Ársa
k.
- 1,831
- Posts
- 17
- Years
- Queensland, Australia
- Seen Jun 6, 2016
The Team At A Glance
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This is my first dabble in UU for a loooooong while. I decided I wanted to build a team suited to Mismagius, as it's one of my more favoured pokemon. I don't have much experience with the UU metagame, so I probably have some glaring flaws in it, but that's why I posted the team.
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Crobat @ Leftovers
Jolly
168 HP / 108 SpD / 232 Spe
-U-turn
-Brave Bird
-Taunt
-Roost
Crobat @ Leftovers
Jolly
168 HP / 108 SpD / 232 Spe
-U-turn
-Brave Bird
-Taunt
-Roost
Crobat comes in > Ambipom, as it actually plays a role after leading. Brave Bird hurts anything stupid enough to switch into it, and U-turn lets me start scouting. Counters the ever annoying Shaymin. EV's allow Crobat to survive two uboosted Psychic's from Uxie.
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Toxicroak @ Choice Band
Adamant
6 HP / 252 Atk / 252 Spe
-Cross Chop
-Stone Edge
-Sucker Punch
-Pursuit / Earthquake / Poison Jab
Toxicroak @ Choice Band
Adamant
6 HP / 252 Atk / 252 Spe
-Cross Chop
-Stone Edge
-Sucker Punch
-Pursuit / Earthquake / Poison Jab
Rain Dance counter. Period. Not sure on the last slot.
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Mismagius @ Leftovers
Timid Nature
108 HP / 180 SpA / 220 Spe
-Substitute
-Calm Mind
-Thunderbolt
-Shadow Ball
Mismagius @ Leftovers
Timid Nature
108 HP / 180 SpA / 220 Spe
-Substitute
-Calm Mind
-Thunderbolt
-Shadow Ball
Standard yet extremely effective Mismagius. Teams well with Shaymin, both of which remove certain counters to the other. Everyone knows how it works, so I won't bore you with it. Shadow Ball for STAB blah blah. Switches into Explosions and is my make-shift spin blocker. Thunderbolt = Dead Crobat, and HP Fighting doesn't cover the same threats as in OU.
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Registeel @ Leftovers
Careful Nature
252 HP / 100 Atk / 156 SpD
Clear Body
-Iron Head
-Earthquake
-Thunder Wave
-Stealth Rock
Registeel @ Leftovers
Careful Nature
252 HP / 100 Atk / 156 SpD
Clear Body
-Iron Head
-Earthquake
-Thunder Wave
-Stealth Rock
Sets Stealth Rock and causes headaches. Walls an abundant amount of the UU metagame. Completely halts fliers like Swellow, and can switch into Crobat, who annoys Shaymin.
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Blaziken @ Choice Scarf
Mild Nature
76 Atk / 220 SpA / 212 Spe
Blaze
-Superpower
-Hidden Power Ice
-Overheat
-ThunderPunch
Blaziken @ Choice Scarf
Mild Nature
76 Atk / 220 SpA / 212 Spe
Blaze
-Superpower
-Hidden Power Ice
-Overheat
-ThunderPunch
Scarf Blaziken hurts. Alot. Superpower sorts out Chansey and the like, with ThunderPunch covering fliers and the less-bulky waters. Overheat for an amazingly powerful STAB, HP ICE covers Gligar, Altaria etc. Revenge kills Shaymin, who otherwise is a problem.
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Shaymin-L @ Life Orb
Modest Nature
4 Def / 252 SpA / 252 Spe
Natural Cure
-Seed Flare
-Earth Power
-Air Slash
-Rest
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Shaymin-L @ Life Orb
Modest Nature
4 Def / 252 SpA / 252 Spe
Natural Cure
-Seed Flare
-Earth Power
-Air Slash
-Rest
Most used UU, and for good reason. Seed Flare is massive here. Great STAB + the SpD drop is nice. Earth Power makes Registeel think twice, and Shaymin can just Rest off any Thunder Wave's aimed it's way. Air Slash is for other Shaymin, as well as Roserade and some fighters.
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Currently has performed well on Shoddy (3 losses out of around 35+ battles), but I just think it's lacking... something.
~T_S
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