• Our friends from the Johto Times are hosting a favorite Pokémon poll - and we'd love for you to participate! Click here for information on how to vote for your favorites!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Turn Based VS Real-Time battles

Turn-based vs real-time battle system

  • Turn-based

    Votes: 0 0.0%
  • Real-time

    Votes: 1 100.0%

  • Total voters
    1
Status
Not open for further replies.

SiLvER32

Pokemon League Developer
  • 41
    Posts
    16
    Years
    I am in the process of developing the most huge fanmade pokemon mmorpg ever, and I am running different concepts through my mind regarding the gameplay. Since it's an mmorpg, possibilities for new gameplay features are endless and only limited by my capabilities.

    Real-time pokemon battles is an idea that I didn't I come up with but I am seriously thinking about and I need some other pokefans and players opinion to see,

    would a change in the pokemon battle system to something more real-time make you umcomfortable with the game and take away the classic pokemon battle element?
    or
    does a battle system where your battling abilities will play a more important role and will be another factor to winning other than the pokemon's stats appeal to you?

    ok, you know how the turn based battle system works. Now imagine the real time battle system, moves have pre-set execution and cooldown times but are also dependant on stats, good timing will be an important factor to prevail. I guess this way battles will be shorter, but I will be careful that they are not too short, I mean like you won't knock out or won't be knocked out from that wild pokemon in less than 5 seconds, I think that's not fun.

    that's my part, please think about this, vote and give some feedback! what are the drawbacks of the first and then the other?
     
    Personally, from my experiences playing games like WoW, real time with CDs and such would be great. Some problems I could forsee would be things like, being to use the more powerful moves like Draco Meteor or something more often, since in a classic style, you can just keep repeating the use. Of course, a move like Hyper beam would then have a longer CD. If you could find that perfect CD average time (WoW's is 1.5 seconds, until you stack enough Haste), Real Time would be more fun.
     
    This isn't really about a game per se. If this was just a discussion on the opinions of whether or not Pokemon should be a real-time battle style or not, it'd be okay, but since it's not, I'm gonna have to close it. There's not really an appropriate section I can think of to ask this, I'm afraid.

    Locked.
     
    Status
    Not open for further replies.
    Back
    Top