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[Other Question] Tileset Size Bug

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    • Seen Jul 7, 2024
    https://www.pokecommunity.com/threads/bug-pixman_region_union_rect.485104/ I saw this thread after I kept getting the words.

    "*** BUG***
    In pixman_region_union_rect: Invalid rectagle passed
    Set a breakpoint on '_pixman_log_error' to debug"

    And later found out that the cause of this is that the size of the tileset is too large for my gpu (orwhatever im not good with this tyhpe of stuff)
    Anyways...onto my point.
    Is it really such a big deal that this is happening? I mean i get it IS a bug and should be fixed but all its really done is just slow things down a little... does anyone know if this is true or not?
    (Forgive me for the typos)
     
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