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[Other] Tilesets Clashing problem

CosmicBlazer

Batman
  • 190
    Posts
    12
    Years
    Alright I inserted new house tiles for my new town. I'm using One Island as the base. I have it connected to Route 1 in my map. Once I enter the map the tiles become messed up. How do I avoid this? Should I cover the areas that are messed up with trees or anything else in the main tiles or is there another way?

    I attached two pictures to the bottom.
     
    The route that your town is connected to has a different secondary tileset than your towns tileset. You'll have to place the special tiles somewhere deeper into the map where the player won't see them when he/she walks in or change the route's secondary tileset to match with the towns secondary tileset.
     
    The route that your town is connected to has a different secondary tileset than your towns tileset. You'll have to place the special tiles somewhere deeper into the map where the player won't see them when he/she walks in or change the route's secondary tileset to match with the towns secondary tileset.

    Alright thank you very much.
     
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