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- Seen Oct 21, 2020
I have a set up where after battling a person, it turns on a self switch, which brings you to an autorun event page that adds 1 to a variable. The autorun page is definitely working, because it turn off self switch a and switches on self switch b to the next page, which is text. I've tried talking to him after and the text definitely appears as it should, however, the variable isn't changing. Nothing is being added to it, despite the entire page having nothing on it but Control "Variable: [0027: Waiters] += 1"
Every time I check the variables on the map, even after beating both of the waiters, it still says the "Waiters" variable is 0.
Edit: I forgot to mention this, but I set up something exactly the same way earlier in the game, and it has zero issues with the variables. It counts them perfectly. For some reason, this one won't and the variable always remains at zero despite adding 1 for each completed battle.
Every time I check the variables on the map, even after beating both of the waiters, it still says the "Waiters" variable is 0.
Edit: I forgot to mention this, but I set up something exactly the same way earlier in the game, and it has zero issues with the variables. It counts them perfectly. For some reason, this one won't and the variable always remains at zero despite adding 1 for each completed battle.