Hello!
I have a huge amount of character/outfit files and I'm trying to cut down on redundancies.
If I wanted to use trchar000 for trchar000surf, how would I cause the player to not "walk/animate" during surfing? And would it be possible to code the image to bob 2 pixels at the same interval as the surfing Pokemon underneath? If it can't be easily done, I'll probably just change the sprite to a Lapras/surfing Pokemon and make trchar000surf transparent. But I'd figure I'd ask before going the slightly less polished route.
Thanks!
I have a huge amount of character/outfit files and I'm trying to cut down on redundancies.
If I wanted to use trchar000 for trchar000surf, how would I cause the player to not "walk/animate" during surfing? And would it be possible to code the image to bob 2 pixels at the same interval as the surfing Pokemon underneath? If it can't be easily done, I'll probably just change the sprite to a Lapras/surfing Pokemon and make trchar000surf transparent. But I'd figure I'd ask before going the slightly less polished route.
Thanks!