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- Seen Aug 12, 2022
So, I have a question:
Is there a way to make a specific TM to function like an HM? For example:
I want the TM 'RAZOR BLADE' to function like the HM 'CUT'. But like, in everything.
I want it to trigger when I interact with cuttable trees, I want it to actually cut the tree
and I want it to show on the POKEMON menu, like 'CUT', but under the name 'RAZOR BLADE'
And also, I dont want it to replace 'CUT', I want it to be an Additional feature
My goal is to make a functional TM system, like if its logical - it can happen: 'SLASH' can cut, 'EARTHQUAKE' can smash rocks, 'HEADBUTT' can move boulders. Stuff like that.
Can it be done?
Is there a way to make a specific TM to function like an HM? For example:
I want the TM 'RAZOR BLADE' to function like the HM 'CUT'. But like, in everything.
I want it to trigger when I interact with cuttable trees, I want it to actually cut the tree
and I want it to show on the POKEMON menu, like 'CUT', but under the name 'RAZOR BLADE'
And also, I dont want it to replace 'CUT', I want it to be an Additional feature
My goal is to make a functional TM system, like if its logical - it can happen: 'SLASH' can cut, 'EARTHQUAKE' can smash rocks, 'HEADBUTT' can move boulders. Stuff like that.
Can it be done?