jumping in while I'm leveling up prestige. I would rather they jump in than not.

    It's hilarious if I free up three, four, five open spaces in a friendly Gym and there's only two of us in there.

    Also brings me closer to a gold medal for Ace Trainer {XD}
     
    Some gyms are definitely easier to level up than others. Today I found a level 9 friendly gym with one 1950 CP Vaporeon at the bottom followed by four fire pokemon around 2000 CP. Staying under 1950 CP I used my Vileplume to take out the Vaporeon, and then two Vaporeons to take out the 4 fire pokemon. The last 3 monsters I never used, I just kept them under 1950 CP. For defeating all 5 pokemon and then giving up I raised the gym prestige by around 2700!

    I added my 2200 CP vaporeon, making the gym level 10. It is a rather weak level 10 gym, since there are still a lot of fire pokemon (over half).

    Before the update, I would have had to beat the vaporeon with my vileplume more than 15 times, since the vileplume wouldn't stand a chance against the fire pokemon.
     
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    going with pokemons with half the cp of the defenders can gain more points but it takes too long too often. i just put 6 appropriate pokemons whose cp's are 20~30% lower than the first defender, and try to beat as many as possible.
     
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